Integrated Brede Johansen's updates to flt loader.

This commit is contained in:
Robert Osfield
2001-12-04 16:03:10 +00:00
parent 3e940e0b33
commit d7ded2d90f
30 changed files with 1646 additions and 862 deletions

View File

@@ -1,7 +1,8 @@
// flt2osg.cpp
#include <stdio.h>
#include <string.h>
#include "osg/GL"
#include <osg/GL>
#include <osg/Group>
#include <osg/LOD>
@@ -12,6 +13,9 @@
#include <osg/StateSet>
#include <osg/CullFace>
#include <osg/TexEnv>
#include <osg/TexGen>
#include <osg/AlphaFunc>
#include <osg/Transparency>
#include <osg/Point>
#include <osg/Material>
#include <osg/PolygonOffset>
@@ -39,6 +43,7 @@
#include "OldMaterialPaletteRecord.h"
#include "TexturePaletteRecord.h"
#include "VertexPoolRecords.h"
#include "OldVertexRecords.h"
#include "GroupRecord.h"
#include "LodRecord.h"
#include "DofRecord.h"
@@ -52,16 +57,19 @@
#include "GeoSetBuilder.h"
#include "LongIDRecord.h"
using namespace flt;
ConvertFromFLT::ConvertFromFLT(FltFile* pFltFile)
ConvertFromFLT::ConvertFromFLT() :
_faceColor(1,1,1,1)
{
_pFltFile = pFltFile;
_diOpenFlightVersion = 0;
_diCurrentOffset = 0;
_wObjTransparency = 0;
_nSubfaceLevel = 0;
_sfHdrUnitScale = 1;
_unitScale = 1.0;
_bHdrRgbMode = false;
}
@@ -71,7 +79,7 @@ ConvertFromFLT::~ConvertFromFLT()
}
osg::Node* ConvertFromFLT::convert(Record* rec)
osg::Node* ConvertFromFLT::convert(HeaderRecord* rec)
{
if (rec==NULL) return NULL;
return visitNode(NULL, rec);
@@ -150,7 +158,8 @@ osg::Node* ConvertFromFLT::visitAncillary(osg::Group* osgParent, PrimNodeRecord*
osg::Node* ConvertFromFLT::visitPrimaryNode(osg::Group* osgParent, PrimNodeRecord* rec)
{
osg::Node* node = NULL;
GeoSetBuilder geoSetBuilder(_pFltFile.get());
osg::Geode* geode = new osg::Geode;
GeoSetBuilder geoSetBuilder(geode);
// Visit
for(int i=0; i < rec->getNumChildren(); i++)
@@ -168,8 +177,9 @@ osg::Node* ConvertFromFLT::visitPrimaryNode(osg::Group* osgParent, PrimNodeRecor
}
}
osg::Geode* geode = geoSetBuilder.createOsgGeoSets();
if (osgParent && geode)
geoSetBuilder.createOsgGeoSets();
if (osgParent && (geode->getNumDrawables() > 0))
osgParent->addChild( geode );
return node;
@@ -195,10 +205,35 @@ osg::Node* ConvertFromFLT::visitHeader(osg::Group* osgParent, HeaderRecord* rec)
osg::notify(osg::INFO) << "Version " << _diOpenFlightVersion << endl;
// Unit scale
if (pSHeader->iMultDivUnit < 0)
_sfHdrUnitScale = 1.f / -pSHeader->iMultDivUnit;
else if (pSHeader->iMultDivUnit > 0)
_sfHdrUnitScale = pSHeader->iMultDivUnit;
switch (pSHeader->swVertexCoordUnit)
{
case HeaderRecord::METERS:
_unitScale = 1.0;
break;
case HeaderRecord::KILOMETERS:
_unitScale = 1000.0;
break;
case HeaderRecord::FEET:
_unitScale = 0.3048;
break;
case HeaderRecord::INCHES:
_unitScale = 0.02540;
break;
case HeaderRecord::NAUTICAL_MILES:
_unitScale = 1852.0;
break;
default:
_unitScale = 1.0;
}
// Flight v.11 & v.12 use integer coordinates
if (rec->getFlightVersion() < 13)
{
if (pSHeader->iMultDivUnit >= 0)
_unitScale *= (double)pSHeader->iMultDivUnit;
else
_unitScale /= (double)(-pSHeader->iMultDivUnit);
}
_bHdrRgbMode = (pSHeader->dwFlags & 0x40000000) ? true : false; // RGB space (=packed color)
@@ -220,14 +255,17 @@ osg::Node* ConvertFromFLT::visitHeader(osg::Group* osgParent, HeaderRecord* rec)
/*osgParent*/
osg::Node* ConvertFromFLT::visitColorPalette(osg::Group* , ColorPaletteRecord* rec)
{
if (!_pFltFile->useColorPalette()) return NULL;
if (!rec->getFltFile()->useInternalColorPalette()) return NULL;
ColorPool* pColorPool = _pFltFile->getColorPool();
ColorPool* pColorPool = rec->getFltFile()->getColorPool();
int flightVersion = rec->getFlightVersion();
if (_diOpenFlightVersion > 13)
if (flightVersion > 13)
{
SColorPalette* pCol = (SColorPalette*)rec->getData();
for (int i=0; i < 1024; i++)
int colors = (flightVersion >= 1500) ? 1024 : 512;
for (int i=0; i < colors; i++)
{
osg::Vec4 color(pCol->Colors[i].get());
color[3] = 1.0f; // Force alpha to one
@@ -256,14 +294,13 @@ osg::Node* ConvertFromFLT::visitColorPalette(osg::Group* , ColorPaletteRecord* r
return NULL;
}
/*osgParent*/
osg::Node* ConvertFromFLT::visitMaterialPalette(osg::Group* , MaterialPaletteRecord* rec)
osg::Node* ConvertFromFLT::visitMaterialPalette(osg::Group*, MaterialPaletteRecord* rec)
{
if (!_pFltFile->useMaterialPalette()) return NULL;
if (!rec->getFltFile()->useInternalMaterialPalette()) return NULL;
SMaterial* pSMaterial = (SMaterial*)rec->getData();
MaterialPool* pMaterialPool = _pFltFile->getMaterialPool();
MaterialPool* pMaterialPool = rec->getFltFile()->getMaterialPool();
if (pSMaterial && pMaterialPool)
{
MaterialPool::PoolMaterial* pPoolMat = new MaterialPool::PoolMaterial;
@@ -283,10 +320,10 @@ osg::Node* ConvertFromFLT::visitMaterialPalette(osg::Group* , MaterialPaletteRec
/*osgParent*/
osg::Node* ConvertFromFLT::visitOldMaterialPalette(osg::Group* , OldMaterialPaletteRecord* rec)
{
if (!_pFltFile->useMaterialPalette()) return NULL;
if (!rec->getFltFile()->useInternalMaterialPalette()) return NULL;
SOldMaterial* pSMaterial = (SOldMaterial*)rec->getData();
MaterialPool* pMaterialPool = _pFltFile->getMaterialPool();
MaterialPool* pMaterialPool = rec->getFltFile()->getMaterialPool();
if (pSMaterial && pMaterialPool )
{
@@ -310,37 +347,85 @@ osg::Node* ConvertFromFLT::visitOldMaterialPalette(osg::Group* , OldMaterialPale
/*osgParent*/
osg::Node* ConvertFromFLT::visitTexturePalette(osg::Group* , TexturePaletteRecord* rec)
{
if (!_pFltFile->useTexturePalette()) return NULL;
int nIndex;
char* pFilename;
STexturePalette* pTexture = (STexturePalette*)rec->getData();
TexturePool* pTexturePool = _pFltFile->getTexturePool();
if (!rec->getFltFile()->useInternalTexturePalette()) return NULL;
if (pTexture && pTexturePool)
if (rec->getFlightVersion() > 13)
{
osg::Texture *osgTexture;
STexturePalette* pTexture = (STexturePalette*)rec->getData();
pFilename = pTexture->szFilename;
nIndex = pTexture->diIndex;
}
else // version 11, 12 & 13
{
SOldTexturePalette* pOldTexture = (SOldTexturePalette*)rec->getData();
pFilename = pOldTexture->szFilename;
nIndex = pOldTexture->diIndex;
}
osgTexture = Registry::instance()->getTexture(pTexture->szFilename);
if (osgTexture == NULL)
TexturePool* pTexturePool = rec->getFltFile()->getTexturePool();
if (pTexturePool == NULL) return NULL;
// Get StateSet containing texture from registry pool.
osg::StateSet *osgStateSet = Registry::instance()->getTexture(pFilename);
if (osgStateSet)
{
// Add texture to local pool to be able to get by index.
pTexturePool->addTexture(nIndex, osgStateSet);
return NULL;
}
// Read texture and texture
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(pFilename);
if (image.valid())
{
std::string attrName(pFilename);
attrName += ".attr";
// Read attribute file
char options[256];
sprintf(options,"FLT_VER %d",rec->getFlightVersion());
osgDB::Registry::instance()->setOptions(new osgDB::ReaderWriter::Options(options));
osg::StateSet* osgStateSet =
dynamic_cast<osg::StateSet*>(osgDB::readObjectFile(attrName));
osgDB::Registry::instance()->setOptions(NULL); // Delete options
// if not found create default StateSet
if (osgStateSet == NULL)
{
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(pTexture->szFilename);
if (image.valid())
{
osgTexture = new osg::Texture;
osgTexture->setWrap( osg::Texture::WRAP_S, osg::Texture::REPEAT );
osgTexture->setWrap( osg::Texture::WRAP_T, osg::Texture::REPEAT );
osgTexture->setImage(image.get());
// set up trilinear filtering.
osgTexture->setFilter(osg::Texture::MIN_FILTER,osg::Texture::LINEAR_MIPMAP_LINEAR);
osgTexture->setFilter(osg::Texture::MAG_FILTER,osg::Texture::LINEAR);
// Add new texture to registry
Registry::instance()->addTexture(pTexture->szFilename, osgTexture);
}
osgStateSet = new osg::StateSet;
osg::TexEnv* osgTexEnv = new osg::TexEnv;
osgTexEnv->setMode(osg::TexEnv::MODULATE);
osgStateSet->setAttribute( osgTexEnv );
}
if (osgTexture)
pTexturePool->addTexture((int)pTexture->diIndex, osgTexture);
osg::Texture *osgTexture = dynamic_cast<osg::Texture*>(osgStateSet->getAttribute( osg::StateAttribute::TEXTURE));
if (osgTexture == NULL)
{
osgTexture = new osg::Texture;
osgStateSet->setAttributeAndModes(osgTexture,osg::StateAttribute::ON);
}
osgTexture->setImage(image.get());
switch (image->pixelFormat())
{
case GL_LUMINANCE_ALPHA:
case GL_RGBA:
osgStateSet->setMode(GL_BLEND,osg::StateAttribute::ON);
osgStateSet->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
break;
}
// Add new texture to registry pool
Registry::instance()->addTexture(pFilename, osgStateSet);
// Also add to local pool to be able to get texture by index.
pTexturePool->addTexture(nIndex, osgStateSet);
}
return NULL;
@@ -353,7 +438,6 @@ osg::Node* ConvertFromFLT::visitVertexPalette(osg::Group* , VertexPaletteRecord*
return NULL;
}
/*osgParent*/
osg::Node* ConvertFromFLT::visitVertex(osg::Group* , VertexRecord* rec)
{
@@ -362,7 +446,6 @@ osg::Node* ConvertFromFLT::visitVertex(osg::Group* , VertexRecord* rec)
return NULL;
}
/*osgParent*/
osg::Node* ConvertFromFLT::visitNormalVertex(osg::Group* , NormalVertexRecord* rec)
{
@@ -371,7 +454,6 @@ osg::Node* ConvertFromFLT::visitNormalVertex(osg::Group* , NormalVertexRecord* r
return NULL;
}
/*osgParent*/
osg::Node* ConvertFromFLT::visitTextureVertex(osg::Group* , TextureVertexRecord* rec)
{
@@ -380,7 +462,6 @@ osg::Node* ConvertFromFLT::visitTextureVertex(osg::Group* , TextureVertexRecord*
return NULL;
}
/*osgParent*/
osg::Node* ConvertFromFLT::visitNormalTextureVertex(osg::Group* , NormalTextureVertexRecord* rec)
{
@@ -512,6 +593,7 @@ osg::Node* ConvertFromFLT::visitSwitch(osg::Group* osgParent, SwitchRecord* rec)
osg::Node* ConvertFromFLT::visitObject(osg::Group* osgParent, ObjectRecord* rec)
{
SObject *pSObject = (SObject*)rec->getData();
osg::Group* group = new osg::Group;
if (group)
@@ -520,11 +602,11 @@ osg::Node* ConvertFromFLT::visitObject(osg::Group* osgParent, ObjectRecord* rec)
if (node) osgParent = (osg::Group*)node;
unsigned short wPrevTransparency = _wObjTransparency;
_wObjTransparency = rec->getData()->wTransparency;
_wObjTransparency = pSObject->wTransparency;
visitPrimaryNode(group, (PrimNodeRecord*)rec);
_wObjTransparency = wPrevTransparency;
group->setName(rec->getData()->szIdent);
group->setName(pSObject->szIdent);
osgParent->addChild( group );
}
@@ -534,12 +616,21 @@ osg::Node* ConvertFromFLT::visitObject(osg::Group* osgParent, ObjectRecord* rec)
void ConvertFromFLT::visitFace(GeoSetBuilder* pBuilder, FaceRecord* rec)
{
osg::GeoSet* geoSet = pBuilder->getGeoSet();
osg::StateSet* stateSet = geoSet->getStateSet();
DynGeoSet* dgset = pBuilder->getDynGeoSet();
osg::StateSet* osgStateSet = dgset->getStateSet();
SFace *pSFace = (SFace*)rec->getData();
osg::Vec4 color(1,1,1,1);
if (rec->getFlightVersion() > 13)
{
if (pSFace->dwFlags & FaceRecord::HIDDEN_BIT)
return;
}
//
// Cull face & wireframe
//
int drawMode = pSFace->swDrawFlag & (BIT0 | BIT1);
switch(drawMode)
{
@@ -548,21 +639,21 @@ void ConvertFromFLT::visitFace(GeoSetBuilder* pBuilder, FaceRecord* rec)
{
osg::CullFace* cullface = new osg::CullFace;
cullface->setMode(osg::CullFace::BACK);
stateSet->setAttributeAndModes(cullface, osg::StateAttribute::ON);
osgStateSet->setAttributeAndModes(cullface, osg::StateAttribute::ON);
}
break;
case FaceRecord::SOLID_NO_BACKFACE:
// Disable backface culling
stateSet->setMode(GL_CULL_FACE,osg::StateAttribute::OFF);
osgStateSet->setMode(GL_CULL_FACE,osg::StateAttribute::OFF);
break;
case FaceRecord::WIREFRAME_NOT_CLOSED:
geoSet->setPrimType(osg::GeoSet::LINE_STRIP);
dgset->setPrimType(osg::GeoSet::LINE_STRIP);
break;
case FaceRecord::WIREFRAME_CLOSED:
geoSet->setPrimType(osg::GeoSet::LINE_LOOP);
dgset->setPrimType(osg::GeoSet::LINE_LOOP);
break;
}
/*
@@ -581,66 +672,84 @@ void ConvertFromFLT::visitFace(GeoSetBuilder* pBuilder, FaceRecord* rec)
*/
//
// Lighting and color binding
if (_diOpenFlightVersion > 13)
//
if (rec->getFlightVersion() > 13)
{
switch(pSFace->swLightMode)
{
case FaceRecord::FACE_COLOR:
// Use face color, not illuminated
stateSet->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
geoSet->setColorBinding( osg::GeoSet::BIND_OVERALL );
osgStateSet->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
dgset->setColorBinding( osg::GeoSet::BIND_OVERALL /*BIND_PERPRIM*/ );
break;
case FaceRecord::VERTEX_COLOR:
// Use vertex colors, not illuminated
stateSet->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
geoSet->setColorBinding( osg::GeoSet::BIND_PERVERTEX );
osgStateSet->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
dgset->setColorBinding( osg::GeoSet::BIND_PERVERTEX );
break;
case FaceRecord::FACE_COLOR_LIGHTING:
// Use face color and vertex normal
stateSet->setMode( GL_LIGHTING, osg::StateAttribute::ON );
geoSet->setColorBinding( osg::GeoSet::BIND_OVERALL );
geoSet->setNormalBinding(osg::GeoSet::BIND_PERVERTEX);
osgStateSet->setMode( GL_LIGHTING, osg::StateAttribute::ON );
dgset->setColorBinding( osg::GeoSet::BIND_OVERALL );
dgset->setNormalBinding(osg::GeoSet::BIND_PERVERTEX);
break;
case FaceRecord::VERTEX_COLOR_LIGHTING:
// Use vertex color and vertex normal
stateSet->setMode( GL_LIGHTING, osg::StateAttribute::ON );
geoSet->setColorBinding( osg::GeoSet::BIND_PERVERTEX );
geoSet->setNormalBinding(osg::GeoSet::BIND_PERVERTEX);
osgStateSet->setMode( GL_LIGHTING, osg::StateAttribute::ON );
dgset->setColorBinding( osg::GeoSet::BIND_PERVERTEX );
dgset->setNormalBinding(osg::GeoSet::BIND_PERVERTEX);
break;
default :
osgStateSet->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
dgset->setColorBinding( osg::GeoSet::BIND_OVERALL );
break;
}
}
else // Version 11, 12 & 13
{
geoSet->setColorBinding( osg::GeoSet::BIND_OVERALL );
osgStateSet->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
dgset->setColorBinding( osg::GeoSet::BIND_OVERALL /*BIND_PERPRIM*/ );
}
//
// Face Color
//
if (pSFace->swTexWhite && (pSFace->iTexturePattern != -1))
{
// Render textured polygons white
_faceColor.set(1,1,1,1);
}
else
{
float alpha = 1.0f;
ColorPool* pColorPool = _pFltFile->getColorPool();
ColorPool* pColorPool = rec->getFltFile()->getColorPool();
_faceColor.set(1,1,1,1);
if (_diOpenFlightVersion > 13)
if (rec->getFlightVersion() > 13)
{
if (!(pSFace->dwFlags & FaceRecord::NO_COLOR_BIT))
{
float alpha;
bool bPackedColor =
_bHdrRgbMode ||
(pSFace->dwFlags & FaceRecord::PACKED_COLOR_BIT) ||
(pColorPool == NULL);
if (bPackedColor)
color = pSFace->PrimaryPackedColor.get();
_faceColor = pSFace->PrimaryPackedColor.get();
else
color = pColorPool->getColor(pSFace->dwPrimaryColorIndex);
_faceColor = pColorPool->getColor(pSFace->dwPrimaryColorIndex);
alpha = 1.0f - (float)pSFace->wTransparency / 65535.0f;
color[3] = alpha;
_faceColor[3] = alpha;
}
}
else // Version 11, 12 & 13
@@ -648,27 +757,32 @@ void ConvertFromFLT::visitFace(GeoSetBuilder* pBuilder, FaceRecord* rec)
bool bPackedColor = _bHdrRgbMode || (pColorPool == NULL);
if (bPackedColor)
color = pSFace->PrimaryPackedColor.get();
_faceColor = pSFace->PrimaryPackedColor.get();
else
color = pColorPool->getColor(pSFace->wPrimaryNameIndex);
_faceColor = pColorPool->getColor(pSFace->wPrimaryNameIndex);
alpha = 1.0f - (float)pSFace->wTransparency / 65535.0f;
color[3] = alpha;
_faceColor[3] = alpha;
}
// Transparency
if (alpha < 1.0f)
{
stateSet->setMode(GL_BLEND,osg::StateAttribute::ON);
stateSet->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
osgStateSet->setMode(GL_BLEND, osg::StateAttribute::ON);
osgStateSet->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
}
if (geoSet->getColorBinding() == osg::GeoSet::BIND_OVERALL)
geoSet->setColors( new osg::Vec4(color) );
}
if ((dgset->getColorBinding() == osg::GeoSet::BIND_OVERALL)
|| (dgset->getColorBinding() == osg::GeoSet::BIND_PERPRIM))
dgset->addColor(_faceColor);
//
// Material
MaterialPool* pMaterialPool = _pFltFile->getMaterialPool();
//
MaterialPool* pMaterialPool = rec->getFltFile()->getMaterialPool();
if (pMaterialPool)
{
MaterialPool::PoolMaterial* pSMaterial = pMaterialPool->getMaterial((int)pSFace->iMaterial);
@@ -685,14 +799,14 @@ void ConvertFromFLT::visitFace(GeoSetBuilder* pBuilder, FaceRecord* rec)
alpha = pSMaterial->sfAlpha * (1.0f - (
((float)pSFace->wTransparency / 65535.0f) * ((float)_wObjTransparency / 65535.0f) ));
ambient[0] = pSMaterial->Ambient[0] * color[0];
ambient[1] = pSMaterial->Ambient[1] * color[1];
ambient[2] = pSMaterial->Ambient[2] * color[2];
ambient[0] = pSMaterial->Ambient[0] * _faceColor[0];
ambient[1] = pSMaterial->Ambient[1] * _faceColor[1];
ambient[2] = pSMaterial->Ambient[2] * _faceColor[2];
ambient[3] = alpha;
diffuse[0] = pSMaterial->Diffuse[0] * color[0];
diffuse[1] = pSMaterial->Diffuse[1] * color[1];
diffuse[2] = pSMaterial->Diffuse[2] * color[2];
diffuse[0] = pSMaterial->Diffuse[0] * _faceColor[0];
diffuse[1] = pSMaterial->Diffuse[1] * _faceColor[1];
diffuse[2] = pSMaterial->Diffuse[2] * _faceColor[2];
diffuse[3] = alpha;
specular[0] = pSMaterial->Specular[0];
@@ -705,7 +819,6 @@ void ConvertFromFLT::visitFace(GeoSetBuilder* pBuilder, FaceRecord* rec)
emissiv[2] = pSMaterial->Emissive[2];
emissiv[3] = alpha;
// osgMaterial->setColorMode(osg::Material::AMBIENT_AND_DIFFUSE);
osgMaterial->setAmbient(osg::Material::FRONT_AND_BACK, ambient);
osgMaterial->setDiffuse(osg::Material::FRONT_AND_BACK, diffuse);
osgMaterial->setSpecular(osg::Material::FRONT_AND_BACK, specular);
@@ -715,15 +828,18 @@ void ConvertFromFLT::visitFace(GeoSetBuilder* pBuilder, FaceRecord* rec)
if (alpha < 1.0f)
{
stateSet->setMode(GL_BLEND,osg::StateAttribute::ON);
stateSet->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
osgStateSet->setMode(GL_BLEND, osg::StateAttribute::ON);
osgStateSet->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
}
stateSet->setAttribute(osgMaterial);
osgStateSet->setAttribute(osgMaterial);
}
}
//
// Subface
//
if (rec->getParent()->isOfType(FACE_OP))
{
if (_nSubfaceLevel > 0)
@@ -733,102 +849,66 @@ void ConvertFromFLT::visitFace(GeoSetBuilder* pBuilder, FaceRecord* rec)
{
polyoffset->setFactor(-1.0f*_nSubfaceLevel);
polyoffset->setUnits(-20.0f*_nSubfaceLevel);
stateSet->setAttributeAndModes(polyoffset,osg::StateAttribute::ON);
osgStateSet->setAttributeAndModes(polyoffset,osg::StateAttribute::ON);
}
}
}
//
// Texture
//
if (pSFace->iTexturePattern != -1)
{
TexturePool* pTexturePool = _pFltFile->getTexturePool();
TexturePool* pTexturePool = rec->getFltFile()->getTexturePool();
if (pTexturePool)
{
osg::Texture* osgTexture = pTexturePool->getTexture((int)pSFace->iTexturePattern);
if (osgTexture)
osg::StateSet *textureStateSet = dynamic_cast<osg::StateSet *>
(pTexturePool->getTexture((int)pSFace->iTexturePattern));
if (textureStateSet)
{
osg::Image* image = osgTexture->getImage();
if (image)
// Merge face stateset with texture stateset
osgStateSet->merge(*textureStateSet);
// current version of merge dosn't merge rendering hint
if (textureStateSet->getRenderingHint() == osg::StateSet::TRANSPARENT_BIN)
osgStateSet->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
#if 0 // Started to experiment with OpenFlight texture mapping modes
if (pSFace->iTextureMapIndex > -1)
{
switch (image->pixelFormat())
{
case GL_LUMINANCE_ALPHA:
case GL_RGBA:
stateSet->setMode(GL_BLEND,osg::StateAttribute::ON);
stateSet->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
break;
}
osg::TexGen* osgTexGen = new osg::TexGen;
osgTexGen->setMode(osg::TexGen::SPHERE_MAP);
osgStateSet->setAttributeAndModes(osgTexGen,osg::StateAttribute::ON);
}
#endif
geoSet->setTextureBinding(osg::GeoSet::BIND_PERVERTEX);
// TODO: Crrect when .attr loader implemented
osg::TexEnv* osgTexEnv = new osg::TexEnv;
osgTexEnv->setMode(osg::TexEnv::MODULATE);
stateSet->setAttribute( osgTexEnv );
stateSet->setAttributeAndModes( osgTexture, osg::StateAttribute::ON );
dgset->setTextureBinding(osg::GeoSet::BIND_PERVERTEX);
}
}
}
// Visit vertices
if (_diOpenFlightVersion > 13)
{
int i;
for(i=0; i < rec->getNumChildren(); i++)
{
Record* child = rec->getChild(i);
if (child == NULL) break;
//
// Vertices
//
switch (child->getOpcode())
{
case VERTEX_LIST_OP:
pBuilder->addPrimLen(
visitVertexList(pBuilder, (VertexListRecord*)child));
break;
}
}
}
else
{
int i;
int vertices=0;
for(i=0; i < rec->getNumChildren(); i++)
{
Record* child = rec->getChild(i);
if (child == NULL) break;
addVertices(pBuilder, rec);
switch (child->getOpcode())
{
case OLD_VERTEX_OP:
pBuilder->addVertex(child);
vertices++;
break;
//
// Add face to builder GeoSet pool
//
case OLD_VERTEX_COLOR_OP:
geoSet->setColorBinding( osg::GeoSet::BIND_PERVERTEX );
pBuilder->addVertex(child);
vertices++;
break;
case OLD_VERTEX_COLOR_NORMAL_OP:
geoSet->setColorBinding( osg::GeoSet::BIND_PERVERTEX );
pBuilder->addVertex(child);
vertices++;
break;
}
}
pBuilder->addPrimLen(vertices);
}
// Add primitives to GeoSet and prepare for next.
pBuilder->addPrimitive();
//
// Look for subfaces
{
int n;
//
{
_nSubfaceLevel++;
int n;
for(n=0; n<rec->getNumChildren(); n++)
{
Record* child = rec->getChild(n);
@@ -841,9 +921,38 @@ void ConvertFromFLT::visitFace(GeoSetBuilder* pBuilder, FaceRecord* rec)
}
// Return number of vertices added to builder.
int ConvertFromFLT::addVertices(GeoSetBuilder* pBuilder, PrimNodeRecord* primRec)
{
int i;
int vertices=0;
DynGeoSet* dgset = pBuilder->getDynGeoSet();
for(i=0; i < primRec->getNumChildren(); i++)
{
Record* child = primRec->getChild(i);
if (child == NULL) break;
switch (child->getOpcode())
{
case VERTEX_LIST_OP:
vertices += visitVertexList(pBuilder, (VertexListRecord*)child);
break;
default :
vertices += addVertex(pBuilder, child);
break;
}
}
if (vertices > 0) dgset->addPrimLen(vertices);
return vertices;
}
int ConvertFromFLT::visitVertexList(GeoSetBuilder* pBuilder, VertexListRecord* rec)
{
osg::GeoSet* geoSet = pBuilder->getGeoSet();
DynGeoSet* dgset = pBuilder->getDynGeoSet();
int vertices = rec->numberOfVertices();
// Add vertices to GeoSetBuilder
@@ -851,12 +960,130 @@ int ConvertFromFLT::visitVertexList(GeoSetBuilder* pBuilder, VertexListRecord* r
{
Record* vertex = getVertexFromPool(rec->getVertexPoolOffset(i));
if (vertex)
pBuilder->addVertex(vertex);
addVertex(pBuilder, vertex);
}
return vertices;
}
// Return 1 if record is a known vertex record else return 0.
int ConvertFromFLT::addVertex(GeoSetBuilder* pBuilder, Record* rec)
{
DynGeoSet* dgset = pBuilder->getDynGeoSet();
switch(rec->getOpcode())
{
case VERTEX_C_OP:
{
SVertex* pVert = (SVertex*)rec->getData();
osg::Vec3 coord(pVert->Coord.x(), pVert->Coord.y(), pVert->Coord.z());
coord *= (float)_unitScale;
dgset->addCoord(coord);
if (dgset->getColorBinding() == osg::GeoSet::BIND_PERVERTEX)
ADD_VERTEX_COLOR(dgset, pVert, rec->getFltFile()->getColorPool())
}
break;
case VERTEX_CN_OP:
{
SNormalVertex* pVert = (SNormalVertex*)rec->getData();
osg::Vec3 coord(pVert->Coord.x(), pVert->Coord.y(), pVert->Coord.z());
coord *= (float)_unitScale;
dgset->addCoord(coord);
if (dgset->getNormalBinding() == osg::GeoSet::BIND_PERVERTEX)
ADD_NORMAL(dgset, pVert)
if (dgset->getColorBinding() == osg::GeoSet::BIND_PERVERTEX)
ADD_VERTEX_COLOR(dgset, pVert, rec->getFltFile()->getColorPool())
}
break;
case VERTEX_CNT_OP:
{
SNormalTextureVertex* pVert = (SNormalTextureVertex*)rec->getData();
osg::Vec3 coord(pVert->Coord.x(), pVert->Coord.y(), pVert->Coord.z());
coord *= (float)_unitScale;
dgset->addCoord(coord);
if (dgset->getNormalBinding() == osg::GeoSet::BIND_PERVERTEX)
ADD_NORMAL(dgset, pVert)
if (dgset->getTextureBinding() == osg::GeoSet::BIND_PERVERTEX)
ADD_TCOORD(dgset, pVert)
if (dgset->getColorBinding() == osg::GeoSet::BIND_PERVERTEX)
ADD_VERTEX_COLOR(dgset, pVert, rec->getFltFile()->getColorPool())
}
break;
case VERTEX_CT_OP:
{
STextureVertex* pVert = (STextureVertex*)rec->getData();
osg::Vec3 coord(pVert->Coord.x(), pVert->Coord.y(), pVert->Coord.z());
coord *= (float)_unitScale;
dgset->addCoord(coord);
if (dgset->getTextureBinding() == osg::GeoSet::BIND_PERVERTEX)
ADD_TCOORD(dgset, pVert)
if (dgset->getColorBinding() == osg::GeoSet::BIND_PERVERTEX)
ADD_VERTEX_COLOR(dgset, pVert, rec->getFltFile()->getColorPool())
}
break;
case OLD_VERTEX_OP:
{
SOldVertex* pVert = (SOldVertex*)rec->getData();
osg::Vec3 coord(pVert->v[0], pVert->v[1], pVert->v[2]);
coord *= (float)_unitScale;
dgset->addCoord(coord);
if ((dgset->getTextureBinding() == osg::GeoSet::BIND_PERVERTEX)
&& (rec->getSize() >= sizeof(SOldVertex)))
ADD_OLD_TCOORD(dgset, pVert)
}
break;
case OLD_VERTEX_COLOR_OP:
{
SOldVertexColor* pVert = (SOldVertexColor*)rec->getData();
osg::Vec3 coord(pVert->v[0], pVert->v[1], pVert->v[2]);
coord *= (float)_unitScale;
dgset->addCoord(coord);
if (dgset->getColorBinding() == osg::GeoSet::BIND_PERVERTEX)
ADD_OLD_COLOR(dgset, pVert, rec->getFltFile()->getColorPool())
if ((dgset->getTextureBinding() == osg::GeoSet::BIND_PERVERTEX)
&& (rec->getSize() >= sizeof(SOldVertexColor)))
ADD_OLD_TCOORD(dgset, pVert)
}
break;
case OLD_VERTEX_COLOR_NORMAL_OP:
{
SOldVertexColorNormal* pVert = (SOldVertexColorNormal*)rec->getData();
osg::Vec3 coord(pVert->v[0], pVert->v[1], pVert->v[2]);
coord *= (float)_unitScale;
dgset->addCoord(coord);
if (dgset->getNormalBinding() == osg::GeoSet::BIND_PERVERTEX)
{
osg::Vec3 normal(pVert->n[0], pVert->n[1], pVert->n[2]);
normal /= (float)(1L<<30);
dgset->addNormal(normal);
}
if (dgset->getColorBinding() == osg::GeoSet::BIND_PERVERTEX)
ADD_OLD_COLOR(dgset, pVert, rec->getFltFile()->getColorPool())
if ((dgset->getTextureBinding() == osg::GeoSet::BIND_PERVERTEX)
&& (rec->getSize() >= sizeof(SOldVertexColorNormal)))
ADD_OLD_TCOORD(dgset, pVert)
}
break;
default :
return 0;
}
return 1;
}
osg::Node* ConvertFromFLT::visitMatrix(osg::Group* osgParent, MatrixRecord* rec)
{
SMatrix* pSMatrix = (SMatrix*)rec->getData();
@@ -872,6 +1099,14 @@ osg::Node* ConvertFromFLT::visitMatrix(osg::Group* osgParent, MatrixRecord* rec)
m(i,j) = pSMatrix->sfMat[i][j];
}
}
// scale position.
// BJ Don't know if this should be done if version > 12
osg::Vec3 pos = m.getTrans();
m *= osg::Matrix::trans(-pos.x(),-pos.y(),-pos.z());
pos *= (float)_unitScale;
m *= osg::Matrix::trans(pos);
dcs->setMatrix(m);
osgParent->addChild(dcs);
return (osg::Node*)dcs;
@@ -907,51 +1142,27 @@ osg::Node* ConvertFromFLT::visitExternal(osg::Group* osgParent, ExternalRecord*
void ConvertFromFLT::visitLightPoint(GeoSetBuilder* pBuilder, LightPointRecord* rec)
{
osg::GeoSet* geoSet = pBuilder->getGeoSet();
osg::StateSet* stateSet = geoSet->getStateSet();
DynGeoSet* dgset = pBuilder->getDynGeoSet();
osg::StateSet* stateSet = dgset->getStateSet();
SLightPoint *pSLightPoint = (SLightPoint*)rec->getData();
geoSet->setPrimType(osg::GeoSet::POINTS);
geoSet->setColorBinding(osg::GeoSet::BIND_PERVERTEX);
dgset->setPrimType(osg::GeoSet::POINTS);
stateSet->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
stateSet->setMode(GL_POINT_SMOOTH, osg::StateAttribute::ON);
dgset->setColorBinding(osg::GeoSet::BIND_PERVERTEX);
osg::Point* point = new osg::Point;
if (point)
{
point->setSize( pSLightPoint->sfSize );
point->setSize(pSLightPoint->sfSize);
stateSet->setAttributeAndModes( point, osg::StateAttribute::ON );
// point->setFadeThresholdSize(const float fadeThresholdSize);
// point->setDistanceAttenuation(const Vec3& distanceAttenuation);
// point->setStateSetModes(*stateSet,const GLModeValue value); // GL_POINT_SMOOTH
// point->setStateSetModes(*stateSet, osg::StateAttribute::ON); // GL_POINT_SMOOTH
}
// Visit vertices
for(int i=0; i < rec->getNumChildren(); i++)
{
Record* child = rec->getChild(i);
if (child)
{
int op = child->getOpcode();
switch (op)
{
case VERTEX_LIST_OP:
{
int vertices = visitVertexList(pBuilder, (VertexListRecord*)child);
for (int v=0; v<vertices; v++)
pBuilder->addPrimLen(1);
}
break;
case OLD_VERTEX_OP:
case OLD_VERTEX_COLOR_OP:
case OLD_VERTEX_COLOR_NORMAL_OP:
pBuilder->addVertex(child);
pBuilder->addPrimLen(1);
break;
}
}
}
addVertices(pBuilder, rec);
pBuilder->addPrimitive();
}