Added suport for osgSim::MultiSwitch to .ive plugin
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@@ -43,7 +43,9 @@
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#include "Switch.h"
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#include "OccluderNode.h"
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#include "Impostor.h"
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#include "LightPointNode.h"
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#include "MultiSwitch.h"
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#include "Geometry.h"
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@@ -533,6 +535,9 @@ void DataOutputStream::writeNode(const osg::Node* node)
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else if(dynamic_cast<const osg::Switch*>(node)){
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((ive::Switch*)(node))->write(this);
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}
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else if(dynamic_cast<const osgSim::MultiSwitch*>(node)){
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((ive::MultiSwitch*)(node))->write(this);
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}
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else if(dynamic_cast<const osg::OccluderNode*>(node)){
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((ive::OccluderNode*)(node))->write(this);
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}
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