Converted osg::notify to OSG_INFO etc.
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@@ -85,11 +85,11 @@ osgDB::ReaderWriter::ReadResult ReaderWriterDirectX::readNode(const std::string&
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std::string fileName = osgDB::findDataFile( file, options );
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if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
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osg::notify(osg::INFO) << "ReaderWriterDirectX::readNode(" << fileName << ")\n";
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OSG_INFO << "ReaderWriterDirectX::readNode(" << fileName << ")\n";
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osgDB::ifstream fin(fileName.c_str());
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if (fin.bad()) {
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osg::notify(osg::WARN) << "ReaderWriterDirectX failed to read '" << fileName.c_str() << "'\n";
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OSG_WARN << "ReaderWriterDirectX failed to read '" << fileName.c_str() << "'\n";
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return ReadResult::ERROR_IN_READING_FILE;
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}
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@@ -104,7 +104,7 @@ osgDB::ReaderWriter::ReadResult ReaderWriterDirectX::readNode(std::istream& fin,
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{
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DX::Object obj;
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if (obj.load(fin) == false) {
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osg::notify(osg::WARN) << "ReaderWriterDirectX failed to read stream" << std::endl;
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OSG_WARN << "ReaderWriterDirectX failed to read stream" << std::endl;
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return ReadResult::ERROR_IN_READING_FILE;
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}
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@@ -131,7 +131,7 @@ osgDB::ReaderWriter::ReadResult ReaderWriterDirectX::readNode(std::istream& fin,
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// Convert to osg::Group
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osg::Group* group = convertFromDX(obj, switchToLeftHanded, flipTexture, creaseAngle, options);
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if (!group) {
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osg::notify(osg::WARN) << "ReaderWriterDirectX failed to convert\n";
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OSG_WARN << "ReaderWriterDirectX failed to convert\n";
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return ReadResult::ERROR_IN_READING_FILE;
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}
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@@ -291,8 +291,8 @@ osg::Geode* ReaderWriterDirectX::convertFromDX(DX::Mesh & mesh, bool switchToLef
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const std::vector<DX::MeshFace> & faces = mesh.getFaces();
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if (faces.size() != meshMaterial->faceIndices.size())
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{
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osg::notify(osg::FATAL)<<"Error: internal error in DirectX .x loader,"<<std::endl;
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osg::notify(osg::FATAL)<<" mesh->faces.size() == meshMaterial->faceIndices.size()"<<std::endl;
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OSG_FATAL<<"Error: internal error in DirectX .x loader,"<<std::endl;
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OSG_FATAL<<" mesh->faces.size() == meshMaterial->faceIndices.size()"<<std::endl;
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return NULL;
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}
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@@ -309,7 +309,7 @@ osg::Geode* ReaderWriterDirectX::convertFromDX(DX::Mesh & mesh, bool switchToLef
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if (np != meshNormals->faceNormals[i].size())
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{
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osg::notify(osg::WARN)<<"DirectX loader: Error, error in normal list."<<std::endl;
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OSG_WARN<<"DirectX loader: Error, error in normal list."<<std::endl;
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}
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osg::Vec3Array* vertexArray = (osg::Vec3Array*) geom->getVertexArray();
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@@ -64,11 +64,11 @@ bool Object::load(std::istream& fin)
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// read header
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char buf[256];
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if (fin.getline(buf, sizeof(buf)) == 0) {
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osg::notify(osg::WARN) << "Failed to read DirectX header\n";
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OSG_WARN << "Failed to read DirectX header\n";
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return false;
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}
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if (strstr(buf, "xof") == 0) {
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osg::notify(osg::WARN) << "No 'xof' found in DirectX header\n";
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OSG_WARN << "No 'xof' found in DirectX header\n";
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return false;
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}
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@@ -132,7 +132,7 @@ void Object::parseSection(std::istream& fin)
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Mesh * mesh = new Mesh(this);
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_meshes.push_back(mesh);
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mesh->parseMesh(fin);
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osg::notify(osg::INFO) << "Mesh " << (token.size()>1?token[1]:"") << endl;
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OSG_INFO << "Mesh " << (token.size()>1?token[1]:"") << endl;
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}
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else if (token[0] == "Material") {
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//
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@@ -146,14 +146,14 @@ void Object::parseSection(std::istream& fin)
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}
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parseMaterial(fin, mm);
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_globalMaterials.push_back(mm);
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osg::notify(osg::INFO) << "Material " << (token.size()>1?token[1]:"") << endl;
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OSG_INFO << "Material " << (token.size()>1?token[1]:"") << endl;
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}
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else if (token[0] == "Frame") {
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//parseFrame(fin);
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parseSection(fin);
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}
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else {
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osg::notify(osg::DEBUG_INFO) << "!!! Begin section " << token[0] << endl;
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OSG_DEBUG << "!!! Begin section " << token[0] << endl;
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parseSection(fin);
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}
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}
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@@ -146,7 +146,7 @@ bool Mesh::generateNormals(float /*creaseAngle*/)
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}
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}
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//osg::notify(osg::INFO) << "vertex " << vi << " used by " << polyCount << " faces\n";
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//OSG_INFO << "vertex " << vi << " used by " << polyCount << " faces\n";
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if (polyCount > 1) {
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float polyCountRecip = 1.0f / (float) polyCount;
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normal.x *= polyCountRecip;
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@@ -207,7 +207,7 @@ void Mesh::parseMesh(std::istream& fin)
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if (nVertices != _vertices.size())
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{
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osg::notify(osg::WARN) << "DirectX loader: Error reading vertices; " << _vertices.size() << " instead of " << nVertices << endl;
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OSG_WARN << "DirectX loader: Error reading vertices; " << _vertices.size() << " instead of " << nVertices << endl;
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}
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}
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else if (nFaces == 0) {
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@@ -217,11 +217,11 @@ void Mesh::parseMesh(std::istream& fin)
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if (nFaces != _faces.size())
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{
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osg::notify(osg::WARN) << "DirectX loader: Error reading mesh; " << _faces.size() << " instead of " << nFaces << endl;
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OSG_WARN << "DirectX loader: Error reading mesh; " << _faces.size() << " instead of " << nFaces << endl;
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}
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}
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else
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osg::notify(osg::INFO) << "!!! " << buf << endl;
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OSG_INFO << "!!! " << buf << endl;
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}
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}
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@@ -281,14 +281,14 @@ void Mesh::parseMeshMaterialList(std::istream& fin)
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if (nFaceIndices != _materialList->faceIndices.size())
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{
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osg::notify(osg::WARN) << "DirectX loader: Error reading face indices; " << nFaceIndices << " instead of " << _materialList->faceIndices.size() << endl;
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OSG_WARN << "DirectX loader: Error reading face indices; " << nFaceIndices << " instead of " << _materialList->faceIndices.size() << endl;
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}
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}
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}
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if (nMaterials != _materialList->material.size())
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{
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osg::notify(osg::WARN) << "DirectX loader: Error reading material list; " << nMaterials << " instead of " << _materialList->material.size() << endl;
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OSG_WARN << "DirectX loader: Error reading material list; " << nMaterials << " instead of " << _materialList->material.size() << endl;
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}
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}
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@@ -322,7 +322,7 @@ void Mesh::parseMeshNormals(std::istream& fin)
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if (nNormals != _normals->normals.size())
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{
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osg::notify(osg::WARN) << "DirectX loader: Error reading normals; " << nNormals << " instead of " << _normals->normals.size() << endl;
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OSG_WARN << "DirectX loader: Error reading normals; " << nNormals << " instead of " << _normals->normals.size() << endl;
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}
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#define NORMALIZE_NORMALS
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@@ -338,7 +338,7 @@ void Mesh::parseMeshNormals(std::istream& fin)
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if (nFaceNormals != _normals->faceNormals.size())
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{
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osg::notify(osg::WARN) << "DirectX loader: Error reading face normals; " << nFaceNormals << " instead of " << _normals->faceNormals.size() << endl;
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OSG_WARN << "DirectX loader: Error reading face normals; " << nFaceNormals << " instead of " << _normals->faceNormals.size() << endl;
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}
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}
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}
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@@ -374,7 +374,7 @@ void Mesh::readMeshTexCoords(std::istream& fin)
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if (nTextureCoords != _textureCoords->size())
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{
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osg::notify(osg::INFO) << "DirectX loader: Error reading texcoords; " << _textureCoords->size() << " instead of " << nTextureCoords << endl;
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OSG_INFO << "DirectX loader: Error reading texcoords; " << _textureCoords->size() << " instead of " << nTextureCoords << endl;
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delete _textureCoords;
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_textureCoords = 0;
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}
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