Checked in migration from osgUtil based GUIAdapter code to Neil Salter's
osgGA (Gui Abstraction). This may break users code, but all it should require to fix the builds should be a change from osgUtil::CameraManipulator (etc) to osgGA::CameraManipulator and include <osgUtil/CameraManipulator (etc) to osgGA/CameraManipulator and the extra dependency of the link line.
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@@ -5,14 +5,14 @@
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#ifndef OSGGLUT_GLUTEVENTADAPTER
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#define OSGGLUT_GLUTEVENTADAPTER 1
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#include <osgUtil/GUIEventAdapter>
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#include <osgGA/GUIEventAdapter>
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#include <osgGLUT/Export>
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namespace osgGLUT{
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/** Class for adapting GLUT events so that they can be used as input to osgUtil::CameraManipulators.*/
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class OSGGLUT_EXPORT GLUTEventAdapter : public osgUtil::GUIEventAdapter
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/** Class for adapting GLUT events so that they can be used as input to osgGA::CameraManipulators.*/
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class OSGGLUT_EXPORT GLUTEventAdapter : public osgGA::GUIEventAdapter
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{
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public:
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