From Jordi Torres, removed unused local variables

This commit is contained in:
Robert Osfield
2017-12-02 18:04:43 +00:00
parent d7f5357059
commit c913c0e6f7

View File

@@ -653,8 +653,6 @@ ref_ptr<StateSet> VBSPReader::readMaterialFile(std::string materialName)
bool found = false;
ref_ptr<StateSet> stateSet;
std::string shaderName;
std::string texName;
std::string tex2Name;
ref_ptr<Texture> texture;
ref_ptr<Texture> texture2;
ref_ptr<TexEnvCombine> combiner0;
@@ -992,7 +990,6 @@ void VBSPReader::createScene()
Quat yaw, pitch, roll;
ref_ptr<MatrixTransform> propXform;
std::string propModel;
std::string propFile;
ref_ptr<Node> propNode;
// Load the materials and create a StateSet for each one