From d1a3350af03b21ba48690f658d82ecf90236f37f Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Mon, 14 Jun 2010 15:21:50 +0000 Subject: [PATCH] From Jan Peciva, change information about failed shader compilation/linking/validation to OSG_WARN. --- src/osg/Program.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/osg/Program.cpp b/src/osg/Program.cpp index b0b1f13f7..4146aa690 100644 --- a/src/osg/Program.cpp +++ b/src/osg/Program.cpp @@ -613,16 +613,16 @@ bool Program::PerContextProgram::validateProgram() if( validated == GL_TRUE) return true; - OSG_INFO << "glValidateProgram FAILED \"" << _program->getName() << "\"" + OSG_WARN << "glValidateProgram FAILED \"" << _program->getName() << "\"" << " id=" << _glProgramHandle << " contextID=" << _contextID << std::endl; std::string infoLog; if( getInfoLog(infoLog) ) - OSG_INFO << "infolog:\n" << infoLog << std::endl; + OSG_WARN << "infolog:\n" << infoLog << std::endl; - OSG_INFO << std::endl; + OSG_WARN << std::endl; return false; }