From d32d4060191b44a07241bb5a1bc1e46790568a75 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Wed, 8 Jan 2014 10:28:11 +0000 Subject: [PATCH] Removed more odd characters --- src/osgPlugins/dae/daeRMaterials.cpp | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/osgPlugins/dae/daeRMaterials.cpp b/src/osgPlugins/dae/daeRMaterials.cpp index c362859b5..f34e2a487 100644 --- a/src/osgPlugins/dae/daeRMaterials.cpp +++ b/src/osgPlugins/dae/daeRMaterials.cpp @@ -1150,19 +1150,20 @@ Collada 1.4.1 Specification (2nd Edition) Patch Release Notes: Revision C Releas In , , , and , the child element now has an optional opaque attribute whose valid values are: - A_ONE (the default): Takes the transparency information from the color’s alpha channel, where the value 1.0 is opaque. - RGB_ZERO: Takes the transparency information from the color’s red, green, and blue channels, where the value 0.0 is opaque, -with each channel modulated independently. -In the Specification, this is described in the “FX Reference” chapter in the + A_ONE (the default): Takes the transparency information from the colors alpha channel, where the value 1.0 is opaque. + RGB_ZERO: Takes the transparency information from the colors red, green, and blue channels, where the value 0.0 is opaque, + with each channel modulated independently. + + In the Specification, this is described in the “FX Reference” chapter in the common_color_or_texture_type entry, along with a description of how transparency works in the -“Getting Started with COLLADA FX” chapter in the “Determining Transparency” section. +Getting Started with COLLADA FX” chapter in the “Determining Transparency section. Collada Digital Asset Schema Release 1.5.0 Release Notes -The element’s opaque attribute now allows, in addition to A_ONE and RGB_ZERO, the following values: - A_ZERO: Takes the transparency information from the color’s alpha channel, where the value 0.0 is opaque. - RGB_ONE: Takes the transparency information from the color’s red, green, and blue channels, where the value 1.0 +The elements opaque attribute now allows, in addition to A_ONE and RGB_ZERO, the following values: + A_ZERO: Takes the transparency information from the colors alpha channel, where the value 0.0 is opaque. + RGB_ONE: Takes the transparency information from the colors red, green, and blue channels, where the value 1.0 is opaque, with each channel modulated independently. When we update to a version of the dom using that schema we will need to modify the code below