Tweak API and updated wrappers to get wrappers to build
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@@ -29,7 +29,7 @@ TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osg::Operation > >, osg::GraphicsContex
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TYPE_NAME_ALIAS(std::list< osg::Camera * >, osg::GraphicsContext::Cameras);
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::GraphicsContext)
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BEGIN_OBJECT_REFLECTOR(osg::GraphicsContext)
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I_BaseType(osg::Object);
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I_Method1(void, add, IN, osg::Operation *, operation,
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__void__add__Operation_P1,
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@@ -55,8 +55,8 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::GraphicsContext)
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__OperationQueue_R1__getOperationsQueue,
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"Get the operations queue, not you must use the OperationsMutex when accessing the queue. ",
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"");
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I_Method0(OpenThreads::Mutex &, getOperationsMutex,
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__OpenThreads_Mutex_R1__getOperationsMutex,
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I_Method0(OpenThreads::Mutex *, getOperationsMutex,
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__OpenThreads_Mutex_P1__getOperationsMutex,
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"Get the operations queue mutex. ",
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"");
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I_Method0(osg::Block *, getOperationsBlock,
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@@ -261,8 +261,8 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::GraphicsContext)
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I_SimpleProperty(osg::Block *, OperationsBlock,
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__osg_Block_P1__getOperationsBlock,
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0);
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I_SimpleProperty(OpenThreads::Mutex &, OperationsMutex,
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__OpenThreads_Mutex_R1__getOperationsMutex,
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I_SimpleProperty(OpenThreads::Mutex *, OperationsMutex,
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__OpenThreads_Mutex_P1__getOperationsMutex,
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0);
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I_SimpleProperty(osg::GraphicsContext::OperationQueue &, OperationsQueue,
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__OperationQueue_R1__getOperationsQueue,
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