Changed StateAttribute::getAssociatedModes(std::vector<GLMode>&) across
to StateAttribute::getModeUsage(StateAttribute::ModeUsage&).
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@@ -18,7 +18,6 @@
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#include <osg/GL>
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#include <osg/StateAttribute>
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#include <osg/ref_ptr>
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#include <osg/buffered_value>
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#ifndef GL_ARB_multisample
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@@ -77,8 +76,6 @@ class SG_EXPORT Multisample : public StateAttribute
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return 0; // passed all the above comparison macro's, must be equal.
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}
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virtual void getAssociatedModes(std::vector<GLMode>& /*modes*/) const {}
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void setSampleCoverage(float coverage, bool invert)
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{
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_coverage = coverage;
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