Compile fixes for VS6.0.
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@@ -3314,7 +3314,8 @@ osg::Node* DataSet::CompositeDestination::createScene()
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}
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NodeList childNodes;
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for(ChildList::iterator citr=_children.begin();
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ChildList::iterator citr;
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for(citr=_children.begin();
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citr!=_children.end();
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++citr)
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{
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@@ -3324,7 +3325,7 @@ osg::Node* DataSet::CompositeDestination::createScene()
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float cutOffDistance = -FLT_MAX;
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for(ChildList::iterator citr=_children.begin();
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for(citr=_children.begin();
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citr!=_children.end();
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++citr)
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{
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