From d068ffb63a2a23c73bfc29d3ce24f118883a3d55 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Wed, 14 Feb 2007 15:25:04 +0000 Subject: [PATCH] From Michael Platings, "I was getting a 0 byte memory leak reported when loading 3ds files, so I've changed line 196 from: viewport->layout.viewL=(Lib3dsView*)calloc(sizeof(Lib3dsView),views); to: viewport->layout.viewL= views ? (Lib3dsView*)calloc(sizeof(Lib3dsView),views) : 0;" --- src/osgPlugins/lib3ds/viewport.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/osgPlugins/lib3ds/viewport.cpp b/src/osgPlugins/lib3ds/viewport.cpp index bd0f4f792..3cdc461fd 100644 --- a/src/osgPlugins/lib3ds/viewport.cpp +++ b/src/osgPlugins/lib3ds/viewport.cpp @@ -193,7 +193,7 @@ lib3ds_viewport_set_views(Lib3dsViewport *viewport, Lib3dsDword views) } else { viewport->layout.views=views; - viewport->layout.viewL=(Lib3dsView*)calloc(sizeof(Lib3dsView),views); + viewport->layout.viewL= views ? (Lib3dsView*)calloc(sizeof(Lib3dsView),views) : 0; } }