Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function

This commit is contained in:
Robert Osfield
2010-05-27 15:54:37 +00:00
parent e8f3625ddf
commit d746f11650
32 changed files with 139 additions and 140 deletions

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@@ -21,17 +21,17 @@
#ifndef OSGGA_GliderMANIPULATOR
#define OSGGA_GliderMANIPULATOR 1
#include <osgGA/MatrixManipulator>
#include <osgGA/CameraManipulator>
#include <osg/Quat>
/**
GliderManipulator is a MatrixManipulator which provides Glider simulator-like
GliderManipulator is a CameraManipulator which provides Glider simulator-like
updating of the camera position & orientation. By default, the left mouse
button accelerates, the right mouse button decelerates, and the middle mouse
button (or left and right simultaneously) stops dead.
*/
class GliderManipulator : public osgGA::MatrixManipulator
class GliderManipulator : public osgGA::CameraManipulator
{
public:

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@@ -21,10 +21,10 @@
#ifndef OSGGA_TESTMANIPULATOR
#define OSGGA_TESTMANIPULATOR 1
#include <osgGA/MatrixManipulator>
#include <osgGA/CameraManipulator>
#include <osg/Quat>
class TestManipulator : public osgGA::MatrixManipulator
class TestManipulator : public osgGA::CameraManipulator
{
public: