Checked in .osg support for the new osg::Geometry class.
This commit is contained in:
@@ -426,9 +426,7 @@ void Texture::applyTexImage(GLenum target, Image* image, State& state) const
|
||||
// when use 16 bit textures rather than 24/32bit textures.
|
||||
// internalFormat = GL_RGBA4;
|
||||
|
||||
// an experiment to look at the changes in performance
|
||||
// when use 16 bit textures rather than 24/32bit textures.
|
||||
// internalFormat = GL_RGBA4;
|
||||
|
||||
static MyCompressedTexImage2DArbProc glCompressedTexImage2D_ptr =
|
||||
(MyCompressedTexImage2DArbProc)getGLExtensionFuncPtr("glCompressedTexImage2DARB");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user