Replaced .osg with .osgt file usage
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@@ -331,7 +331,7 @@ int main( int argc, char **argv )
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// load the scene.
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
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if (!loadedModel) loadedModel = osgDB::readNodeFile("cow.osg");
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if (!loadedModel) loadedModel = osgDB::readNodeFile("cow.osgt");
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if (!loadedModel)
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{
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