From Nick, added VectorUInt in osgText/String hack to get around VS's stoopid compiler bugs.
From Robert, removed an #if #else #endif block, for code clarity.
This commit is contained in:
@@ -346,7 +346,6 @@ String::iterator Text::computeLastCharacterOnLine(osg::Vec2 cursor, String::iter
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}
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#if 1
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void Text::computeGlyphRepresentation()
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{
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Font* activefont = getActiveFont();
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@@ -559,207 +558,6 @@ void Text::computeGlyphRepresentation()
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computePositions();
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}
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#else
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void Text::computeGlyphRepresentation()
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{
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Font* activefont = getActiveFont();
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if (!activefont) return;
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_textureGlyphQuadMap.clear();
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if (_text.empty())
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{
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_textBB.set(0,0,0,0,0,0);//no size text
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computePositions(); //to reset the origin
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return;
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}
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osg::Vec2 startOfLine(0.0f,0.0f);
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osg::Vec2 cursor(startOfLine);
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osg::Vec2 local(0.0f,0.0f);
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unsigned int previous_charcode = 0;
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bool horizontal = _layout!=VERTICAL;
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bool kerning = true;
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activefont->setSize(_fontWidth,_fontHeight);
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float hr = _characterHeight/(float)activefont->getHeight();
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float wr = hr/_characterAspectRatio;
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for(String::iterator itr=_text.begin();
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itr!=_text.end();
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++itr)
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{
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unsigned int charcode = *itr;
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if (charcode=='\n')
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{
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if (horizontal) startOfLine.y() -= _characterHeight;
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else startOfLine.x() += _characterHeight;
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cursor = startOfLine;
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previous_charcode = 0;
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continue;
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}
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Font::Glyph* glyph = activefont->getGlyph(charcode);
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if (glyph)
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{
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float width = (float)(glyph->s()-2*activefont->getGlyphImageMargin()) * wr;
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float height = (float)(glyph->t()-2*activefont->getGlyphImageMargin()) * hr;
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#ifdef TREES_CODE_FOR_MAKING_SPACES_EDITABLE
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if (width == 0.0f) width = glyph->getHorizontalAdvance() * wr;
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if (height == 0.0f) height = glyph->getVerticalAdvance() * hr;
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#endif
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if (_layout==RIGHT_TO_LEFT)
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{
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cursor.x() -= glyph->getHorizontalAdvance() * wr;
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}
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// adjust cursor position w.r.t any kerning.
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if (kerning && previous_charcode)
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{
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switch(_layout)
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{
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case LEFT_TO_RIGHT:
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{
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osg::Vec2 delta(activefont->getKerning(previous_charcode,charcode,_kerningType));
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cursor.x() += delta.x() * wr;
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cursor.y() += delta.y() * hr;
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break;
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}
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case RIGHT_TO_LEFT:
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{
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osg::Vec2 delta(activefont->getKerning(charcode,previous_charcode,_kerningType));
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cursor.x() -= delta.x() * wr;
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cursor.y() -= delta.y() * hr;
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break;
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}
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case VERTICAL:
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break; // no kerning when vertical.
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}
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}
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local = cursor;
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osg::Vec2 bearing(horizontal?glyph->getHorizontalBearing():glyph->getVerticalBearing());
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local.x() += bearing.x() * wr;
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local.y() += bearing.y() * hr;
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// check to see if we are still within line if not move to next line.
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switch(_layout)
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{
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case LEFT_TO_RIGHT:
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{
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if (_maximumWidth>0.0f)
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{
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if (local.x()+width>_maximumWidth)
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{
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startOfLine.y() -= _characterHeight;
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cursor = startOfLine;
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previous_charcode = 0;
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local = cursor;
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local.x() += bearing.x() * wr;
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local.y() += bearing.y() * hr;
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}
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}
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break;
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}
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case RIGHT_TO_LEFT:
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{
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if (_maximumWidth>0.0f)
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{
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if (local.x()<-_maximumWidth)
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{
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startOfLine.y() -= _characterHeight;
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cursor = startOfLine;
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previous_charcode = 0;
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local = cursor;
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local.x() += bearing.x() * wr;
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local.y() += bearing.y() * hr;
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}
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; }
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break;
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}
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case VERTICAL:
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if (_maximumHeight>0.0f)
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{
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if (local.y()<-_maximumHeight)
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{
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startOfLine.x() += _characterHeight/_characterAspectRatio;
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cursor = startOfLine;
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previous_charcode = 0;
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local = cursor;
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local.x() += bearing.x() * wr;
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local.y() += bearing.y() * hr;
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}
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}
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break;
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}
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GlyphQuads& glyphquad = _textureGlyphQuadMap[glyph->getTexture()->getStateSet()];
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glyphquad._glyphs.push_back(glyph);
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// set up the coords of the quad
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glyphquad._coords.push_back(local+osg::Vec2(0.0f,height));
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glyphquad._coords.push_back(local+osg::Vec2(0.0f,0.0f));
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glyphquad._coords.push_back(local+osg::Vec2(width,0.0f));
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glyphquad._coords.push_back(local+osg::Vec2(width,height));
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// set up the tex coords of the quad
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const osg::Vec2& mintc = glyph->getMinTexCoord();
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const osg::Vec2& maxtc = glyph->getMaxTexCoord();
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glyphquad._texcoords.push_back(osg::Vec2(mintc.x(),maxtc.y()));
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glyphquad._texcoords.push_back(osg::Vec2(mintc.x(),mintc.y()));
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glyphquad._texcoords.push_back(osg::Vec2(maxtc.x(),mintc.y()));
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glyphquad._texcoords.push_back(osg::Vec2(maxtc.x(),maxtc.y()));
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// move the cursor onto the next character.
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switch(_layout)
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{
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case LEFT_TO_RIGHT: cursor.x() += glyph->getHorizontalAdvance() * wr; break;
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case VERTICAL: cursor.y() -= glyph->getVerticalAdvance() *hr; break;
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case RIGHT_TO_LEFT: break; // nop.
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}
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}
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previous_charcode = charcode;
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}
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_textBB.init();
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for(TextureGlyphQuadMap::const_iterator titr=_textureGlyphQuadMap.begin();
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titr!=_textureGlyphQuadMap.end();
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++titr)
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{
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const GlyphQuads& glyphquad = titr->second;
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for(GlyphQuads::Coords2::const_iterator citr = glyphquad._coords.begin();
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citr != glyphquad._coords.end();
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++citr)
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{
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_textBB.expandBy(osg::Vec3(citr->x(),citr->y(),0.0f));
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}
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}
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if (!_textureGlyphQuadMap.empty())
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{
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setStateSet(const_cast<osg::StateSet*>((*_textureGlyphQuadMap.begin()).first.get()));
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}
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computePositions();
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}
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#endif
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void Text::computePositions()
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{
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for(unsigned int i=0;i<_autoTransformCache.size();++i)
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