diff --git a/src/Demos/sgv/sgv.cpp b/src/Demos/sgv/sgv.cpp index 7b7a8ceb5..3976eca40 100644 --- a/src/Demos/sgv/sgv.cpp +++ b/src/Demos/sgv/sgv.cpp @@ -152,7 +152,10 @@ int main( int argc, char **argv ) if( apm->valid() ) { unsigned int no = viewer.registerCameraManipulator(apm); - viewer.selectCameraManipulator(no); + // selecting the animation path manipulator up front seems to disable view frustum + // in a heavy duty way that I'm do understand yet, so I'm commenting out for the + // time being. Simply pressing '4' will get you the animation path working correctly. + //viewer.selectCameraManipulator(no); } else delete apm;