Replaced .osg with .osgt file usage
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@@ -467,7 +467,7 @@ int main( int argc, char **argv )
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osg::Node* loadedModel = osgDB::readNodeFiles(arguments);
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// if not loaded assume no arguments passed in, try use default mode instead.
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if (!loadedModel) loadedModel = osgDB::readNodeFile("cessna.osg");
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if (!loadedModel) loadedModel = osgDB::readNodeFile("cessna.osgt");
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if (!loadedModel)
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{
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@@ -484,7 +484,7 @@ int main( int argc, char **argv )
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osg::Group* rootNode = new osg::Group();
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rootNode->addChild(createPreRenderSubGraph(loadedModelTransform,tex_width,tex_height, renderImplementation, useImage, useTextureRectangle, useHDR, samples, colorSamples));
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osgDB::writeNodeFile(*rootNode, "test.ive");
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//osgDB::writeNodeFile(*rootNode, "test.osgb");
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// add model to the viewer.
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viewer.setSceneData( rootNode );
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