Changed StateAttribute::getAssociatedModes(std::vector<GLMode>&) across

to StateAttribute::getModeUsage(StateAttribute::ModeUsage&).
This commit is contained in:
Robert Osfield
2004-03-03 15:38:22 +00:00
parent 4aa7afedf3
commit c8b8a81052
30 changed files with 126 additions and 92 deletions

View File

@@ -136,9 +136,10 @@ class SG_EXPORT VertexProgram : public StateAttribute
return 0; // passed all the above comparison macro's, must be equal.
}
virtual void getAssociatedModes(std::vector<GLMode>& modes) const
virtual bool getModeUsage(ModeUsage& usage) const
{
modes.push_back(GL_VERTEX_PROGRAM_ARB);
usage.usesMode(GL_VERTEX_PROGRAM_ARB);
return true;
}
// data access methods.