Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function
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@@ -534,7 +534,7 @@ bool RecordCameraPathHandler::handle(const osgGA::GUIEventAdapter &ea, osgGA::GU
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// If we successfully found our _filename file, set it and keep a copy
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// around of the original MatrixManipulator to restore later.
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// around of the original CameraManipulator to restore later.
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if (_animPathManipulator.valid() && _animPathManipulator->valid())
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{
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_oldManipulator = view->getCameraManipulator();
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