Updated ChangeLog, NEWS and AUTHORS file for 2.1.15 release

This commit is contained in:
Robert Osfield
2007-10-03 23:44:24 +00:00
parent 28438c5dbf
commit ce24d0c76f
4 changed files with 126 additions and 8 deletions

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ChangeLog
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2007-10-03 21:12 +0000 [r7550] shuber:
* updated XCode projects
2007-10-03 20:21 +0000 [r7549] robert:
* Added GLU_TESS_CALLBACK_TRIPLEDOT path into include/osg/GLU and
enabled this for AIX as reading the old paths this was required.
This looks like it is needed under Xcode build as well.
2007-10-03 19:54 +0000 [r7548] robert:
* Removed double return error
2007-10-03 12:49 +0000 [r7545-7546] robert:
* Updated version, authors and change log for the 2.1.14 release
* From Mahai Radu, improvements to handling of spotlights
2007-10-03 12:04 +0000 [r7544] robert:
* Refactored the plugin and library naming to fix Cygwin plugin
loaded issues.
2007-10-03 10:38 +0000 [r7542-7543] robert:
* Added preliminary press release
* From Alberto Luaces, build fix for Cygwin.
2007-10-03 08:34 +0000 [r7541] robert:
* Added return 0 to fix warning
2007-10-02 21:45 +0000 [r7539-7540] robert:
* Updated wrappers
* From Mihair Radu, "Most of the additions are small utility
methods: - set the resolution of the shadow map; it calls dirty()
to re-initialize at next update - keep a list of Shader objects
to use instead of the default ones, if the list is empty, the
default shaders are used - explicitly create the Uniform
variables, so that subsequent additions that require more
Uniforms can put them in a central place - set a Light or
LightSource to use explicitly for shadow casting, allows multiple
lights in the scene, with one casting shadows There are two
additions that do not ( yet ) function correctly, but in the
present usage they do not interfere with the regular usage of the
techique: - support for using spotlights, it's using
Light.spotCutoff to determine if it's a spot-light and not
point-light, there is an error in the setup of either the shadow
camera or the texgen, most likely due to the direction of the
spotlight, since the position is being used just like in point or
directional lights. - creation of a debugHUD the hud is created
properly, ( the example included shows it ), but it displays only
white, there has been some discussion of displaying the shadow
map, but I could not find it, the addition of a simple fragment
shader with the appropriate color transform should get this
going."
2007-10-02 21:28 +0000 [r7535-7538] robert:
* Updated wrappers
* Introduced a OSG_PLUGIN_PREFIX variable into CMake build system
with it set to "" for all platforms except Cygwin where its set
to "cygwin_" and Mingw where it is set to "mingw_". Updated
osgDB::Registry to look for these for the plugins. Updated the
osgintrospection example to search for these names as well.
* Updated to reflect new CompositeViewer threading models
* Merged the threading set up and rendering code from Viewer and
CompositeViewer into ViewerBase to allow CompositeViewer to
inherit the same theading models previously just supported by
osgViewer::Viewer
2007-10-02 20:56 +0000 [r7532-7534] robert:
* Changed the search for Qt version to prevent problems when having
both Qt3 and Qt4 installed on one machine.
* Added a #ifdef 0 code block to test setting of the
StateSetManipulator's DataVariance to DYNAMIC to solve a
threading issue relating to mixing of StateSetManipulator and
DrawThreadPerContext.
* Changed the GLU_TESS_CALLBACK in an attempt to avoid compile
problems under OSX.
2007-10-02 20:45 +0000 [r7531] robert:
* From Andy Skinner, changes the library linkage to just include
osg and OpenThreads
2007-10-01 15:11 +0000 [r7530] robert:
* Removed redundent malloc.
2007-10-01 11:02 +0000 [r7528] robert:
* From David Callu, various fixes for window inheritance
2007-10-01 10:23 +0000 [r7525-7526] robert:
* Updated AUTHORS for 2.1.13 release
* Updated Version number for 2.1.13 and updated ChangeLog.
2007-10-01 09:41 +0000 [r7522] robert:
* Changed requestWarpPointer to use _eventDislay to avoid crash in