Fixed warnings.

This commit is contained in:
Robert Osfield
2006-07-04 11:24:36 +00:00
parent 0170689c9d
commit c8aec2a07d
11 changed files with 108 additions and 105 deletions

View File

@@ -43,7 +43,7 @@ class VertexC : public Record
virtual void readRecord(RecordInputStream& in, Document& document)
{
int colorNameIndex = in.readInt16();
/*int colorNameIndex =*/ in.readInt16();
uint16 flags = in.readUInt16();
osg::Vec3d coord = in.readVec3d();
osg::Vec4f packedColor = in.readColor32();
@@ -80,7 +80,7 @@ class VertexCN : public Record
virtual void readRecord(RecordInputStream& in, Document& document)
{
int colorNameIndex = in.readInt16();
/*int colorNameIndex =*/ in.readInt16();
uint16 flags = in.readUInt16();
osg::Vec3d coord = in.readVec3d();
osg::Vec3f normal = in.readVec3f();
@@ -119,7 +119,7 @@ class VertexCT : public Record
virtual void readRecord(RecordInputStream& in, Document& document)
{
int colorNameIndex = in.readInt16();
/*int colorNameIndex =*/ in.readInt16();
uint16 flags = in.readUInt16();
osg::Vec3d coord = in.readVec3d();
osg::Vec2f uv = in.readVec2f();
@@ -158,7 +158,7 @@ class VertexCNT : public Record
virtual void readRecord(RecordInputStream& in, Document& document)
{
int colorNameIndex = in.readInt16();
/*int colorNameIndex =*/ in.readInt16();
uint16 flags = in.readUInt16();
osg::Vec3d coord = in.readVec3d();
osg::Vec3f normal = in.readVec3f();
@@ -246,8 +246,8 @@ class ShadedVertex : public Record
int32 x = in.readInt32();
int32 y = in.readInt32();
int32 z = in.readInt32();
uint8 edgeFlag = in.readUInt8();
uint8 shadingFlag = in.readUInt8();
/*uint8 edgeFlag =*/ in.readUInt8();
/*uint8 shadingFlag =*/ in.readUInt8();
int colorIndex = (int)in.readInt16();
Vertex vertex;
@@ -294,8 +294,8 @@ class NormalVertex : public Record
int32 x = in.readInt32();
int32 y = in.readInt32();
int32 z = in.readInt32();
uint8 edgeFlag = in.readUInt8();
uint8 shadingFlag = in.readUInt8();
/*uint8 edgeFlag =*/ in.readUInt8();
/*uint8 shadingFlag =*/ in.readUInt8();
int colorIndex = (int)in.readInt16();
osg::Vec3f normal = in.readVec3d();