Updated wrappers

This commit is contained in:
Robert Osfield
2007-02-16 15:29:47 +00:00
parent 3817dbf1a2
commit d23b48fe3a
207 changed files with 78813 additions and 9104 deletions

View File

@@ -10,11 +10,12 @@
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/.svn/text-base/CopyOp.svn-base>
#include <osg/.svn/text-base/FrontFace.svn-base>
#include <osg/.svn/text-base/Object.svn-base>
#include <osg/.svn/text-base/StateAttribute.svn-base>
#include <osg/FrontFace>
#include <osg/Object>
#include <osg/State>
#include <osg/StateAttribute>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
@@ -30,6 +31,7 @@ BEGIN_ENUM_REFLECTOR(osg::FrontFace::Mode)
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::FrontFace)
I_BaseType(osg::StateAttribute);
I_BaseType(osg::StateAttribute);
I_ConstructorWithDefaults1(IN, osg::FrontFace::Mode, face, osg::FrontFace::COUNTER_CLOCKWISE,
Properties::NON_EXPLICIT,
@@ -43,32 +45,32 @@ BEGIN_OBJECT_REFLECTOR(osg::FrontFace)
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"Clone the type of an attribute, with Object* return type. ",
"Must be defined by derived classes. ");
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an attribute, with Object* return type. ",
"Must be defined by derived classes. ");
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"Return true if this and obj are of the same kind of object. ",
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"Return the name of the attribute's library. ",
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"Return the name of the attribute's class type. ",
"",
"");
I_Method0(osg::StateAttribute::Type, getType,
I_Method0(Type, getType,
Properties::VIRTUAL,
__Type__getType,
"Return the Type identifier of the attribute's class type. ",
"",
"");
I_Method1(int, compare, IN, const osg::StateAttribute &, sa,
Properties::VIRTUAL,
@@ -88,12 +90,205 @@ BEGIN_OBJECT_REFLECTOR(osg::FrontFace)
I_Method1(void, apply, IN, osg::State &, state,
Properties::VIRTUAL,
__void__apply__State_R1,
"apply the OpenGL state attributes. ",
"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.");
"",
"");
I_ConstructorWithDefaults1(IN, osg::FrontFace::Mode, face, osg::FrontFace::COUNTER_CLOCKWISE,
Properties::NON_EXPLICIT,
____FrontFace__Mode,
"",
"");
I_ConstructorWithDefaults2(IN, const osg::FrontFace &, ff, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____FrontFace__C5_FrontFace_R1__C5_CopyOp_R1,
"Copy constructor using CopyOp to manage deep vs shallow copy. ",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method0(Type, getType,
Properties::VIRTUAL,
__Type__getType,
"",
"");
I_Method1(int, compare, IN, const osg::StateAttribute &, sa,
Properties::VIRTUAL,
__int__compare__C5_StateAttribute_R1,
"return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. ",
"");
I_Method1(void, setMode, IN, osg::FrontFace::Mode, mode,
Properties::NON_VIRTUAL,
__void__setMode__Mode,
"",
"");
I_Method0(osg::FrontFace::Mode, getMode,
Properties::NON_VIRTUAL,
__Mode__getMode,
"",
"");
I_Method1(void, apply, IN, osg::State &, state,
Properties::VIRTUAL,
__void__apply__State_R1,
"",
"");
I_SimpleProperty(osg::FrontFace::Mode, Mode,
__Mode__getMode,
__void__setMode__Mode);
I_SimpleProperty(osg::StateAttribute::Type, Type,
I_SimpleProperty(Type, Type,
__Type__getType,
0);
END_REFLECTOR
BEGIN_ENUM_REFLECTOR(osg::FrontFace::Mode)
I_EnumLabel(osg::FrontFace::CLOCKWISE);
I_EnumLabel(osg::FrontFace::COUNTER_CLOCKWISE);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::FrontFace)
I_BaseType(osg::StateAttribute);
I_BaseType(osg::StateAttribute);
I_ConstructorWithDefaults1(IN, osg::FrontFace::Mode, face, osg::FrontFace::COUNTER_CLOCKWISE,
Properties::NON_EXPLICIT,
____FrontFace__Mode,
"",
"");
I_ConstructorWithDefaults2(IN, const osg::FrontFace &, ff, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____FrontFace__C5_FrontFace_R1__C5_CopyOp_R1,
"Copy constructor using CopyOp to manage deep vs shallow copy. ",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method0(Type, getType,
Properties::VIRTUAL,
__Type__getType,
"",
"");
I_Method1(int, compare, IN, const osg::StateAttribute &, sa,
Properties::VIRTUAL,
__int__compare__C5_StateAttribute_R1,
"return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. ",
"");
I_Method1(void, setMode, IN, osg::FrontFace::Mode, mode,
Properties::NON_VIRTUAL,
__void__setMode__Mode,
"",
"");
I_Method0(osg::FrontFace::Mode, getMode,
Properties::NON_VIRTUAL,
__Mode__getMode,
"",
"");
I_Method1(void, apply, IN, osg::State &, state,
Properties::VIRTUAL,
__void__apply__State_R1,
"",
"");
I_ConstructorWithDefaults1(IN, osg::FrontFace::Mode, face, osg::FrontFace::COUNTER_CLOCKWISE,
Properties::NON_EXPLICIT,
____FrontFace__Mode,
"",
"");
I_ConstructorWithDefaults2(IN, const osg::FrontFace &, ff, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____FrontFace__C5_FrontFace_R1__C5_CopyOp_R1,
"Copy constructor using CopyOp to manage deep vs shallow copy. ",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method0(Type, getType,
Properties::VIRTUAL,
__Type__getType,
"",
"");
I_Method1(int, compare, IN, const osg::StateAttribute &, sa,
Properties::VIRTUAL,
__int__compare__C5_StateAttribute_R1,
"return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. ",
"");
I_Method1(void, setMode, IN, osg::FrontFace::Mode, mode,
Properties::NON_VIRTUAL,
__void__setMode__Mode,
"",
"");
I_Method0(osg::FrontFace::Mode, getMode,
Properties::NON_VIRTUAL,
__Mode__getMode,
"",
"");
I_Method1(void, apply, IN, osg::State &, state,
Properties::VIRTUAL,
__void__apply__State_R1,
"",
"");
I_SimpleProperty(osg::FrontFace::Mode, Mode,
__Mode__getMode,
__void__setMode__Mode);
I_SimpleProperty(Type, Type,
__Type__getType,
0);
END_REFLECTOR