Added an implemention of basic state sorting to the RenderBin, but have commented
out the sort operation as Peformance benifit is currently negligable, will need to improve on the sort functor to see real benifits.
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@@ -47,7 +47,7 @@ class OSGUTIL_EXPORT RenderBin : public osg::Object
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void sort();
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virtual void sort_local() {}
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virtual void sort_local();
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virtual void draw(osg::State& state,RenderLeaf*& previous);
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