Updated wrappers.
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@@ -10,6 +10,7 @@
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#include <osgIntrospection/Attributes>
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#include <osg/BoundingBox>
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#include <osg/CameraNode>
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#include <osg/CopyOp>
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#include <osg/Drawable>
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#include <osg/Matrix>
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@@ -66,6 +67,10 @@ BEGIN_OBJECT_REFLECTOR(osgSim::ImpostorSprite)
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I_Method1(bool, supports, IN, const osg::PrimitiveFunctor &, x);
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I_Method1(void, accept, IN, osg::PrimitiveFunctor &, pf);
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I_Method0(osg::BoundingBox, computeBound);
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I_Method1(void, setCameraNode, IN, osg::CameraNode *, camera);
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I_Method0(osg::CameraNode *, getCameraNode);
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I_Method0(const osg::CameraNode *, getCameraNode);
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I_Property(osg::CameraNode *, CameraNode);
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I_ReadOnlyProperty(osg::Vec3 *, ControlCoords);
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I_ReadOnlyProperty(osg::Vec3 *, Coords);
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I_Property(int, LastFrameUsed);
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