Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function
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@@ -21,17 +21,17 @@
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#ifndef OSGGA_GliderMANIPULATOR
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#define OSGGA_GliderMANIPULATOR 1
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#include <osgGA/MatrixManipulator>
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#include <osgGA/CameraManipulator>
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#include <osg/Quat>
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/**
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GliderManipulator is a MatrixManipulator which provides Glider simulator-like
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GliderManipulator is a CameraManipulator which provides Glider simulator-like
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updating of the camera position & orientation. By default, the left mouse
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button accelerates, the right mouse button decelerates, and the middle mouse
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button (or left and right simultaneously) stops dead.
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*/
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class GliderManipulator : public osgGA::MatrixManipulator
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class GliderManipulator : public osgGA::CameraManipulator
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{
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public:
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@@ -21,10 +21,10 @@
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#ifndef OSGGA_TESTMANIPULATOR
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#define OSGGA_TESTMANIPULATOR 1
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#include <osgGA/MatrixManipulator>
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#include <osgGA/CameraManipulator>
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#include <osg/Quat>
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class TestManipulator : public osgGA::MatrixManipulator
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class TestManipulator : public osgGA::CameraManipulator
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{
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public:
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