From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14882 16af8721-9629-0410-8352-f15c8da7e697
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@@ -98,12 +98,12 @@ class OSG_EXPORT Texture2DArray : public Texture
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/** Set the number of mip map levels the the texture has been created with.
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/** Set the number of mip map levels the texture has been created with.
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* Should only be called within an osg::Texture::apply() and custom OpenGL texture load.
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*/
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void setNumMipmapLevels(unsigned int num) const { _numMipmapLevels=num; }
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/** Get the number of mip map levels the the texture has been created with. */
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/** Get the number of mip map levels the texture has been created with. */
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unsigned int getNumMipmapLevels() const { return _numMipmapLevels; }
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/** Copies a two-dimensional texture subimage, as per
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@@ -138,7 +138,7 @@ class OSG_EXPORT Texture2DArray : public Texture
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// subloaded images can have different texture and image sizes.
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mutable GLsizei _textureWidth, _textureHeight, _textureDepth;
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// number of mip map levels the the texture has been created with,
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// number of mip map levels the texture has been created with,
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mutable GLsizei _numMipmapLevels;
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ref_ptr<SubloadCallback> _subloadCallback;
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