Addd ExteriorTransparencyFactorProperty for support of upcomming functionality of rendering a cube volume with a hull volume inside it.
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@@ -306,6 +306,7 @@ public:
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region_in_pixel_coords(false),
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alphaValue("1.0"),
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cutoffValue("0.1"),
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exteriorTransparencyFactorValue(""),
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sampleDensityValue("0.005"),
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sampleRatioValue("1.0"),
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colorSpaceOperation(osg::NO_COLOR_SPACE_OPERATION),
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@@ -325,6 +326,7 @@ public:
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bool region_in_pixel_coords;
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std::string alphaValue;
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std::string cutoffValue;
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std::string exteriorTransparencyFactorValue;
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std::string sampleDensityValue;
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std::string sampleDensityWhenMovingValue;
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