diff --git a/include/osg/Sequence b/include/osg/Sequence deleted file mode 100644 index eb23437e7..000000000 --- a/include/osg/Sequence +++ /dev/null @@ -1,112 +0,0 @@ -/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield - * - * This library is open source and may be redistributed and/or modified under - * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or - * (at your option) any later version. The full license is in LICENSE file - * included with this distribution, and on the openscenegraph.org website. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * OpenSceneGraph Public License for more details. -*/ - -#ifndef OSG_SEQUENCE -#define OSG_SEQUENCE 1 - -#include - -namespace osg { - -/** Sequence is a Group node which allows automatic, time based - switching between children. -*/ -class SG_EXPORT Sequence : public Group -{ -public : - - Sequence(); - - /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ - Sequence(const Sequence&, const CopyOp& copyop=CopyOp::SHALLOW_COPY); - - META_Node(osg, Sequence); - - virtual void traverse(NodeVisitor& nv); - - - void setValue(int value) { _value = value; } - int getValue() const { return _value; } - - /** Set time in seconds for child */ - void setTime(int frame, float t); - - /** Get time for child */ - float getTime(int frame) const; - - /** Interval modes */ - enum LoopMode - { - LOOP, - SWING - }; - - /** Set sequence mode & interval. */ - void setInterval(LoopMode mode, int begin, int end); - - /** Get sequence mode & interval. */ - inline void getInterval(LoopMode& mode, int& begin, int& end) const - { - mode = _loopMode; - begin = _begin; - end = _end; - } - - /** Set duration: speed-up & number of repeats */ - void setDuration(float speed, int nreps = -1); - - /** Get duration */ - inline void getDuration(float& speed, int& nreps) const - { - speed = _speed; - nreps = _nreps; - } - - /** Sequence modes */ - enum SequenceMode - { - START, - STOP, - PAUSE, - RESUME - }; - - /** Set sequence mode. Start/stop & pause/resume. */ - void setMode(SequenceMode mode); - - /** Get sequence mode. */ - inline SequenceMode getMode() const { return _mode; } - -protected : - - virtual ~Sequence() {} - - int _value; - - float _last; - std::vector _frameTime; - - int _step; - - LoopMode _loopMode; - int _begin, _end; - - float _speed; - int _nreps, _nrepsremain; - - SequenceMode _mode; -}; - -} - -#endif