remove old path and add few fixes
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@@ -32,6 +32,11 @@ namespace osgAnimation
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inline void setBoneName(const std::string&s){first=s;}
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inline const float &getWeight()const{return second;}
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inline void setWeight(float i){second=i;}
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///default invweight ordered
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bool operator <(const BoneWeight&o)const{
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if(getWeight()>o.getWeight()) return true;
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if(getWeight()<o.getWeight()) return false;
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return getBoneName()<o.getBoneName();}
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};
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// first is vertex index, and second the weight
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struct IndexWeight: public std::pair<unsigned int, float>
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