From Paul Martz,"Several misc changes, but the major fixes include:
* Support for Vec4ubArray for color data * Support for material transparency Thanks to Neil Hughes, Jason Daly, yourself, and others for testing and reporting issues."
This commit is contained in:
@@ -139,15 +139,6 @@ DataOutputStream::writeID( const std::string& val )
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
DataOutputStream::writeColor32( const osg::Vec4f& val )
|
||||
{
|
||||
writeUInt8( val.a() );
|
||||
writeUInt8( val.b() );
|
||||
writeUInt8( val.g() );
|
||||
writeUInt8( val.r() );
|
||||
}
|
||||
|
||||
void
|
||||
DataOutputStream::writeVec2f( const osg::Vec2f& val )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user