Fixed typo of CameraNode::setRenderTargetImplementation(..)

This commit is contained in:
Robert Osfield
2005-09-29 09:36:51 +00:00
parent b38f491c12
commit d82d598115
10 changed files with 17 additions and 17 deletions

View File

@@ -456,7 +456,7 @@ ImpostorSprite* Impostor::createImpostorSprite(osgUtil::CullVisitor* cv)
camera->setViewport(0,0,new_s,new_t);
// tell the camera to use OpenGL frame buffer object where supported.
camera->setRenderTargetImplmentation(osg::CameraNode::FRAME_BUFFER_OBJECT);
camera->setRenderTargetImplementation(osg::CameraNode::FRAME_BUFFER_OBJECT);
// set the camera to render before the main camera.
camera->setRenderOrder(osg::CameraNode::PRE_RENDER);

View File

@@ -72,7 +72,7 @@ void OverlayNode::init()
_camera->setRenderOrder(osg::CameraNode::PRE_RENDER);
// tell the camera to use OpenGL frame buffer object where supported.
_camera->setRenderTargetImplmentation(osg::CameraNode::FRAME_BUFFER_OBJECT);
_camera->setRenderTargetImplementation(osg::CameraNode::FRAME_BUFFER_OBJECT);
// attach the texture and use it as the color buffer.
_camera->attach(osg::CameraNode::COLOR_BUFFER, _texture.get());

View File

@@ -1217,7 +1217,7 @@ void CullVisitor::apply(osg::CameraNode& camera)
if (itr->second._image.valid()) rtts->setImage(itr->second._image.get());
}
if (camera.getRenderTargetImplmentation()==osg::CameraNode::FRAME_BUFFER_OBJECT)
if (camera.getRenderTargetImplementation()==osg::CameraNode::FRAME_BUFFER_OBJECT)
{
osg::ref_ptr<osg::FrameBufferObject> fbo = rtts->getFrameBufferObject();
@@ -1274,8 +1274,8 @@ void CullVisitor::apply(osg::CameraNode& camera)
}
}
}
else if (camera.getRenderTargetImplmentation()==osg::CameraNode::PIXEL_BUFFER ||
camera.getRenderTargetImplmentation()==osg::CameraNode::SEPERATE_WINDOW )
else if (camera.getRenderTargetImplementation()==osg::CameraNode::PIXEL_BUFFER ||
camera.getRenderTargetImplementation()==osg::CameraNode::SEPERATE_WINDOW )
{
osg::ref_ptr<osg::GraphicsContext> context = rtts->getGraphicsContext();
if (!context)
@@ -1285,9 +1285,9 @@ void CullVisitor::apply(osg::CameraNode& camera)
traits->_width = viewport->width();
traits->_height = viewport->height();
traits->_pbuffer = (camera.getRenderTargetImplmentation()==osg::CameraNode::PIXEL_BUFFER);
traits->_windowDecoration = (camera.getRenderTargetImplmentation()==osg::CameraNode::SEPERATE_WINDOW);
traits->_doubleBuffer = (camera.getRenderTargetImplmentation()==osg::CameraNode::SEPERATE_WINDOW);
traits->_pbuffer = (camera.getRenderTargetImplementation()==osg::CameraNode::PIXEL_BUFFER);
traits->_windowDecoration = (camera.getRenderTargetImplementation()==osg::CameraNode::SEPERATE_WINDOW);
traits->_doubleBuffer = (camera.getRenderTargetImplementation()==osg::CameraNode::SEPERATE_WINDOW);
rtts->setDrawBuffer(GL_FRONT);