Added "Core " infront of the osg, osgDB, osgUtil, osgText, and osgGLUT libraries
in the Visual Studio workspace/project files.
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@@ -13,12 +13,12 @@ CFG=osgUtil - Win32 Debug
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "osgUtil.mak" CFG="osgUtil - Win32 Debug"
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!MESSAGE NMAKE /f "osgUtil.mak" CFG="Core osgUtil - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "osgUtil - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "osgUtil - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Core osgUtil - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Core osgUtil - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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@@ -29,7 +29,7 @@ CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "osgUtil - Win32 Release"
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!IF "$(CFG)" == "Core osgUtil - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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@@ -55,7 +55,7 @@ LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 glu32.lib opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/osgUtil.dll" /libpath:"../../lib"
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!ELSEIF "$(CFG)" == "osgUtil - Win32 Debug"
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!ELSEIF "$(CFG)" == "Core osgUtil - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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@@ -86,8 +86,8 @@ LINK32=link.exe
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# Begin Target
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# Name "osgUtil - Win32 Release"
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# Name "osgUtil - Win32 Debug"
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# Name "Core osgUtil - Win32 Release"
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# Name "Core osgUtil - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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