From Mike Weiblen, updates to GL Shadler Language support

This commit is contained in:
Robert Osfield
2005-04-08 13:10:44 +00:00
parent dd3db860a2
commit d31cd3dce6
4 changed files with 24 additions and 14 deletions

View File

@@ -31,7 +31,7 @@ bool Shader_readLocalData(Object& obj, Input& fr)
Shader& shader = static_cast<Shader&>(obj);
if (fr.matchSequence("type %s"))
if (fr.matchSequence("type %w"))
{
shader.setType( Shader::getTypeId(fr[1].getStr()) );
fr+=2;