Additions since the CVS back up was made.
This commit is contained in:
19
examples/osgdemeter/GNUmakefile
Normal file
19
examples/osgdemeter/GNUmakefile
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@@ -0,0 +1,19 @@
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TOPDIR = ../..
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include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgdemeter.cpp\
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LIBS += -lDemeterOSG -lDemeter -losgProducer -lProducer -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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INSTFILES = \
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$(CXXFILES)\
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GNUmakefile.inst=GNUmakefile
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EXEC = osgdemeter
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INC += $(PRODUCER_INCLUDE_DIR) -I/usr/X11R6/include
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LDFLAGS += $(PRODUCER_LIB_DIR)
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include $(TOPDIR)/Make/makerules
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14
examples/osgdemeter/GNUmakefile.inst
Normal file
14
examples/osgdemeter/GNUmakefile.inst
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@@ -0,0 +1,14 @@
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TOPDIR = ../..
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include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgviewer.cpp\
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LIBS += -losgProducer -lProducer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgviewer
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INC += $(PRODUCER_INCLUDE_DIR) -I/usr/X11R6/include
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LDFLAGS += $(PRODUCER_LIB_DIR)
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include $(TOPDIR)/Make/makerules
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205
examples/osgdemeter/osgdemeter.cpp
Normal file
205
examples/osgdemeter/osgdemeter.cpp
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@@ -0,0 +1,205 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This application is open source and may be redistributed and/or modified
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* freely and without restriction, both in commericial and non commericial applications,
|
||||
* as long as this copyright notice is maintained.
|
||||
*
|
||||
* This application is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#include <osgDB/ReadFile>
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#include <osgDB/Registry>
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#include <osgUtil/Optimizer>
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#include <osgProducer/Viewer>
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#include <Demeter/Terrain.h>
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#include <Demeter/Loader.h>
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#include <Demeter/DemeterDrawable.h>
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Demeter::Terrain* loadTerrain()
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{
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#ifdef _WIN32
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char fileSeparator = '\\';
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#else
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char fileSeparator = '/';
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#endif
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char szMediaPath[17];
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sprintf(szMediaPath,"..%cdata%cLlano",fileSeparator,fileSeparator);
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Demeter::Settings::GetInstance()->SetMediaPath(szMediaPath);
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// Load a terrain that was generated in the Demeter Texture Editor
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Demeter::Terrain* pTerrain = new Demeter::Terrain();
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try
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{
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#ifdef _DEBUG
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Demeter::Loader::GetInstance()->LoadElevations("DemeterElevationLoaderDebug","Llano.terrain",pTerrain);
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Demeter::Loader::GetInstance()->LoadTerrainTexture("DemeterTextureLoaderDebug","Llano.terrain",pTerrain);
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#else
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Demeter::Loader::GetInstance()->LoadElevations("DemeterElevationLoader","Llano.terrain",pTerrain);
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Demeter::Loader::GetInstance()->LoadTerrainTexture("DemeterTextureLoader","Llano.terrain",pTerrain);
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#endif
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}
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catch(Demeter::DemeterException* pEx)
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{
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std::cerr<<pEx->GetErrorMessage()<<std::endl;
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return 0;
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}
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return pTerrain;
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}
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osg::Node* createSceneWithTerrain(Demeter::Terrain* pTerrain)
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{
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Demeter::DemeterDrawable* pDrawable = new Demeter::DemeterDrawable;
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pDrawable->SetTerrain(pTerrain);
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osg::Geode* pGeode = new osg::Geode;
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pGeode->addDrawable(pDrawable);
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float detailThreshold = 9.0f;
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pTerrain->SetDetailThreshold(detailThreshold);
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return pGeode;
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}
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class KeyboardEventHandler : public osgGA::GUIEventHandler
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{
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public:
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KeyboardEventHandler(Demeter::Terrain* pTerrain):
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_pTerrain(pTerrain) {}
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virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
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{
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switch(ea.getEventType())
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{
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case(osgGA::GUIEventAdapter::KEYDOWN):
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{
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if (ea.getKey()=='n')
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{
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_pTerrain->SetDetailThreshold(_pTerrain->GetDetailThreshold()+0.1f);
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std::cout << "_pTerrain->GetDetailThreshold() = "<<_pTerrain->GetDetailThreshold() << std::endl;
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return true;
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}
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else if (ea.getKey()=='n')
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{
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_pTerrain->SetDetailThreshold(_pTerrain->GetDetailThreshold()-0.1f);
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std::cout << "_pTerrain->GetDetailThreshold() = "<<_pTerrain->GetDetailThreshold() << std::endl;
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return true;
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}
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break;
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}
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default:
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break;
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}
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return false;
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}
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virtual void accept(osgGA::GUIEventHandlerVisitor& v)
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{
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v.visit(*this);
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}
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Demeter::Terrain* _pTerrain;
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};
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int main( int argc, char **argv )
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{
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// use an ArgumentParser object to manage the program arguments.
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osg::ArgumentParser arguments(&argc,argv);
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// set up the usage document, in case we need to print out how to use this program.
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arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
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arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
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arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
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arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
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// construct the viewer.
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osgProducer::Viewer viewer(arguments);
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// set up the value with sensible default event handlers.
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viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
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// get details on keyboard and mouse bindings used by the viewer.
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viewer.getUsage(*arguments.getApplicationUsage());
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// if user request help write it out to cout.
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if (arguments.read("-h") || arguments.read("--help"))
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{
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arguments.getApplicationUsage()->write(std::cout);
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return 1;
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}
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// any option left unread are converted into errors to write out later.
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arguments.reportRemainingOptionsAsUnrecognized();
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// report any errors if they have occured when parsing the program aguments.
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if (arguments.errors())
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{
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arguments.writeErrorMessages(std::cout);
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return 1;
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}
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//
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// if (arguments.argc()<=1)
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// {
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// arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
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// return 1;
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// }
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osg::Timer timer;
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osg::Timer_t start_tick = timer.tick();
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Demeter::Terrain* pTerrain = loadTerrain();
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// read the scene from the list of file specified commandline args.
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osg::ref_ptr<osg::Node> loadedModel = createSceneWithTerrain(pTerrain);
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// if no model has been successfully loaded report failure.
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if (!loadedModel)
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{
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std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
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return 1;
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}
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osg::Timer_t end_tick = timer.tick();
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std::cout << "Time to load = "<<timer.delta_s(start_tick,end_tick)<<std::endl;
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// set the scene to render
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viewer.setSceneData(loadedModel.get());
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viewer.getEventHandlerList().push_front(new KeyboardEventHandler(pTerrain));
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// create the windows and run the threads.
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viewer.realize();
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while( !viewer.done() )
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{
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// wait for all cull and draw threads to complete.
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viewer.sync();
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// update the scene by traversing it with the the update visitor which will
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// call all node update callbacks and animations.
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viewer.update();
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// fire off the cull and draw traversals of the scene.
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viewer.frame();
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}
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// wait for all cull and draw threads to complete before exit.
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viewer.sync();
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return 0;
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}
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19
examples/osgpoints/GNUmakefile
Normal file
19
examples/osgpoints/GNUmakefile
Normal file
@@ -0,0 +1,19 @@
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TOPDIR = ../..
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include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgpoints.cpp\
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LIBS += -losgProducer -lProducer -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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INSTFILES = \
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$(CXXFILES)\
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GNUmakefile.inst=GNUmakefile
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EXEC = osgpoints
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INC += $(PRODUCER_INCLUDE_DIR) -I/usr/X11R6/include
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LDFLAGS += $(PRODUCER_LIB_DIR)
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||||
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include $(TOPDIR)/Make/makerules
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14
examples/osgpoints/GNUmakefile.inst
Normal file
14
examples/osgpoints/GNUmakefile.inst
Normal file
@@ -0,0 +1,14 @@
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TOPDIR = ../..
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||||
include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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||||
osgpoints.cpp\
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||||
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||||
LIBS += -losgProducer -lProducer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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||||
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||||
EXEC = osgpoints
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||||
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||||
INC += $(PRODUCER_INCLUDE_DIR) -I/usr/X11R6/include
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LDFLAGS += $(PRODUCER_LIB_DIR)
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||||
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include $(TOPDIR)/Make/makerules
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180
examples/osgpoints/osgpoints.cpp
Normal file
180
examples/osgpoints/osgpoints.cpp
Normal file
@@ -0,0 +1,180 @@
|
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This application is open source and may be redistributed and/or modified
|
||||
* freely and without restriction, both in commericial and non commericial applications,
|
||||
* as long as this copyright notice is maintained.
|
||||
*
|
||||
* This application is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*/
|
||||
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgUtil/Optimizer>
|
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#include <osgProducer/Viewer>
|
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|
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#include <osg/Point>
|
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|
||||
class KeyboardEventHandler : public osgGA::GUIEventHandler
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||||
{
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||||
public:
|
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|
||||
KeyboardEventHandler(osg::StateSet* stateset):
|
||||
_stateset(stateset)
|
||||
{
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||||
_point = new osg::Point;
|
||||
_point->setDistanceAttenuation(osg::Vec3(0.0,0.0005,0.0f));
|
||||
_point->setDistanceAttenuation(osg::Vec3(0.0,0.0000,0.000005f));
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_stateset->setAttribute(_point.get());
|
||||
}
|
||||
|
||||
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
|
||||
{
|
||||
switch(ea.getEventType())
|
||||
{
|
||||
case(osgGA::GUIEventAdapter::KEYDOWN):
|
||||
{
|
||||
if (ea.getKey()=='+' || ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Add)
|
||||
{
|
||||
changePointSize(1.0f);
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey()=='-' || ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Subtract)
|
||||
{
|
||||
changePointSize(-1.0f);
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void accept(osgGA::GUIEventHandlerVisitor& v)
|
||||
{
|
||||
v.visit(*this);
|
||||
}
|
||||
|
||||
|
||||
float getPointSize() const
|
||||
{
|
||||
return _point->getSize();
|
||||
}
|
||||
|
||||
void setPointSize(float psize)
|
||||
{
|
||||
if (psize>0.0)
|
||||
{
|
||||
_point->setSize(psize);
|
||||
}
|
||||
std::cout<<"Point size "<<psize<<std::endl;
|
||||
}
|
||||
|
||||
void changePointSize(float delta)
|
||||
{
|
||||
setPointSize(getPointSize()+delta);
|
||||
}
|
||||
|
||||
osg::ref_ptr<osg::StateSet> _stateset;
|
||||
osg::ref_ptr<osg::Point> _point;
|
||||
|
||||
};
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
// set up the usage document, in case we need to print out how to use this program.
|
||||
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
|
||||
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
|
||||
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
|
||||
|
||||
|
||||
// construct the viewer.
|
||||
osgProducer::Viewer viewer(arguments);
|
||||
|
||||
// set up the value with sensible default event handlers.
|
||||
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
|
||||
|
||||
// get details on keyboard and mouse bindings used by the viewer.
|
||||
viewer.getUsage(*arguments.getApplicationUsage());
|
||||
|
||||
// if user request help write it out to cout.
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// any option left unread are converted into errors to write out later.
|
||||
arguments.reportRemainingOptionsAsUnrecognized();
|
||||
|
||||
// report any errors if they have occured when parsing the program aguments.
|
||||
if (arguments.errors())
|
||||
{
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (arguments.argc()<=1)
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
|
||||
return 1;
|
||||
}
|
||||
|
||||
osg::Timer timer;
|
||||
osg::Timer_t start_tick = timer.tick();
|
||||
|
||||
// read the scene from the list of file specified commandline args.
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
|
||||
|
||||
// if no model has been successfully loaded report failure.
|
||||
if (!loadedModel)
|
||||
{
|
||||
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
osg::Timer_t end_tick = timer.tick();
|
||||
|
||||
std::cout << "Time to load = "<<timer.delta_s(start_tick,end_tick)<<std::endl;
|
||||
|
||||
// optimize the scene graph, remove rendundent nodes and state etc.
|
||||
osgUtil::Optimizer optimizer;
|
||||
optimizer.optimize(loadedModel.get());
|
||||
|
||||
|
||||
// set the scene to render
|
||||
viewer.setSceneData(loadedModel.get());
|
||||
|
||||
// register the handler for modifying the point size
|
||||
viewer.getEventHandlerList().push_front(new KeyboardEventHandler(viewer.getGlobalStateSet()));
|
||||
|
||||
// create the windows and run the threads.
|
||||
viewer.realize();
|
||||
|
||||
while( !viewer.done() )
|
||||
{
|
||||
// wait for all cull and draw threads to complete.
|
||||
viewer.sync();
|
||||
|
||||
// update the scene by traversing it with the the update visitor which will
|
||||
// call all node update callbacks and animations.
|
||||
viewer.update();
|
||||
|
||||
// fire off the cull and draw traversals of the scene.
|
||||
viewer.frame();
|
||||
|
||||
}
|
||||
|
||||
// wait for all cull and draw threads to complete before exit.
|
||||
viewer.sync();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
18
examples/osgprerendercubemap/GNUmakefile
Normal file
18
examples/osgprerendercubemap/GNUmakefile
Normal file
@@ -0,0 +1,18 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
osgprerendercubemap.cpp\
|
||||
|
||||
LIBS += -losgProducer -lProducer -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
GNUmakefile.inst=GNUmakefile
|
||||
|
||||
EXEC = osgprerendercubemap
|
||||
|
||||
INC += $(PRODUCER_INCLUDE_DIR) -I/usr/X11R6/include
|
||||
LDFLAGS += $(PRODUCER_LIB_DIR)
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
||||
14
examples/osgprerendercubemap/GNUmakefile.inst
Normal file
14
examples/osgprerendercubemap/GNUmakefile.inst
Normal file
@@ -0,0 +1,14 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
osgprerendercubemap.cpp\
|
||||
|
||||
LIBS += -losgProducer -lProducer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgprerendercubemap
|
||||
|
||||
INC += $(PRODUCER_INCLUDE_DIR) -I/usr/X11R6/include
|
||||
LDFLAGS += $(PRODUCER_LIB_DIR)
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
||||
491
examples/osgprerendercubemap/osgprerendercubemap.cpp
Normal file
491
examples/osgprerendercubemap/osgprerendercubemap.cpp
Normal file
@@ -0,0 +1,491 @@
|
||||
#include <osg/GLExtensions>
|
||||
#include <osg/Group>
|
||||
#include <osg/Geode>
|
||||
#include <osg/Matrix>
|
||||
#include <osg/Quat>
|
||||
#include <osg/StateSet>
|
||||
#include <osg/TextureCubeMap>
|
||||
#include <osg/TexGen>
|
||||
#include <osg/TexMat>
|
||||
#include <osg/TexEnvCombine>
|
||||
#include <osg/ShapeDrawable>
|
||||
#include <osg/PositionAttitudeTransform>
|
||||
|
||||
#include <osgUtil/RenderToTextureStage>
|
||||
#include <osgUtil/Optimizer>
|
||||
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgDB/Registry>
|
||||
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgGA/FlightManipulator>
|
||||
#include <osgGA/DriveManipulator>
|
||||
|
||||
#include <osgProducer/Viewer>
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
|
||||
//#define UPDATE_ONE_IMAGE_PER_FRAME 1
|
||||
|
||||
|
||||
class PrerenderAppCallback : public osg::NodeCallback
|
||||
{
|
||||
public:
|
||||
|
||||
PrerenderAppCallback(osg::Node* subgraph):
|
||||
_subgraph(subgraph) {}
|
||||
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
{
|
||||
// traverse the subgraph to update any nodes.
|
||||
if (_subgraph.valid()) _subgraph->accept(*nv);
|
||||
|
||||
// must traverse the Node's subgraph
|
||||
traverse(node,nv);
|
||||
}
|
||||
|
||||
osg::ref_ptr<osg::Node> _subgraph;
|
||||
};
|
||||
|
||||
|
||||
class PrerenderCullCallback : public osg::NodeCallback
|
||||
{
|
||||
public:
|
||||
|
||||
PrerenderCullCallback(osg::Node* subgraph, osg::TextureCubeMap* cubemap, osg::TexMat* texmat):
|
||||
_subgraph(subgraph),
|
||||
_cubemap(cubemap),
|
||||
_texmat(texmat)
|
||||
{
|
||||
_updateCubemapFace = 0;
|
||||
_clearColor = osg::Vec4(1,1,1,1);
|
||||
_localState[0] = new osg::StateSet;
|
||||
_localState[1] = new osg::StateSet;
|
||||
_localState[2] = new osg::StateSet;
|
||||
_localState[3] = new osg::StateSet;
|
||||
_localState[4] = new osg::StateSet;
|
||||
_localState[5] = new osg::StateSet;
|
||||
}
|
||||
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
{
|
||||
osgUtil::CullVisitor* cv = dynamic_cast<osgUtil::CullVisitor*>(nv);
|
||||
if (cv && _cubemap.valid() && _subgraph.valid())
|
||||
{
|
||||
const osg::Vec4 clearColArray[] =
|
||||
{
|
||||
osg::Vec4(0, 0, 1, 1), // +X
|
||||
osg::Vec4(1, 0.7f, 0, 1), // -X
|
||||
osg::Vec4(0, 1, 1, 1), // +Y
|
||||
osg::Vec4(1, 1, 0, 1), // -Y
|
||||
osg::Vec4(1, 0, 0, 1), // +Z
|
||||
osg::Vec4(0, 1, 0, 1) // -Z
|
||||
};
|
||||
|
||||
osg::Quat q;
|
||||
q.set(cv->getModelViewMatrix());
|
||||
const osg::Matrix C = osg::Matrix::rotate( q.inverse() );
|
||||
_texmat->setMatrix(C);
|
||||
|
||||
#if UPDATE_ONE_IMAGE_PER_FRAME
|
||||
if ((_updateCubemapFace >= 0) && (_updateCubemapFace <= 5))
|
||||
{
|
||||
_clearColor = clearColArray[_updateCubemapFace];
|
||||
doPreRender(*cv, _updateCubemapFace++);
|
||||
}
|
||||
#else
|
||||
while (_updateCubemapFace<6)
|
||||
{
|
||||
_clearColor = clearColArray[_updateCubemapFace];
|
||||
doPreRender(*cv, _updateCubemapFace++);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// must traverse the subgraph
|
||||
traverse(node,nv);
|
||||
}
|
||||
|
||||
void doPreRender(osgUtil::CullVisitor& cv, const int nFace);
|
||||
|
||||
struct ImageData
|
||||
{
|
||||
ImageData(const osg::Vec3& dir, const osg::Vec3& up) : _dir(dir), _up(up) {}
|
||||
osg::Vec3 _dir;
|
||||
osg::Vec3 _up;
|
||||
};
|
||||
|
||||
osg::ref_ptr<osg::Node> _subgraph;
|
||||
osg::ref_ptr<osg::TextureCubeMap> _cubemap;
|
||||
osg::ref_ptr<osg::StateSet> _localState[6];
|
||||
osg::ref_ptr<osg::TexMat> _texmat;
|
||||
osg::Vec4 _clearColor;
|
||||
int _updateCubemapFace;
|
||||
};
|
||||
|
||||
|
||||
void PrerenderCullCallback::doPreRender(osgUtil::CullVisitor& cv, const int nFace)
|
||||
{
|
||||
const ImageData id[] =
|
||||
{
|
||||
ImageData( osg::Vec3( 1, 0, 0), osg::Vec3( 0, -1, 0) ), // +X
|
||||
ImageData( osg::Vec3(-1, 0, 0), osg::Vec3( 0, -1, 0) ), // -X
|
||||
ImageData( osg::Vec3( 0, 1, 0), osg::Vec3( 0, 0, 1) ), // +Y
|
||||
ImageData( osg::Vec3( 0, -1, 0), osg::Vec3( 0, 0, -1) ), // -Y
|
||||
ImageData( osg::Vec3( 0, 0, 1), osg::Vec3( 0, -1, 0) ), // +Z
|
||||
ImageData( osg::Vec3( 0, 0, -1), osg::Vec3( 0, -1, 0) ) // -Z
|
||||
};
|
||||
|
||||
osg::Image* image = _cubemap->getImage((osg::TextureCubeMap::Face)nFace);
|
||||
osg::Vec3 dir = id[nFace]._dir;
|
||||
osg::Vec3 up = id[nFace]._up;
|
||||
|
||||
const osg::BoundingSphere& bs = _subgraph->getBound();
|
||||
if (!bs.valid())
|
||||
{
|
||||
osg::notify(osg::WARN) << "bb invalid"<<_subgraph.get()<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
// create the render to texture stage.
|
||||
osg::ref_ptr<osgUtil::RenderToTextureStage> rtts = new osgUtil::RenderToTextureStage;
|
||||
|
||||
// set up lighting.
|
||||
// currently ignore lights in the scene graph itself..
|
||||
// will do later.
|
||||
osgUtil::RenderStage* previous_stage = cv.getCurrentRenderBin()->_stage;
|
||||
|
||||
// set up the background color and clear mask.
|
||||
rtts->setClearColor(_clearColor);
|
||||
|
||||
// ABJ: use default (color+depth)
|
||||
rtts->setClearMask(previous_stage->getClearMask());
|
||||
|
||||
// set up to charge the same RenderStageLighting is the parent previous stage.
|
||||
rtts->setRenderStageLighting(previous_stage->getRenderStageLighting());
|
||||
|
||||
// record the render bin, to be restored after creation
|
||||
// of the render to text
|
||||
osgUtil::RenderBin* previousRenderBin = cv.getCurrentRenderBin();
|
||||
|
||||
// set the current renderbin to be the newly created stage.
|
||||
cv.setCurrentRenderBin(rtts.get());
|
||||
|
||||
|
||||
float znear = 1.0f*bs.radius();
|
||||
float zfar = 3.0f*bs.radius();
|
||||
|
||||
znear *= 0.9f;
|
||||
zfar *= 1.1f;
|
||||
|
||||
// set up projection.
|
||||
const double fovy = 90.0;
|
||||
const double aspectRatio = 1.0;
|
||||
osg::RefMatrix* projection = new osg::RefMatrix;
|
||||
projection->makePerspective(fovy, aspectRatio, znear, zfar);
|
||||
|
||||
cv.pushProjectionMatrix(projection);
|
||||
|
||||
osg::RefMatrix* matrix = new osg::RefMatrix;
|
||||
osg::Vec3 eye = bs.center(); eye.z() = 0.0f;
|
||||
osg::Vec3 center = eye + dir;
|
||||
matrix->makeLookAt(eye, center, up);
|
||||
|
||||
cv.pushModelViewMatrix(matrix);
|
||||
|
||||
cv.pushStateSet(_localState[nFace].get());
|
||||
|
||||
{
|
||||
// traverse the subgraph
|
||||
_subgraph->accept(cv);
|
||||
}
|
||||
|
||||
cv.popStateSet();
|
||||
|
||||
// restore the previous model view matrix.
|
||||
cv.popModelViewMatrix();
|
||||
|
||||
// restore the previous model view matrix.
|
||||
cv.popProjectionMatrix();
|
||||
|
||||
// restore the previous renderbin.
|
||||
cv.setCurrentRenderBin(previousRenderBin);
|
||||
|
||||
if (rtts->_renderGraphList.size()==0 && rtts->_bins.size()==0)
|
||||
{
|
||||
// getting to this point means that all the subgraph has been
|
||||
// culled by small feature culling or is beyond LOD ranges.
|
||||
return;
|
||||
}
|
||||
|
||||
int height = 128;
|
||||
int width = 128;
|
||||
|
||||
const osg::Viewport& viewport = *cv.getViewport();
|
||||
|
||||
// offset the impostor viewport from the center of the main window
|
||||
// viewport as often the edges of the viewport might be obscured by
|
||||
// other windows, which can cause image/reading writing problems.
|
||||
int center_x = viewport.x()+viewport.width()/2;
|
||||
int center_y = viewport.y()+viewport.height()/2;
|
||||
|
||||
osg::Viewport* new_viewport = new osg::Viewport;
|
||||
new_viewport->setViewport(center_x-width/2,center_y-height/2,width,height);
|
||||
rtts->setViewport(new_viewport);
|
||||
|
||||
_localState[nFace]->setAttribute(new_viewport);
|
||||
|
||||
// and the render to texture stage to the current stages
|
||||
// dependancy list.
|
||||
cv.getCurrentRenderBin()->_stage->addToDependencyList(rtts.get());
|
||||
|
||||
// if one exist attach image to the RenderToTextureStage.
|
||||
// if (_image.valid()) rtts->setImage(_image.get());
|
||||
if (image) rtts->setImage(image);
|
||||
}
|
||||
|
||||
|
||||
osg::Drawable* makeGeometry()
|
||||
{
|
||||
const float radius = 20;
|
||||
return new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0f,0.0f,0.0f),radius));
|
||||
}
|
||||
|
||||
|
||||
osg::Node* createPreRenderSubGraph(osg::Node* subgraph)
|
||||
{
|
||||
if (!subgraph) return 0;
|
||||
|
||||
// create the quad to visualize.
|
||||
osg::Drawable* geom = makeGeometry();
|
||||
geom->setSupportsDisplayList(false);
|
||||
|
||||
// new we need to add the texture to the Drawable, we do so by creating a
|
||||
// StateSet to contain the Texture StateAttribute.
|
||||
osg::StateSet* stateset = new osg::StateSet;
|
||||
|
||||
osg::TextureCubeMap* cubemap = new osg::TextureCubeMap;
|
||||
|
||||
// set up the textures
|
||||
osg::Image* imagePosX = new osg::Image;
|
||||
osg::Image* imageNegX = new osg::Image;
|
||||
osg::Image* imagePosY = new osg::Image;
|
||||
osg::Image* imageNegY = new osg::Image;
|
||||
osg::Image* imagePosZ = new osg::Image;
|
||||
osg::Image* imageNegZ = new osg::Image;
|
||||
|
||||
imagePosX->setInternalTextureFormat(GL_RGB);
|
||||
imageNegX->setInternalTextureFormat(GL_RGB);
|
||||
imagePosY->setInternalTextureFormat(GL_RGB);
|
||||
imageNegY->setInternalTextureFormat(GL_RGB);
|
||||
imagePosZ->setInternalTextureFormat(GL_RGB);
|
||||
imageNegZ->setInternalTextureFormat(GL_RGB);
|
||||
|
||||
cubemap->setImage(osg::TextureCubeMap::POSITIVE_X, imagePosX);
|
||||
cubemap->setImage(osg::TextureCubeMap::NEGATIVE_X, imageNegX);
|
||||
cubemap->setImage(osg::TextureCubeMap::POSITIVE_Y, imagePosY);
|
||||
cubemap->setImage(osg::TextureCubeMap::NEGATIVE_Y, imageNegY);
|
||||
cubemap->setImage(osg::TextureCubeMap::POSITIVE_Z, imagePosZ);
|
||||
cubemap->setImage(osg::TextureCubeMap::NEGATIVE_Z, imageNegZ);
|
||||
|
||||
cubemap->setWrap(osg::Texture::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
|
||||
cubemap->setWrap(osg::Texture::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
|
||||
cubemap->setWrap(osg::Texture::WRAP_R, osg::Texture::CLAMP_TO_EDGE);
|
||||
cubemap->setFilter(osg::Texture2D::MIN_FILTER,osg::Texture2D::LINEAR);
|
||||
cubemap->setFilter(osg::Texture2D::MAG_FILTER,osg::Texture2D::LINEAR);
|
||||
stateset->setTextureAttributeAndModes(0, cubemap, osg::StateAttribute::ON);
|
||||
|
||||
osg::TexGen *texgen = new osg::TexGen;
|
||||
texgen->setMode(osg::TexGen::REFLECTION_MAP);
|
||||
stateset->setTextureAttributeAndModes(0, texgen, osg::StateAttribute::ON);
|
||||
|
||||
osg::TexMat* texmat = new osg::TexMat;
|
||||
stateset->setTextureAttribute(0, texmat);
|
||||
|
||||
stateset->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
|
||||
|
||||
geom->setStateSet(stateset);
|
||||
|
||||
osg::Geode* geode = new osg::Geode;
|
||||
geode->addDrawable(geom);
|
||||
|
||||
// Geodes can't have cull callback so create extra Group to attach cullcallback.
|
||||
osg::Group* parent = new osg::Group;
|
||||
|
||||
parent->setUpdateCallback(new PrerenderAppCallback(subgraph));
|
||||
|
||||
parent->setCullCallback(new PrerenderCullCallback(subgraph, cubemap, texmat));
|
||||
|
||||
parent->addChild(geode);
|
||||
|
||||
return parent;
|
||||
}
|
||||
|
||||
|
||||
struct DrawableCullCallback : public osg::Drawable::CullCallback
|
||||
{
|
||||
DrawableCullCallback(osg::TexMat* texmat) : _texmat(texmat)
|
||||
{}
|
||||
|
||||
virtual bool cull(osg::NodeVisitor* nv, osg::Drawable* /*drawable*/, osg::State* /*state*/) const
|
||||
{
|
||||
osgUtil::CullVisitor* cv = dynamic_cast<osgUtil::CullVisitor*>(nv);
|
||||
if (cv)
|
||||
{
|
||||
osg::Quat q;
|
||||
q.set(cv->getModelViewMatrix());
|
||||
const osg::Matrix C = osg::Matrix::rotate( q.inverse() );
|
||||
_texmat->setMatrix(C);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
mutable osg::ref_ptr<osg::TexMat> _texmat;
|
||||
};
|
||||
|
||||
osg::Node* createReferenceSphere()
|
||||
{
|
||||
const float radius = 10;
|
||||
osg::Drawable* sphere = new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0f,0.0f,0.0f),radius));
|
||||
|
||||
osg::StateSet* stateset = new osg::StateSet;
|
||||
sphere->setStateSet(stateset);
|
||||
|
||||
osg::TextureCubeMap* cubemap = new osg::TextureCubeMap;
|
||||
#define CUBEMAP_FILENAME(face) "Cubemap_axis/" #face ".png"
|
||||
|
||||
osg::Image* imagePosX = osgDB::readImageFile(CUBEMAP_FILENAME(posx));
|
||||
osg::Image* imageNegX = osgDB::readImageFile(CUBEMAP_FILENAME(negx));
|
||||
osg::Image* imagePosY = osgDB::readImageFile(CUBEMAP_FILENAME(posy));
|
||||
osg::Image* imageNegY = osgDB::readImageFile(CUBEMAP_FILENAME(negy));
|
||||
osg::Image* imagePosZ = osgDB::readImageFile(CUBEMAP_FILENAME(posz));
|
||||
osg::Image* imageNegZ = osgDB::readImageFile(CUBEMAP_FILENAME(negz));
|
||||
|
||||
if (imagePosX && imageNegX && imagePosY && imageNegY && imagePosZ && imageNegZ)
|
||||
{
|
||||
cubemap->setImage(osg::TextureCubeMap::POSITIVE_X, imagePosX);
|
||||
cubemap->setImage(osg::TextureCubeMap::NEGATIVE_X, imageNegX);
|
||||
cubemap->setImage(osg::TextureCubeMap::POSITIVE_Y, imagePosY);
|
||||
cubemap->setImage(osg::TextureCubeMap::NEGATIVE_Y, imageNegY);
|
||||
cubemap->setImage(osg::TextureCubeMap::POSITIVE_Z, imagePosZ);
|
||||
cubemap->setImage(osg::TextureCubeMap::NEGATIVE_Z, imageNegZ);
|
||||
|
||||
cubemap->setWrap(osg::Texture::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
|
||||
cubemap->setWrap(osg::Texture::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
|
||||
cubemap->setWrap(osg::Texture::WRAP_R, osg::Texture::CLAMP_TO_EDGE);
|
||||
cubemap->setFilter(osg::Texture2D::MIN_FILTER,osg::Texture2D::LINEAR);
|
||||
cubemap->setFilter(osg::Texture2D::MAG_FILTER,osg::Texture2D::LINEAR);
|
||||
stateset->setTextureAttributeAndModes(0, cubemap, osg::StateAttribute::ON);
|
||||
}
|
||||
|
||||
osg::TexGen *texgen = new osg::TexGen;
|
||||
texgen->setMode(osg::TexGen::REFLECTION_MAP);
|
||||
stateset->setTextureAttributeAndModes(0, texgen, osg::StateAttribute::ON);
|
||||
|
||||
osg::TexMat* texmat = new osg::TexMat;
|
||||
stateset->setTextureAttribute(0, texmat);
|
||||
|
||||
stateset->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
|
||||
|
||||
|
||||
sphere->setCullCallback(new DrawableCullCallback(texmat));
|
||||
|
||||
osg::Geode* geode = new osg::Geode();
|
||||
geode->addDrawable(sphere);
|
||||
|
||||
return geode;
|
||||
}
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
// set up the usage document, in case we need to print out how to use this program.
|
||||
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates pre rendering of scene to a texture, and then apply this texture to geometry.");
|
||||
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
|
||||
|
||||
// construct the viewer.
|
||||
osgProducer::Viewer viewer(arguments);
|
||||
|
||||
// set up the value with sensible default event handlers.
|
||||
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
|
||||
|
||||
// get details on keyboard and mouse bindings used by the viewer.
|
||||
viewer.getUsage(*arguments.getApplicationUsage());
|
||||
|
||||
// if user request help write it out to cout.
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// any option left unread are converted into errors to write out later.
|
||||
arguments.reportRemainingOptionsAsUnrecognized();
|
||||
|
||||
// report any errors if they have occured when parsing the program aguments.
|
||||
if (arguments.errors())
|
||||
{
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
return 1;
|
||||
}
|
||||
/*
|
||||
if (arguments.argc()<=1)
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
|
||||
return 1;
|
||||
}
|
||||
*/
|
||||
|
||||
osg::Group* rootNode = new osg::Group();
|
||||
|
||||
#if 1
|
||||
osg::Node* sky = osgDB::readNodeFile("skydome.osg");
|
||||
if (sky)
|
||||
rootNode->addChild(createPreRenderSubGraph(sky));
|
||||
#endif
|
||||
|
||||
#if 1
|
||||
osg::PositionAttitudeTransform* pat = new osg::PositionAttitudeTransform;
|
||||
pat->setPosition(osg::Vec3(0,0,50));
|
||||
pat->addChild(createReferenceSphere());
|
||||
rootNode->addChild(pat);
|
||||
#endif
|
||||
// load the nodes from the commandline arguments.
|
||||
osg::Node* loadedModel = osgDB::readNodeFiles(arguments);
|
||||
if (loadedModel)
|
||||
rootNode->addChild(loadedModel);
|
||||
|
||||
|
||||
// add model to the viewer.
|
||||
viewer.setSceneData( rootNode );
|
||||
|
||||
|
||||
// create the windows and run the threads.
|
||||
viewer.realize();
|
||||
|
||||
while( !viewer.done() )
|
||||
{
|
||||
// wait for all cull and draw threads to complete.
|
||||
viewer.sync();
|
||||
|
||||
// update the scene by traversing it with the the update visitor which will
|
||||
// call all node update callbacks and animations.
|
||||
viewer.update();
|
||||
|
||||
// fire off the cull and draw traversals of the scene.
|
||||
viewer.frame();
|
||||
|
||||
}
|
||||
|
||||
// wait for all cull and draw threads to complete before exit.
|
||||
viewer.sync();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -34,10 +34,13 @@ osg::Geode* createShapes()
|
||||
float radius = 0.8f;
|
||||
float height = 1.0f;
|
||||
|
||||
geode->addDrawable(new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0f,0.0f,0.0f),radius)));
|
||||
geode->addDrawable(new osg::ShapeDrawable(new osg::Box(osg::Vec3(2.0f,0.0f,0.0f),2*radius)));
|
||||
geode->addDrawable(new osg::ShapeDrawable(new osg::Cone(osg::Vec3(4.0f,0.0f,0.0f),radius,height)));
|
||||
geode->addDrawable(new osg::ShapeDrawable(new osg::Cylinder(osg::Vec3(6.0f,0.0f,0.0f),radius,height)));
|
||||
osg::TessellationHints* hints = new osg::TessellationHints;
|
||||
hints->setDetailRatio(0.5f);
|
||||
|
||||
geode->addDrawable(new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0f,0.0f,0.0f),radius),hints));
|
||||
geode->addDrawable(new osg::ShapeDrawable(new osg::Box(osg::Vec3(2.0f,0.0f,0.0f),2*radius),hints));
|
||||
geode->addDrawable(new osg::ShapeDrawable(new osg::Cone(osg::Vec3(4.0f,0.0f,0.0f),radius,height),hints));
|
||||
geode->addDrawable(new osg::ShapeDrawable(new osg::Cylinder(osg::Vec3(6.0f,0.0f,0.0f),radius,height),hints));
|
||||
|
||||
osg::Grid* grid = new osg::Grid;
|
||||
grid->allocateGrid(38,39);
|
||||
|
||||
131
examples/osgslideshow/DefaultPresentation.cpp
Normal file
131
examples/osgslideshow/DefaultPresentation.cpp
Normal file
@@ -0,0 +1,131 @@
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
#include <osg/Switch>
|
||||
#include <osg/Texture2D>
|
||||
#include <osg/MatrixTransform>
|
||||
#include <osg/Quat>
|
||||
#include <osg/Geometry>
|
||||
#include <osg/Geode>
|
||||
|
||||
osg::MatrixTransform* createPositionedAndScaledModel(osg::Node* model,const osg::Vec3& pos, float radius, osg::Quat rotation)
|
||||
{
|
||||
osg::MatrixTransform* transform = new osg::MatrixTransform;
|
||||
|
||||
const osg::BoundingSphere& bs = model->getBound();
|
||||
|
||||
transform->setDataVariance(osg::Object::STATIC);
|
||||
transform->setMatrix(osg::Matrix::translate(-bs.center())*
|
||||
osg::Matrix::scale(radius/bs.radius(),radius/bs.radius(),radius/bs.radius())*
|
||||
osg::Matrix::rotate(rotation)*
|
||||
osg::Matrix::translate(pos));
|
||||
|
||||
transform->addChild(model);
|
||||
|
||||
return transform;
|
||||
}
|
||||
|
||||
|
||||
osg::Node* createDefaultPresentation()
|
||||
{
|
||||
osg::Switch* presentation = new osg::Switch;
|
||||
presentation->setName("Presentation default");
|
||||
|
||||
float width = 1280.0f;
|
||||
float height = 1024.0f;
|
||||
|
||||
osg::Geometry* backgroundQuad = osg::createTexturedQuadGeometry(osg::Vec3(0.0f,0.0f,0.0f),
|
||||
osg::Vec3(width,0.0f,0.0f),
|
||||
osg::Vec3(0.0f,0.0f,height));
|
||||
|
||||
osg::Geode* background = new osg::Geode;
|
||||
|
||||
background->getOrCreateStateSet()->setTextureAttributeAndModes(0,
|
||||
new osg::Texture2D(osgDB::readImageFile("lz.rgb")),
|
||||
osg::StateAttribute::ON);
|
||||
|
||||
background->addDrawable(backgroundQuad);
|
||||
|
||||
osg::Geode* background2 = new osg::Geode;
|
||||
|
||||
background2->getOrCreateStateSet()->setTextureAttributeAndModes(0,
|
||||
new osg::Texture2D(osgDB::readImageFile("reflect.rgb")),
|
||||
osg::StateAttribute::ON);
|
||||
|
||||
background2->addDrawable(backgroundQuad);
|
||||
|
||||
{
|
||||
osg::Switch* slide = new osg::Switch;
|
||||
slide->setName("Slide 0");
|
||||
|
||||
{
|
||||
osg::Group* group = new osg::Group;
|
||||
group->setName("Layer 0");
|
||||
|
||||
group->addChild(background);
|
||||
|
||||
|
||||
slide->addChild(group);
|
||||
}
|
||||
|
||||
{
|
||||
osg::Group* group = new osg::Group;
|
||||
group->setName("Layer 1");
|
||||
|
||||
group->addChild(background2);
|
||||
|
||||
slide->addChild(group);
|
||||
}
|
||||
|
||||
{
|
||||
osg::Group* group = new osg::Group;
|
||||
group->setName("Layer 2");
|
||||
|
||||
group->addChild(background);
|
||||
|
||||
group->addChild(createPositionedAndScaledModel(osgDB::readNodeFile("cow.osg"),
|
||||
osg::Vec3(600.0f,0.0f,600.0f),500.0f,
|
||||
osg::Quat()));
|
||||
|
||||
slide->addChild(group);
|
||||
}
|
||||
|
||||
presentation->addChild(slide);
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
osg::Switch* slide = new osg::Switch;
|
||||
slide->setName("Slide 1");
|
||||
|
||||
{
|
||||
osg::Group* group = new osg::Group;
|
||||
group->setName("Layer 0");
|
||||
|
||||
group->addChild(background);
|
||||
|
||||
group->addChild(createPositionedAndScaledModel(osgDB::readNodeFile("glider.osg"),
|
||||
osg::Vec3(600.0f,0.0f,600.0f),500.0f,
|
||||
osg::Quat()));
|
||||
|
||||
slide->addChild(group);
|
||||
}
|
||||
|
||||
{
|
||||
osg::Group* group = new osg::Group;
|
||||
group->setName("Layer 1");
|
||||
|
||||
group->addChild(background2);
|
||||
|
||||
group->addChild(createPositionedAndScaledModel(osgDB::readNodeFile("Town.osg"),
|
||||
osg::Vec3(600.0f,0.0f,600.0f),500.0f,
|
||||
osg::Quat()));
|
||||
|
||||
slide->addChild(group);
|
||||
}
|
||||
|
||||
presentation->addChild(slide);
|
||||
|
||||
}
|
||||
|
||||
return presentation;
|
||||
}
|
||||
21
examples/osgslideshow/GNUmakefile
Normal file
21
examples/osgslideshow/GNUmakefile
Normal file
@@ -0,0 +1,21 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
SlideEventHandler.cpp\
|
||||
DefaultPresentation.cpp\
|
||||
osgslideshow.cpp\
|
||||
|
||||
LIBS += -losgProducer -lProducer -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
GNUmakefile.inst=GNUmakefile
|
||||
|
||||
EXEC = osgslideshow
|
||||
|
||||
INC += $(PRODUCER_INCLUDE_DIR) -I/usr/X11R6/include
|
||||
LDFLAGS += $(PRODUCER_LIB_DIR)
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
||||
|
||||
16
examples/osgslideshow/GNUmakefile.inst
Normal file
16
examples/osgslideshow/GNUmakefile.inst
Normal file
@@ -0,0 +1,16 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
SlideEventHandler.cpp\
|
||||
DefaultPresentation.cpp\
|
||||
osgviewer.cpp\
|
||||
|
||||
LIBS += -losgProducer -lProducer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgslideshow
|
||||
|
||||
INC += $(PRODUCER_INCLUDE_DIR) -I/usr/X11R6/include
|
||||
LDFLAGS += $(PRODUCER_LIB_DIR)
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
||||
274
examples/osgslideshow/SlideEventHandler.cpp
Normal file
274
examples/osgslideshow/SlideEventHandler.cpp
Normal file
@@ -0,0 +1,274 @@
|
||||
#include "SlideEventHandler.h"
|
||||
|
||||
class FindNamedSwitchVisitor : public osg::NodeVisitor
|
||||
{
|
||||
public:
|
||||
|
||||
FindNamedSwitchVisitor(const std::string& name):
|
||||
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
|
||||
_name(name),
|
||||
_switch(0) {}
|
||||
|
||||
void apply(osg::Switch& sw)
|
||||
{
|
||||
if (sw.getName().find(_name)!=std::string::npos)
|
||||
{
|
||||
_switch = &sw;
|
||||
return; // note, no need to do traverse now we've located the relevant switch
|
||||
}
|
||||
|
||||
traverse(sw);
|
||||
}
|
||||
|
||||
std::string _name;
|
||||
osg::Switch* _switch;
|
||||
|
||||
};
|
||||
|
||||
|
||||
SlideEventHandler::SlideEventHandler():
|
||||
_presentationSwitch(0),
|
||||
_activeSlide(0),
|
||||
_slideSwitch(0),
|
||||
_activeLayer(0),
|
||||
_firstTraversal(true),
|
||||
_previousTime(-1.0f),
|
||||
_timePerSlide(1.0),
|
||||
_autoSteppingActive(false),
|
||||
_loopPresentation(true),
|
||||
_pause(false)
|
||||
{
|
||||
}
|
||||
|
||||
void SlideEventHandler::set(osg::Node* model)
|
||||
{
|
||||
FindNamedSwitchVisitor findPresentation("Presentation");
|
||||
model->accept(findPresentation);
|
||||
|
||||
if (findPresentation._switch)
|
||||
{
|
||||
std::cout<<"Found presenation '"<<model->getName()<<"'"<<std::endl;
|
||||
_presentationSwitch = findPresentation._switch;
|
||||
selectSlide(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cout<<"Not found presenation "<<std::endl;
|
||||
|
||||
_presentationSwitch = 0;
|
||||
_activeSlide = 0;
|
||||
|
||||
FindNamedSwitchVisitor findSlide("Slide");
|
||||
model->accept(findSlide);
|
||||
|
||||
if (findSlide._switch)
|
||||
{
|
||||
std::cout<<"Found presenation slide"<<findSlide._switch->getName()<<std::endl;
|
||||
|
||||
_slideSwitch = findSlide._switch;
|
||||
selectLayer(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cout<<"Not found slide either "<<std::endl;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
bool SlideEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
|
||||
{
|
||||
switch(ea.getEventType())
|
||||
{
|
||||
case(osgGA::GUIEventAdapter::FRAME):
|
||||
{
|
||||
if (_autoSteppingActive)
|
||||
{
|
||||
double time = ea.time();
|
||||
|
||||
if (_firstTraversal)
|
||||
{
|
||||
_firstTraversal = false;
|
||||
_previousTime = time;
|
||||
}
|
||||
else if (time-_previousTime>_timePerSlide)
|
||||
{
|
||||
_previousTime = time;
|
||||
|
||||
nextLayerOrSlide();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
case(osgGA::GUIEventAdapter::KEYDOWN):
|
||||
{
|
||||
if (ea.getKey()=='a')
|
||||
{
|
||||
_autoSteppingActive = !_autoSteppingActive;
|
||||
_previousTime = ea.time();
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Home ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Home)
|
||||
{
|
||||
_autoSteppingActive = false;
|
||||
selectSlide(0);
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_End ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_End)
|
||||
{
|
||||
_autoSteppingActive = false;
|
||||
selectSlide(LAST_POSITION,LAST_POSITION);
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey()=='n' ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_Down ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Down)
|
||||
{
|
||||
_autoSteppingActive = false;
|
||||
nextLayerOrSlide();
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey()=='p' ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_Up ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Up)
|
||||
{
|
||||
_autoSteppingActive = false;
|
||||
previousLayerOrSlide();
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey()=='N' ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_Right ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Right ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_Page_Down ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Page_Down)
|
||||
{
|
||||
_autoSteppingActive = false;
|
||||
nextSlide();
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey()=='P' ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_Left ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Left ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_Page_Up ||
|
||||
ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Page_Up)
|
||||
{
|
||||
_autoSteppingActive = false;
|
||||
previousSlide();
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Pause)
|
||||
{
|
||||
_pause = !_pause;
|
||||
if (_pause) std::cout<<"Pause"<<std::endl;
|
||||
else std::cout<<"End Pause"<<std::endl;
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void SlideEventHandler::getUsage(osg::ApplicationUsage& usage) const
|
||||
{
|
||||
usage.addKeyboardMouseBinding("a","Toggle on/off the automatic advancement for image to image");
|
||||
usage.addKeyboardMouseBinding("n","Advance to next layer or slide");
|
||||
usage.addKeyboardMouseBinding("p","Move to previous layer or slide");
|
||||
}
|
||||
|
||||
bool SlideEventHandler::selectSlide(unsigned int slideNum,unsigned int layerNum)
|
||||
{
|
||||
if (!_presentationSwitch) return false;
|
||||
|
||||
if (slideNum==LAST_POSITION && _presentationSwitch->getNumChildren()>0)
|
||||
{
|
||||
slideNum = _presentationSwitch->getNumChildren()-1;
|
||||
}
|
||||
|
||||
if (slideNum>=_presentationSwitch->getNumChildren()) return false;
|
||||
|
||||
|
||||
_activeSlide = slideNum;
|
||||
_presentationSwitch->setSingleChildOn(_activeSlide);
|
||||
|
||||
//std::cout<<"Selected slide '"<<_presentationSwitch->getChild(_activeSlide)->getName()<<"'"<<std::endl;
|
||||
|
||||
|
||||
FindNamedSwitchVisitor findSlide("Slide");
|
||||
_presentationSwitch->getChild(_activeSlide)->accept(findSlide);
|
||||
|
||||
if (findSlide._switch)
|
||||
{
|
||||
//std::cout<<"Found slide '"<<findSlide._switch->getName()<<"'"<<std::endl;
|
||||
_slideSwitch = findSlide._switch;
|
||||
return selectLayer(layerNum);
|
||||
}
|
||||
else
|
||||
{
|
||||
//std::cout<<"Not found slide"<<std::endl;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
bool SlideEventHandler::selectLayer(unsigned int layerNum)
|
||||
{
|
||||
if (!_slideSwitch) return false;
|
||||
|
||||
if (layerNum==LAST_POSITION && _slideSwitch->getNumChildren()>0)
|
||||
{
|
||||
layerNum = _slideSwitch->getNumChildren()-1;
|
||||
}
|
||||
|
||||
if (layerNum>=_slideSwitch->getNumChildren()) return false;
|
||||
|
||||
_activeLayer = layerNum;
|
||||
_slideSwitch->setSingleChildOn(_activeLayer);
|
||||
|
||||
//std::cout<<"Selected layer '"<<_slideSwitch->getChild(_activeLayer)->getName()<<"' num="<<_activeLayer<< std::endl;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SlideEventHandler::nextLayerOrSlide()
|
||||
{
|
||||
if (nextLayer()) return true;
|
||||
else return nextSlide();
|
||||
}
|
||||
|
||||
bool SlideEventHandler::previousLayerOrSlide()
|
||||
{
|
||||
if (previousLayer()) return true;
|
||||
else return previousSlide();
|
||||
}
|
||||
|
||||
bool SlideEventHandler::nextSlide()
|
||||
{
|
||||
if (selectSlide(_activeSlide+1)) return true;
|
||||
else if (_loopPresentation) return selectSlide(0);
|
||||
else return false;
|
||||
}
|
||||
|
||||
bool SlideEventHandler::previousSlide()
|
||||
{
|
||||
if (_activeSlide>0) return selectSlide(_activeSlide-1,LAST_POSITION);
|
||||
else if (_loopPresentation && _presentationSwitch.valid()) return selectSlide(_presentationSwitch->getNumChildren()-1,LAST_POSITION);
|
||||
else return false;
|
||||
}
|
||||
|
||||
bool SlideEventHandler::nextLayer()
|
||||
{
|
||||
return selectLayer(_activeLayer+1);
|
||||
}
|
||||
|
||||
bool SlideEventHandler::previousLayer()
|
||||
{
|
||||
if (_activeLayer>0) return selectLayer(_activeLayer-1);
|
||||
else return false;
|
||||
}
|
||||
78
examples/osgslideshow/SlideEventHandler.h
Normal file
78
examples/osgslideshow/SlideEventHandler.h
Normal file
@@ -0,0 +1,78 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef SLIDEEVENTHANDLER
|
||||
#define SLIDEEVENTHANDLER 1
|
||||
|
||||
#include <osg/Switch>
|
||||
|
||||
#include <osgGA/GUIEventHandler>
|
||||
|
||||
class SlideEventHandler : public osgGA::GUIEventHandler
|
||||
{
|
||||
public:
|
||||
|
||||
SlideEventHandler();
|
||||
|
||||
META_Object(osgslideshowApp,SlideEventHandler);
|
||||
|
||||
void set(osg::Node* model);
|
||||
|
||||
virtual void accept(osgGA::GUIEventHandlerVisitor& v) { v.visit(*this); }
|
||||
|
||||
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
|
||||
|
||||
virtual void getUsage(osg::ApplicationUsage& usage) const;
|
||||
|
||||
enum WhichPosition
|
||||
{
|
||||
FIRST_POSITION = 0,
|
||||
LAST_POSITION = 0xffffffff,
|
||||
};
|
||||
|
||||
bool selectSlide(unsigned int slideNum,unsigned int layerNum=FIRST_POSITION);
|
||||
bool selectLayer(unsigned int layerNum);
|
||||
|
||||
bool nextLayerOrSlide();
|
||||
bool previousLayerOrSlide();
|
||||
|
||||
bool nextSlide();
|
||||
bool previousSlide();
|
||||
|
||||
bool nextLayer();
|
||||
bool previousLayer();
|
||||
|
||||
protected:
|
||||
|
||||
~SlideEventHandler() {}
|
||||
SlideEventHandler(const SlideEventHandler&,const osg::CopyOp&) {}
|
||||
|
||||
osg::ref_ptr<osg::Switch> _presentationSwitch;
|
||||
unsigned int _activeSlide;
|
||||
|
||||
osg::ref_ptr<osg::Switch> _slideSwitch;
|
||||
unsigned int _activeLayer;
|
||||
|
||||
bool _firstTraversal;
|
||||
double _previousTime;
|
||||
double _timePerSlide;
|
||||
bool _autoSteppingActive;
|
||||
bool _loopPresentation;
|
||||
bool _pause;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
119
examples/osgslideshow/osgslideshow.cpp
Normal file
119
examples/osgslideshow/osgslideshow.cpp
Normal file
@@ -0,0 +1,119 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This application is open source and may be redistributed and/or modified
|
||||
* freely and without restriction, both in commericial and non commericial applications,
|
||||
* as long as this copyright notice is maintained.
|
||||
*
|
||||
* This application is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*/
|
||||
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgUtil/Optimizer>
|
||||
#include <osgProducer/Viewer>
|
||||
|
||||
#include "SlideEventHandler.h"
|
||||
|
||||
extern osg::Node* createDefaultPresentation();
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
// set up the usage document, in case we need to print out how to use this program.
|
||||
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
|
||||
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
|
||||
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
|
||||
|
||||
|
||||
// construct the viewer.
|
||||
osgProducer::Viewer viewer(arguments);
|
||||
|
||||
// set up the value with sensible default event handlers.
|
||||
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
|
||||
|
||||
// get details on keyboard and mouse bindings used by the viewer.
|
||||
viewer.getUsage(*arguments.getApplicationUsage());
|
||||
|
||||
// register the slide event handler - which moves the presentation from slide to slide, layer to layer.
|
||||
SlideEventHandler* seh = new SlideEventHandler;
|
||||
viewer.getEventHandlerList().push_front(seh);
|
||||
|
||||
// if user request help write it out to cout.
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// any option left unread are converted into errors to write out later.
|
||||
arguments.reportRemainingOptionsAsUnrecognized();
|
||||
|
||||
// report any errors if they have occured when parsing the program aguments.
|
||||
if (arguments.errors())
|
||||
{
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
osg::Timer timer;
|
||||
osg::Timer_t start_tick = timer.tick();
|
||||
|
||||
// read the scene from the list of file specified commandline args.
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
|
||||
|
||||
// if no model loaded create a default presentation.
|
||||
if (!loadedModel)
|
||||
{
|
||||
loadedModel = createDefaultPresentation();
|
||||
}
|
||||
|
||||
|
||||
// if no model has been successfully loaded report failure.
|
||||
if (!loadedModel)
|
||||
{
|
||||
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
osg::Timer_t end_tick = timer.tick();
|
||||
|
||||
std::cout << "Time to load = "<<timer.delta_s(start_tick,end_tick)<<std::endl;
|
||||
|
||||
// optimize the scene graph, remove rendundent nodes and state etc.
|
||||
osgUtil::Optimizer optimizer;
|
||||
optimizer.optimize(loadedModel.get());
|
||||
|
||||
// pass the model to the slide event handler so it knows which to manipulate.
|
||||
seh->set(loadedModel.get());
|
||||
|
||||
// set the scene to render
|
||||
viewer.setSceneData(loadedModel.get());
|
||||
|
||||
// create the windows and run the threads.
|
||||
viewer.realize();
|
||||
|
||||
while( !viewer.done() )
|
||||
{
|
||||
// wait for all cull and draw threads to complete.
|
||||
viewer.sync();
|
||||
|
||||
// update the scene by traversing it with the the update visitor which will
|
||||
// call all node update callbacks and animations.
|
||||
viewer.update();
|
||||
|
||||
// fire off the cull and draw traversals of the scene.
|
||||
viewer.frame();
|
||||
|
||||
}
|
||||
|
||||
// wait for all cull and draw threads to complete before exit.
|
||||
viewer.sync();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user