Added osgUtil::Optimizer which contains four visitor each designed for doing
different types of optimization on the scene graph - state optimization, flattening static transforms, combining LOD's and removing redundent groups. The new Optimizer replaces the once seperate OptimizerStateVisitor.
This commit is contained in:
@@ -18,319 +18,7 @@
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#include <osgGLUT/glut>
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#include <osgGLUT/Viewer>
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#include <osgUtil/OptimizeStateVisitor>
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class TransformFunctor : public osg::Drawable::AttributeFunctor
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{
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public:
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osg::Matrix _m;
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osg::Matrix _im;
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TransformFunctor(const osg::Matrix& m):
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osg::Drawable::AttributeFunctor(osg::Drawable::COORDS|osg::Drawable::NORMALS)
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{
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_m = m;
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_im.invert(_m);
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}
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virtual ~TransformFunctor() {}
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virtual bool apply(osg::Drawable::AttributeBitMask abm,osg::Vec3* begin,osg::Vec3* end)
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{
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if (abm == osg::Drawable::COORDS)
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{
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for (osg::Vec3* itr=begin;itr<end;++itr)
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{
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(*itr) = (*itr)*_m;
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}
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return true;
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}
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else if (abm == osg::Drawable::NORMALS)
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{
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for (osg::Vec3* itr=begin;itr<end;++itr)
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{
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// note post mult by inverse for normals.
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(*itr) = osg::Matrix::transform3x3(_im,(*itr));
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(*itr).normalize();
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}
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return true;
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}
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return false;
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}
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};
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class FlattenStaticTransformsVisitor : public osg::NodeVisitor
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{
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public:
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typedef std::vector<osg::Matrix> MatrixStack;
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MatrixStack _matrixStack;
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typedef std::set<osg::Transform*> TransformList;
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TransformList _transformList;
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FlattenStaticTransformsVisitor():osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
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virtual void apply(osg::Geode& geode)
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{
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if (!_matrixStack.empty())
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{
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TransformFunctor tf(_matrixStack.back());
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for(int i=0;i<geode.getNumDrawables();++i)
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{
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geode.getDrawable(i)->applyAttributeOperation(tf);
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}
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}
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}
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virtual void apply(osg::Billboard& billboard)
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{
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if (!_matrixStack.empty())
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{
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osg::Matrix& matrix = _matrixStack.back();
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TransformFunctor tf(matrix);
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osg::Vec3 axis = osg::Matrix::transform3x3(tf._im,billboard.getAxis());
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billboard.setAxis(axis);
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for(int i=0;i<billboard.getNumDrawables();++i)
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{
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billboard.setPos(i,billboard.getPos(i)*matrix);
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billboard.getDrawable(i)->applyAttributeOperation(tf);
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}
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}
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}
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virtual void apply(osg::LOD& lod)
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{
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if (!_matrixStack.empty())
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{
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lod.setCenter(lod.getCenter()*_matrixStack.back());
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}
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traverse(lod);
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}
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virtual void apply(osg::Transform& transform)
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{
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if (_matrixStack.empty())
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{
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_matrixStack.push_back(transform.getMatrix());
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}
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else
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{
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_matrixStack.push_back(transform.getMatrix()*_matrixStack.back());
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}
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traverse(transform);
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_transformList.insert(&transform);
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// reset the matrix to identity.
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transform.getMatrix().makeIdent();
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_matrixStack.pop_back();
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}
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void removeTransforms()
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{
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for(TransformList::iterator itr=_transformList.begin();
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itr!=_transformList.end();
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++itr)
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{
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osg::ref_ptr<osg::Transform> transform = *itr;
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osg::ref_ptr<osg::Group> group = new osg::Group;
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int i;
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for(i=0;i<transform->getNumChildren();++i)
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{
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for(int j=0;j<transform->getNumParents();++j)
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{
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group->addChild(transform->getChild(i));
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}
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}
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for(i=transform->getNumParents()-1;i>=0;--i)
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{
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transform->getParent(i)->replaceChild(transform.get(),group.get());
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}
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}
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_transformList.clear();
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}
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};
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class RemoveRedundentNodesVisitor : public osg::NodeVisitor
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{
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public:
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typedef std::set<osg::Node*> NodeList;
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NodeList _redundentNodeList;
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RemoveRedundentNodesVisitor():osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
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virtual void apply(osg::Group& group)
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{
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if (typeid(group)==typeid(osg::Group))
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{
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if (group.getNumParents()>0 && group.getNumChildren()<=1)
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{
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_redundentNodeList.insert(&group);
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}
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}
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traverse(group);
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}
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void removeRedundentNodes()
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{
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for(NodeList::iterator itr=_redundentNodeList.begin();
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itr!=_redundentNodeList.end();
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++itr)
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{
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osg::ref_ptr<osg::Group> group = dynamic_cast<osg::Group*>(*itr);
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if (group.valid())
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{
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for(int j=group->getNumParents()-1;j>=0;--j)
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{
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for(int i=0;i<group->getNumChildren();++i)
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{
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group->getParent(j)->addChild(group->getChild(i));
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}
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group->getParent(j)->removeChild(group.get());
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}
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}
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}
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_redundentNodeList.clear();
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}
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};
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class CombineLODsVisitor : public osg::NodeVisitor
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{
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public:
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typedef std::set<osg::Group*> GroupList;
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GroupList _groupList;
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CombineLODsVisitor():osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
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virtual void apply(osg::LOD& lod)
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{
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for(int i=0;i<lod.getNumParents();++i)
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{
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if (typeid(*lod.getParent(i))==typeid(osg::Group))
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{
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_groupList.insert(lod.getParent(i));
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}
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}
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traverse(lod);
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}
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void combineLODs()
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{
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for(GroupList::iterator itr=_groupList.begin();
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itr!=_groupList.end();
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++itr)
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{
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osg::Group* group = *itr;
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typedef std::set<osg::LOD*> LODSet;
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LODSet lodChildren;
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for(int i=0;i<group->getNumChildren();++i)
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{
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osg::Node* child = group->getChild(i);
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osg::LOD* lod = dynamic_cast<osg::LOD*>(child);
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if (lod)
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{
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if (lod->getNumRanges()-1==lod->getNumChildren())
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{
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lodChildren.insert(lod);
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}
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else
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{
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// wonky LOD, numRanges should = numChildren+1
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}
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}
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}
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if (lodChildren.size()>=2)
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{
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osg::BoundingBox bb;
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LODSet::iterator lod_itr;
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for(lod_itr=lodChildren.begin();
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lod_itr!=lodChildren.end();
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++lod_itr)
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{
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bb.expandBy((*lod_itr)->getCenter());
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}
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if (bb.radius()<1e-2)
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{
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typedef std::pair<float,float> RangePair;
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typedef std::multimap<RangePair,osg::Node*> RangeMap;
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RangeMap rangeMap;
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float maxRange = 0.0f;
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for(lod_itr=lodChildren.begin();
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lod_itr!=lodChildren.end();
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++lod_itr)
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{
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osg::LOD* lod = *lod_itr;
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for(int i=0;i<lod->getNumRanges()-1;++i)
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{
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if (maxRange<lod->getRange(i+1)) maxRange = lod->getRange(i+1);
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rangeMap.insert(RangeMap::value_type(RangePair(lod->getRange(i),lod->getRange(i+1)),lod->getChild(i)));
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}
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}
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// create new LOD containing all other LOD's children.
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osg::LOD* newLOD = new osg::LOD;
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newLOD->setName("newLOD");
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newLOD->setCenter(bb.center());
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int i=0;
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for(RangeMap::iterator c_itr=rangeMap.begin();
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c_itr!=rangeMap.end();
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++c_itr,++i)
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{
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newLOD->setRange(i,c_itr->first.first);
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newLOD->addChild(c_itr->second);
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}
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newLOD->setRange(i,maxRange);
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// add LOD into parent.
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group->addChild(newLOD);
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// remove all the old LOD's from group.
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for(lod_itr=lodChildren.begin();
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lod_itr!=lodChildren.end();
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++lod_itr)
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{
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group->removeChild(*lod_itr);
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}
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}
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}
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}
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_groupList.clear();
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}
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};
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#include <osgUtil/Optimizer>
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/*
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@@ -452,28 +140,10 @@ int main( int argc, char **argv )
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osg::Timer_t after_load = timer.tick();
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cout << "Time for load = "<<timer.delta_s(before_load,after_load)<<" seconds"<<endl;
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// note, the Microsoft visual C++ compilers can't handle the STL
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// in the OptimizeStateVisitor and crash if we run it. For the
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// time being we'll just not use the optimize visitor under windows.
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#ifndef WIN32
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// optimize the state in scene graph, removing duplicate state.
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osgUtil::OptimizeStateVisitor osv;
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rootnode->accept(osv);
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osv.optimize();
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#endif
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CombineLODsVisitor clv;
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rootnode->accept(clv);
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clv.combineLODs();
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FlattenStaticTransformsVisitor fstv;
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rootnode->accept(fstv);
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fstv.removeTransforms();
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RemoveRedundentNodesVisitor rrnv;
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rootnode->accept(rrnv);
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rrnv.removeRedundentNodes();
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// run optimization over the scene graph
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osgUtil::Optimizer optimzer;
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optimzer.optimize(rootnode);
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// initialize the viewer.
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osgGLUT::Viewer viewer;
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