From d9d3b99c2e6707ee3c369fcb6e09056a226b1095 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Tue, 19 Dec 2006 17:16:14 +0000 Subject: [PATCH] From Paul Martz, "minor code comment cleaup/rewording" --- include/osg/NodeCallback | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/osg/NodeCallback b/include/osg/NodeCallback index 1e9c64001..949f97ca0 100644 --- a/include/osg/NodeCallback +++ b/include/osg/NodeCallback @@ -40,8 +40,8 @@ class OSG_EXPORT NodeCallback : public virtual Object { virtual void operator()(Node* node, NodeVisitor* nv) { // note, callback is responsible for scenegraph traversal so - // should always include call traverse(node,nv) to ensure - // that the rest of cullbacks and the scene graph are traversed. + // they must call traverse(node,nv) to ensure that the + // scene graph subtree (and associated callbacks) are traversed. traverse(node,nv); }