Checked in migration from osgUtil based GUIAdapter code to Neil Salter's
osgGA (Gui Abstraction). This may break users code, but all it should require to fix the builds should be a change from osgUtil::CameraManipulator (etc) to osgGA::CameraManipulator and include <osgUtil/CameraManipulator (etc) to osgGA/CameraManipulator and the extra dependency of the link line.
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@@ -73,7 +73,7 @@ class GUIEventAdapter : public osg::Referenced
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virtual unsigned int getButtonMask() const = 0;
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/** time in seconds of event. */
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virtual float time() const = 0;
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virtual double time() const = 0;
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protected:
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