Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function
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@@ -16,7 +16,7 @@
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#include <osg/AnimationPath>
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#include <osg/Notify>
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#include <osgGA/MatrixManipulator>
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#include <osgGA/CameraManipulator>
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namespace osgGA{
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@@ -31,7 +31,7 @@ namespace osgGA{
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// px py pz = World position in cartesian coordinates
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// ax ay az aw = Orientation (attitude) defined as a quaternion
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class OSGGA_EXPORT AnimationPathManipulator : public MatrixManipulator
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class OSGGA_EXPORT AnimationPathManipulator : public CameraManipulator
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{
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public:
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