Added support for controlling the LODScale via '*' and '+' keys in
osgProducer::Viewer.
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@@ -110,6 +110,9 @@ class OSGPRODUCER_EXPORT OsgCameraGroup : public Producer::CameraGroup
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void setLODScale( float scale );
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float getLODScale() const { return _LODScale; }
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void setFusionDistance( osgUtil::SceneView::FusionDistanceMode mode,float value=1.0f);
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