From Alberto Farre, added support for GL_EXT_blend_color, GL_ARB_multisample,

GL_NV_multisample_filter_hint extension in the form of osg::BlendColor and
osg::Multisample state attribute classes.
This commit is contained in:
Robert Osfield
2003-09-17 12:04:48 +00:00
parent a1a77812fd
commit d45fcb5613
9 changed files with 534 additions and 18 deletions

121
include/osg/BlendColor Normal file
View File

@@ -0,0 +1,121 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_BLENDCOLOR
#define OSG_BLENDCOLOR 1
#include <osg/GL>
#include <osg/StateAttribute>
#include <osg/ref_ptr>
#include <osg/buffered_value>
#include <osg/Vec4>
namespace osg {
/** BlendColor - encapsulates the OpenGL blend/transparency state.*/
class SG_EXPORT BlendColor : public StateAttribute
{
public :
BlendColor();
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
BlendColor(const BlendColor& trans,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
StateAttribute(trans,copyop),
_constantColor(trans._constantColor) {}
META_StateAttribute(osg, BlendColor,BLENDCOLOR);
/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
virtual int compare(const StateAttribute& sa) const
{
// check the types are equal and then create the rhs variable
// used by the COMPARE_StateAttribute_Paramter macro's below.
COMPARE_StateAttribute_Types(BlendColor,sa)
// compare each paramter in turn against the rhs.
COMPARE_StateAttribute_Parameter(_constantColor)
return 0; // passed all the above comparison macro's, must be equal.
}
virtual void getAssociatedModes(std::vector<GLMode>& modes) const
{
modes.push_back(GL_BLEND);
}
void setConstantColor(osg::Vec4& color) { _constantColor = color; }
inline osg::Vec4 getConstantColor() const { return _constantColor; }
virtual void apply(State& state) const;
/** Extensions class which encapsulates the querring of extensions and
* associated function pointers, and provide convinience wrappers to
* check for the extensions or use the associated functions.*/
class SG_EXPORT Extensions : public osg::Referenced
{
public:
Extensions();
Extensions(const Extensions& rhs);
void lowestCommonDenominator(const Extensions& rhs);
void setupGLExtenions();
void setBlendColorSupported(bool flag) { _isBlendColorSupported=flag; }
bool isBlendColorSupported() const { return _isBlendColorSupported; }
void setBlendColorProc(void* ptr) { _glBlendColor = ptr; }
void glBlendColor(GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha) const;
protected:
~Extensions() {}
bool _isBlendColorSupported;
void* _glBlendColor;
};
/** Function to call to get the extension of a specified context.
* If the Exentsion object for that context has not yet been created then
* and the 'createIfNotInitalized' flag been set to false then returns NULL.
* If 'createIfNotInitalized' is true then the Extensions object is
* automatically created. However, in this case the extension object
* only be created with the graphics context associated with ContextID..*/
static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
/** setExtensions allows users to override the extensions across graphics contexts.
* typically used when you have different extensions supported across graphics pipes
* but need to ensure that they all use the same low common denominator extensions.*/
static void setExtensions(unsigned int contextID,Extensions* extensions);
protected :
virtual ~BlendColor();
osg::Vec4 _constantColor;
};
}
#endif

View File

@@ -16,6 +16,17 @@
#include <osg/StateAttribute>
#ifndef GL_VERSION_1_2
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_BLEND_COLOR 0x8005
#endif
namespace osg {
/** BlendFunc - encapsulates the OpenGL blend/transparency state.*/
@@ -55,17 +66,19 @@ class SG_EXPORT BlendFunc : public StateAttribute
}
enum BlendFuncMode {
DST_ALPHA = GL_DST_ALPHA,
DST_COLOR = GL_DST_COLOR,
ONE = GL_ONE,
ONE_MINUS_DST_ALPHA = GL_ONE_MINUS_DST_ALPHA,
ONE_MINUS_DST_COLOR = GL_ONE_MINUS_DST_COLOR,
ONE_MINUS_SRC_ALPHA = GL_ONE_MINUS_SRC_ALPHA,
ONE_MINUS_SRC_COLOR = GL_ONE_MINUS_SRC_COLOR,
SRC_ALPHA = GL_SRC_ALPHA,
SRC_ALPHA_SATURATE = GL_SRC_ALPHA_SATURATE,
SRC_COLOR = GL_SRC_COLOR,
ZERO = GL_ZERO
DST_ALPHA = GL_DST_ALPHA,
DST_COLOR = GL_DST_COLOR,
ONE = GL_ONE,
ONE_MINUS_DST_ALPHA = GL_ONE_MINUS_DST_ALPHA,
ONE_MINUS_DST_COLOR = GL_ONE_MINUS_DST_COLOR,
ONE_MINUS_SRC_ALPHA = GL_ONE_MINUS_SRC_ALPHA,
ONE_MINUS_SRC_COLOR = GL_ONE_MINUS_SRC_COLOR,
SRC_ALPHA = GL_SRC_ALPHA,
SRC_ALPHA_SATURATE = GL_SRC_ALPHA_SATURATE,
SRC_COLOR = GL_SRC_COLOR,
CONSTANT_ALPHA = GL_CONSTANT_ALPHA,
ONE_MINUS_CONSTANT_ALPHA = GL_ONE_MINUS_CONSTANT_ALPHA,
ZERO = GL_ZERO
};
inline void setFunction( GLenum source, GLenum destination )

156
include/osg/Multisample Normal file
View File

@@ -0,0 +1,156 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_MULTISAMPLE
#define OSG_MULTISAMPLE 1
#include <osg/GL>
#include <osg/StateAttribute>
#include <osg/ref_ptr>
#include <osg/buffered_value>
#ifndef GL_ARB_multisample
#define GL_MULTISAMPLE_ARB 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
#define GL_SAMPLE_COVERAGE_ARB 0x80A0
#define GL_SAMPLE_BUFFERS_ARB 0x80A8
#define GL_SAMPLES_ARB 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
#endif
#ifndef GL_NV_multisample_filter_hint
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
#endif
namespace osg {
/** Multisample - encapsulates the OpenGL Multisample state.*/
class SG_EXPORT Multisample : public StateAttribute
{
public :
enum Mode
{
FASTEST = GL_FASTEST,
NICEST = GL_NICEST,
DONT_CARE = GL_DONT_CARE
};
Multisample();
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
Multisample(const Multisample& trans,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
StateAttribute(trans,copyop),
_coverage(trans._coverage),
_invert(trans._invert),
_mode(trans._mode) {}
META_StateAttribute(osg, Multisample,MULTISAMPLE);
/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
virtual int compare(const StateAttribute& sa) const
{
// check the types are equal and then create the rhs variable
// used by the COMPARE_StateAttribute_Paramter macro's below.
COMPARE_StateAttribute_Types(Multisample,sa)
// compare each paramter in turn against the rhs.
COMPARE_StateAttribute_Parameter(_coverage)
COMPARE_StateAttribute_Parameter(_invert)
COMPARE_StateAttribute_Parameter(_mode)
return 0; // passed all the above comparison macro's, must be equal.
}
virtual void getAssociatedModes(std::vector<GLMode>& modes) const {}
void setSampleCoverage(float coverage, bool invert)
{
_coverage = coverage;
_invert = invert;
}
inline float getCoverage() const { return _coverage; }
inline bool getInvert() const { return _invert; }
inline void setHint(Mode mode) { _mode = mode; }
virtual void apply(State& state) const;
/** Extensions class which encapsulates the querring of extensions and
* associated function pointers, and provide convinience wrappers to
* check for the extensions or use the associated functions.*/
class SG_EXPORT Extensions : public osg::Referenced
{
public:
Extensions();
Extensions(const Extensions& rhs);
void lowestCommonDenominator(const Extensions& rhs);
void setupGLExtenions();
void setMultisampleSupported(bool flag) { _isMultisampleSupported=flag; }
void setMultisampleFilterHintSupported(bool flag) { _isMultisampleFilterHintSupported=flag; }
bool isMultisampleSupported() const { return _isMultisampleSupported; }
bool isMultisampleFilterHintSupported() const { return _isMultisampleFilterHintSupported; }
void setSampleCoverageProc(void* ptr) { _glSampleCoverage = ptr; }
void glSampleCoverage(GLclampf value, GLboolean invert) const;
protected:
~Extensions() {}
bool _isMultisampleSupported;
bool _isMultisampleFilterHintSupported;
void* _glSampleCoverage;
};
/** Function to call to get the extension of a specified context.
* If the Exentsion object for that context has not yet been created then
* and the 'createIfNotInitalized' flag been set to false then returns NULL.
* If 'createIfNotInitalized' is true then the Extensions object is
* automatically created. However, in this case the extension object
* only be created with the graphics context associated with ContextID..*/
static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
/** setExtensions allows users to override the extensions across graphics contexts.
* typically used when you have different extensions supported across graphics pipes
* but need to ensure that they all use the same low common denominator extensions.*/
static void setExtensions(unsigned int contextID,Extensions* extensions);
protected :
virtual ~Multisample();
float _coverage;
bool _invert;
Mode _mode;
};
}
#endif

View File

@@ -79,7 +79,7 @@ class SG_EXPORT StateAttribute : public Object
/** Override is used to specified the override behavior of StateAttributes
* from from parent to children.
* See enum Value description for more details.*/
typedef unsigned int OverrideValue;
typedef unsigned int OverrideValue;
/** list values which can be used in to set either GLModeValues
* or OverrideValues. When using in conjunction with GLModeValues
@@ -151,6 +151,9 @@ class SG_EXPORT StateAttribute : public Object
COLORMASK,
DEPTH,
VIEWPORT,
BLENDCOLOR,
MULTISAMPLE,
CLIPPLANE,
CLIPPLANE_0 =CLIPPLANE,