Added bool paramter to MatrixManipulator::setHomePosition(,,,bool) to allow

the autocomputehomeposition to be controlled.
This commit is contained in:
Robert Osfield
2004-09-01 10:18:46 +00:00
parent 2003c27714
commit da5fa4cbcd
3 changed files with 16 additions and 11 deletions

View File

@@ -109,7 +109,7 @@ public:
virtual osg::Node* getNode() { return _current->getNode(); }
virtual void setHomePosition(const osg::Vec3d& eye, const osg::Vec3d& center, const osg::Vec3d& up);
virtual void setHomePosition(const osg::Vec3d& eye, const osg::Vec3d& center, const osg::Vec3d& up, bool autoComputeHomePosition=false);
virtual void setAutoComputeHomePosition(bool flag);