Updated wrappers
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@@ -28,22 +28,71 @@
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BEGIN_OBJECT_REFLECTOR(osgParticle::ExplosionEffect)
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I_BaseType(osgParticle::ParticleEffect);
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I_ConstructorWithDefaults1(IN, bool, automaticSetup, true);
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I_ConstructorWithDefaults3(IN, const osg::Vec3 &, position, , IN, float, scale, 1.0f, IN, float, intensity, 1.0f);
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I_ConstructorWithDefaults2(IN, const osgParticle::ExplosionEffect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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I_Method0(const char *, className);
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I_Method0(const char *, libraryName);
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
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I_Method0(void, setDefaults);
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I_Method0(void, setUpEmitterAndProgram);
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I_Method0(osgParticle::Emitter *, getEmitter);
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I_Method0(const osgParticle::Emitter *, getEmitter);
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I_Method0(osgParticle::Program *, getProgram);
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I_Method0(const osgParticle::Program *, getProgram);
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I_ReadOnlyProperty(osgParticle::Emitter *, Emitter);
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I_ReadOnlyProperty(osgParticle::Program *, Program);
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I_ConstructorWithDefaults1(IN, bool, automaticSetup, true,
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____ExplosionEffect__bool,
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"",
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"");
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I_ConstructorWithDefaults3(IN, const osg::Vec3 &, position, , IN, float, scale, 1.0f, IN, float, intensity, 1.0f,
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____ExplosionEffect__C5_osg_Vec3_R1__float__float,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgParticle::ExplosionEffect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____ExplosionEffect__C5_ExplosionEffect_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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__osg_Object_P1__cloneType,
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"clone an object of the same type as the node. ",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"return a clone of a node, with Object* return type. ",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"return true if this and obj are of the same kind of object. ",
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"");
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I_Method0(const char *, className,
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__C5_char_P1__className,
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"return the name of the node's class type. ",
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"");
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I_Method0(const char *, libraryName,
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__C5_char_P1__libraryName,
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"return the name of the node's library. ",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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__void__accept__osg_NodeVisitor_R1,
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"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
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"");
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I_Method0(void, setDefaults,
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__void__setDefaults,
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"",
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"");
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I_Method0(void, setUpEmitterAndProgram,
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__void__setUpEmitterAndProgram,
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"",
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"");
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I_Method0(osgParticle::Emitter *, getEmitter,
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__Emitter_P1__getEmitter,
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"",
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"");
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I_Method0(const osgParticle::Emitter *, getEmitter,
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__C5_Emitter_P1__getEmitter,
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"",
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"");
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I_Method0(osgParticle::Program *, getProgram,
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__Program_P1__getProgram,
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"",
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"");
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I_Method0(const osgParticle::Program *, getProgram,
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__C5_Program_P1__getProgram,
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"",
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"");
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I_SimpleProperty(osgParticle::Emitter *, Emitter,
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__Emitter_P1__getEmitter,
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0);
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I_SimpleProperty(osgParticle::Program *, Program,
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__Program_P1__getProgram,
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0);
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END_REFLECTOR
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