Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0.

This commit is contained in:
Robert Osfield
2009-10-28 20:31:57 +00:00
parent 7e7135be59
commit d17d7159a1
37 changed files with 318 additions and 146 deletions

View File

@@ -216,7 +216,11 @@ namespace
texenv->setMode(osg::TexEnv::DECAL);
ss->setTextureAttributeAndModes(0, texenv.get(), osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON);
ss->setMode( GL_ALPHA_TEST, osg::StateAttribute::OFF );
#if !defined(OSG_GLES2_AVAILABLE)
ss->setMode( GL_ALPHA_TEST, osg::StateAttribute::OFF );
#else
osg::notify(osg::NOTICE)<<"Warning: osgFX::AnisotropicLighting unable to disable GL_ALPHA_TEST."<<std::endl;
#endif
addPass(ss.get());
}

View File

@@ -58,7 +58,6 @@ namespace
ss->setAttributeAndModes(_wf_mat.get(), osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON);
ss->setMode(GL_LIGHTING, osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON);
ss->setTextureMode(0, GL_TEXTURE_1D, osg::StateAttribute::OVERRIDE|osg::StateAttribute::OFF);
ss->setTextureMode(0, GL_TEXTURE_2D, osg::StateAttribute::OVERRIDE|osg::StateAttribute::OFF);
addPass(ss.get());

View File

@@ -50,6 +50,8 @@ namespace
void apply(osg::State& state) const
{
#ifdef OSG_GL_MATRICES_AVAILABLE
glMatrixMode(GL_TEXTURE);
if (_active) {
@@ -74,6 +76,9 @@ namespace
}
glMatrixMode(GL_MODELVIEW);
#else
osg::notify(osg::NOTICE)<<"Warning: osgFX::SpecualHighlights unable to set texture matrix."<<std::endl;
#endif
}
private: