Replaced tabs with spaces.
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@@ -1,15 +1,15 @@
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/**********************************************************************
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*
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* FILE: AnimationPathCallback.cpp
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* FILE: AnimationPathCallback.cpp
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*
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* DESCRIPTION: Read/Write osg::AnimationPathCallback in binary format to disk.
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* DESCRIPTION: Read/Write osg::AnimationPathCallback in binary format to disk.
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*
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* CREATED BY: Auto generated by iveGenerate
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* and later modified by Rune Schmidt Jensen.
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* CREATED BY: Auto generated by iveGenerate
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* and later modified by Rune Schmidt Jensen.
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*
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* HISTORY: Created 25.3.2003
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* HISTORY: Created 25.3.2003
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*
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* Copyright 2003 VR-C
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* Copyright 2003 VR-C
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**********************************************************************/
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#include "Exception.h"
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@@ -20,62 +20,62 @@
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using namespace ive;
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void AnimationPathCallback::write(DataOutputStream* out){
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// Write AnimationPathCallback's identification.
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out->writeInt(IVEANIMATIONPATHCALLBACK);
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// If the osg class is inherited by any other class we should also write this to file.
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if(obj){
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((ive::Object*)(obj))->write(out);
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}
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else
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throw Exception("AnimationPathCallback::write(): Could not cast this osg::AnimationPathCallback to an osg::Object.");
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// Write AnimationPathCallback's properties.
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// Write AnimationPathCallback's identification.
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out->writeInt(IVEANIMATIONPATHCALLBACK);
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// If the osg class is inherited by any other class we should also write this to file.
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if(obj){
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((ive::Object*)(obj))->write(out);
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}
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else
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throw Exception("AnimationPathCallback::write(): Could not cast this osg::AnimationPathCallback to an osg::Object.");
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// Write AnimationPathCallback's properties.
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out->writeVec3(_pivotPoint);
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out->writeDouble(_timeOffset);
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out->writeDouble(_timeMultiplier);
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out->writeDouble(_firstTime);
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out->writeDouble(_pauseTime);
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// Write animationpath if any
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if(getAnimationPath())
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out->writeVec3(_pivotPoint);
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out->writeDouble(_timeOffset);
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out->writeDouble(_timeMultiplier);
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out->writeDouble(_firstTime);
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out->writeDouble(_pauseTime);
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// Write animationpath if any
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if(getAnimationPath())
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{
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out->writeInt(1); // true we have an animation path.
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((ive::AnimationPath*)(getAnimationPath()))->write(out);
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}
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out->writeInt(1); // true we have an animation path.
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((ive::AnimationPath*)(getAnimationPath()))->write(out);
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}
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else
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{
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out->writeInt(0); // false we don't have an animation path.
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out->writeInt(0); // false we don't have an animation path.
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}
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}
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void AnimationPathCallback::read(DataInputStream* in){
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// Peek on AnimationPathCallback's identification.
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int id = in->peekInt();
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if(id == IVEANIMATIONPATHCALLBACK){
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// Read AnimationPathCallback's identification.
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id = in->readInt();
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// If the osg class is inherited by any other class we should also read this from file.
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if(obj){
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((ive::Object*)(obj))->read(in);
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}
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else
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throw Exception("AnimationPathCallback::read(): Could not cast this osg::AnimationPathCallback to an osg::Object.");
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// Read AnimationPathCallback's properties
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_pivotPoint = in->readVec3();
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_timeOffset = in->readDouble();
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_timeMultiplier = in->readDouble();
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_firstTime = in->readDouble();
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_pauseTime = in->readDouble();
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// Read animationpath if any
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if(in->readInt())
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// Peek on AnimationPathCallback's identification.
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int id = in->peekInt();
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if(id == IVEANIMATIONPATHCALLBACK){
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// Read AnimationPathCallback's identification.
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id = in->readInt();
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// If the osg class is inherited by any other class we should also read this from file.
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if(obj){
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((ive::Object*)(obj))->read(in);
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}
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else
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throw Exception("AnimationPathCallback::read(): Could not cast this osg::AnimationPathCallback to an osg::Object.");
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// Read AnimationPathCallback's properties
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_pivotPoint = in->readVec3();
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_timeOffset = in->readDouble();
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_timeMultiplier = in->readDouble();
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_firstTime = in->readDouble();
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_pauseTime = in->readDouble();
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// Read animationpath if any
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if(in->readInt())
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{
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osg::AnimationPath* path = new osg::AnimationPath();
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((ive::AnimationPath*)(path))->read(in);
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setAnimationPath(path);
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}
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}
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else{
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throw Exception("AnimationPathCallback::read(): Expected AnimationPathCallback identification.");
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}
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osg::AnimationPath* path = new osg::AnimationPath();
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((ive::AnimationPath*)(path))->read(in);
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setAnimationPath(path);
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}
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}
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else{
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throw Exception("AnimationPathCallback::read(): Expected AnimationPathCallback identification.");
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}
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}
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