Fixed typo of CameraNode::setRenderTargetImplementation(..)

This commit is contained in:
Robert Osfield
2005-09-29 09:36:51 +00:00
parent b38f491c12
commit d82d598115
10 changed files with 17 additions and 17 deletions

View File

@@ -72,7 +72,7 @@ void OverlayNode::init()
_camera->setRenderOrder(osg::CameraNode::PRE_RENDER);
// tell the camera to use OpenGL frame buffer object where supported.
_camera->setRenderTargetImplmentation(osg::CameraNode::FRAME_BUFFER_OBJECT);
_camera->setRenderTargetImplementation(osg::CameraNode::FRAME_BUFFER_OBJECT);
// attach the texture and use it as the color buffer.
_camera->attach(osg::CameraNode::COLOR_BUFFER, _texture.get());