Ran dos2unix on CMakeLists.txt files.

This commit is contained in:
Robert Osfield
2007-03-19 13:26:34 +00:00
parent be3f61c49f
commit da64127539
117 changed files with 1235 additions and 1235 deletions

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME 3dc )
SET(TARGET_SRC ReaderWriter3DC.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME 3dc )
SET(TARGET_SRC ReaderWriter3DC.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,51 +1,51 @@
#this file is automatically generated
SET(TARGET_NAME 3ds )
SET(TARGET_SRC
ReaderWriter3DS.cpp
atmosphere.cpp
background.cpp
camera.cpp
chunk.cpp
ease.cpp
file.cpp
lib3ds_float.cpp
light.cpp
material.cpp
matrix.cpp
mesh.cpp
node.cpp
quat.cpp
readwrite.cpp
shadow.cpp
tcb.cpp
tracks.cpp
vector.cpp
viewport.cpp
)
SET(TARGET_H
atmosphere.h
background.h
camera.h
chunk.h
chunktable.h
config.h
ease.h
file.h
lib3ds_float.h
light.h
material.h
matrix.h
mesh.h
node.h
quat.h
readwrite.h
shadow.h
tcb.h
tracks.h
types.h
vector.h
viewport.h
)
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME 3ds )
SET(TARGET_SRC
ReaderWriter3DS.cpp
atmosphere.cpp
background.cpp
camera.cpp
chunk.cpp
ease.cpp
file.cpp
lib3ds_float.cpp
light.cpp
material.cpp
matrix.cpp
mesh.cpp
node.cpp
quat.cpp
readwrite.cpp
shadow.cpp
tcb.cpp
tracks.cpp
vector.cpp
viewport.cpp
)
SET(TARGET_H
atmosphere.h
background.h
camera.h
chunk.h
chunktable.h
config.h
ease.h
file.h
lib3ds_float.h
light.h
material.h
matrix.h
mesh.h
node.h
quat.h
readwrite.h
shadow.h
tcb.h
tracks.h
types.h
vector.h
viewport.h
)
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,39 +1,39 @@
#this file is automatically generated
SET(TARGET_NAME OpenFlight )
SET(TARGET_SRC
AncillaryRecords.cpp
AttrData.cpp
ControlRecords.cpp
DataInputStream.cpp
Document.cpp
GeometryRecords.cpp
LightPointRecords.cpp
PaletteRecords.cpp
Pools.cpp
PrimaryRecords.cpp
ReaderWriterATTR.cpp
ReaderWriterFLT.cpp
Record.cpp
RecordInputStream.cpp
Registry.cpp
ReservedRecords.cpp
RoadRecords.cpp
Vertex.cpp
VertexRecords.cpp
)
SET(TARGET_H
AttrData.h
DataInputStream.h
Document.h
Pools.h
Record.h
RecordInputStream.h
Registry.h
Vertex.h
opcodes.h
types.h
)
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME OpenFlight )
SET(TARGET_SRC
AncillaryRecords.cpp
AttrData.cpp
ControlRecords.cpp
DataInputStream.cpp
Document.cpp
GeometryRecords.cpp
LightPointRecords.cpp
PaletteRecords.cpp
Pools.cpp
PrimaryRecords.cpp
ReaderWriterATTR.cpp
ReaderWriterFLT.cpp
Record.cpp
RecordInputStream.cpp
Registry.cpp
ReservedRecords.cpp
RoadRecords.cpp
Vertex.cpp
VertexRecords.cpp
)
SET(TARGET_H
AttrData.h
DataInputStream.h
Document.h
Pools.h
Record.h
RecordInputStream.h
Registry.h
Vertex.h
opcodes.h
types.h
)
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME ac )
SET(TARGET_SRC Exception.cpp Geode.cpp ac3d.cpp )
SET(TARGET_H Exception.h Geode.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME ac )
SET(TARGET_SRC Exception.cpp Geode.cpp ac3d.cpp )
SET(TARGET_H Exception.h Geode.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME bmp )
SET(TARGET_SRC ReaderWriterBMP.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME bmp )
SET(TARGET_SRC ReaderWriterBMP.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME dds )
SET(TARGET_SRC ReaderWriterDDS.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME dds )
SET(TARGET_SRC ReaderWriterDDS.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME dw )
SET(TARGET_SRC ReaderWriterDW.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME dw )
SET(TARGET_SRC ReaderWriterDW.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,29 +1,29 @@
#this file is automatically generated
SET(TARGET_NAME dxf )
SET(TARGET_SRC
ReaderWriterDXF.cpp
aci.cpp
dxfBlock.cpp
dxfEntity.cpp
dxfFile.cpp
dxfReader.cpp
dxfSection.cpp
dxfTable.cpp
scene.cpp
)
SET(TARGET_H
aci.h
codeValue.h
dxfBlock.h
dxfDataTypes.h
dxfEntity.h
dxfFile.h
dxfReader.h
dxfSection.h
dxfSectionBase.h
dxfTable.h
scene.h
)
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME dxf )
SET(TARGET_SRC
ReaderWriterDXF.cpp
aci.cpp
dxfBlock.cpp
dxfEntity.cpp
dxfFile.cpp
dxfReader.cpp
dxfSection.cpp
dxfTable.cpp
scene.cpp
)
SET(TARGET_H
aci.h
codeValue.h
dxfBlock.h
dxfDataTypes.h
dxfEntity.h
dxfFile.h
dxfReader.h
dxfSection.h
dxfSectionBase.h
dxfTable.h
scene.h
)
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,15 +1,15 @@
#this file is automatically generated
IF(WIN32)
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /NODEFAULTLIB:MSVCRT")
ENDIF(WIN32)
INCLUDE_DIRECTORIES(${FREETYPE_INCLUDE_DIRS} )
SET(TARGET_NAME freetype )
SET(TARGET_SRC FreeTypeFont.cpp FreeTypeLibrary.cpp ReaderWriterFreeType.cpp )
SET(TARGET_H FreeTypeFont.h FreeTypeLibrary.h )
SET(TARGET_ADDED_LIBRARIES osgText )
SET(TARGET_EXTERNAL_LIBRARIES ${FREETYPE_LIBRARY} )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
IF(WIN32)
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /NODEFAULTLIB:MSVCRT")
ENDIF(WIN32)
INCLUDE_DIRECTORIES(${FREETYPE_INCLUDE_DIRS} )
SET(TARGET_NAME freetype )
SET(TARGET_SRC FreeTypeFont.cpp FreeTypeLibrary.cpp ReaderWriterFreeType.cpp )
SET(TARGET_H FreeTypeFont.h FreeTypeLibrary.h )
SET(TARGET_ADDED_LIBRARIES osgText )
SET(TARGET_EXTERNAL_LIBRARIES ${FREETYPE_LIBRARY} )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,19 +1,19 @@
#this file is automatically generated
SET(TARGET_NAME geo )
SET(TARGET_SRC ClipRegion.cpp ReaderWriterGEO.cpp geoActions.cpp )
SET(TARGET_H
ClipRegion.h
geoCore.h
geoFormat.h
geoTypes.h
geoUnits.h
geoVersion.h
osgGeoAction.h
osgGeoAnimation.h
osgGeoNodes.h
osgGeoStructs.h
)
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME geo )
SET(TARGET_SRC ClipRegion.cpp ReaderWriterGEO.cpp geoActions.cpp )
SET(TARGET_H
ClipRegion.h
geoCore.h
geoFormat.h
geoTypes.h
geoUnits.h
geoVersion.h
osgGeoAction.h
osgGeoAnimation.h
osgGeoNodes.h
osgGeoStructs.h
)
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,16 +1,16 @@
#this file is automatically generated
INCLUDE_DIRECTORIES( ${GIFLIB_INCLUDE_DIR} )
LINK_DIRECTORIES( ${GIFLIB_DIR}/lib )
SET(TARGET_NAME gif )
SET(TARGET_SRC ReaderWriterGIF.cpp )
SET(TARGET_EXTERNAL_LIBRARIES ${GIFLIB_LIBRARY} )
#### end var setup ###
SETUP_PLUGIN()
IF(MSVC)
SET_TARGET_PROPERTIES("${TARGET_DEFAULT_PREFIX}${TARGET_NAME}" PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB:MSVCRT")
ENDIF(MSVC)
#this file is automatically generated
INCLUDE_DIRECTORIES( ${GIFLIB_INCLUDE_DIR} )
LINK_DIRECTORIES( ${GIFLIB_DIR}/lib )
SET(TARGET_NAME gif )
SET(TARGET_SRC ReaderWriterGIF.cpp )
SET(TARGET_EXTERNAL_LIBRARIES ${GIFLIB_LIBRARY} )
#### end var setup ###
SETUP_PLUGIN()
IF(MSVC)
SET_TARGET_PROPERTIES("${TARGET_DEFAULT_PREFIX}${TARGET_NAME}" PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB:MSVCRT")
ENDIF(MSVC)

View File

@@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME hdr )
SET(TARGET_SRC ReaderWriterHDR.cpp hdrloader.cpp )
SET(TARGET_H hdrloader.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME hdr )
SET(TARGET_SRC ReaderWriterHDR.cpp hdrloader.cpp )
SET(TARGET_H hdrloader.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,196 +1,196 @@
#this file is automatically generated
SET(TARGET_NAME ive )
SET(TARGET_SRC
AlphaFunc.cpp
AnimationPath.cpp
AnimationPathCallback.cpp
AutoTransform.cpp
AzimElevationSector.cpp
AzimSector.cpp
Billboard.cpp
BlendColor.cpp
BlendFunc.cpp
BlinkSequence.cpp
Camera.cpp
CameraView.cpp
ClipNode.cpp
ClipPlane.cpp
ClusterCullingCallback.cpp
ColorMask.cpp
ConeSector.cpp
ConvexPlanarOccluder.cpp
ConvexPlanarPolygon.cpp
CoordinateSystemNode.cpp
CullFace.cpp
DOFTransform.cpp
DataInputStream.cpp
DataOutputStream.cpp
Depth.cpp
DirectionalSector.cpp
DrawArrayLengths.cpp
DrawArrays.cpp
DrawElementsUByte.cpp
DrawElementsUInt.cpp
DrawElementsUShort.cpp
Drawable.cpp
ElevationSector.cpp
EllipsoidModel.cpp
Exception.cpp
FragmentProgram.cpp
FrontFace.cpp
Geode.cpp
Geometry.cpp
Group.cpp
Image.cpp
Impostor.cpp
LOD.cpp
Light.cpp
LightModel.cpp
LightPoint.cpp
LightPointNode.cpp
LightSource.cpp
LineWidth.cpp
Material.cpp
MatrixTransform.cpp
MultiSwitch.cpp
MultiTextureControl.cpp
Node.cpp
Object.cpp
OccluderNode.cpp
PagedLOD.cpp
Point.cpp
PointSprite.cpp
PolygonMode.cpp
PolygonOffset.cpp
PositionAttitudeTransform.cpp
PrimitiveSet.cpp
Program.cpp
ProxyNode.cpp
ReaderWriterIVE.cpp
Scissor.cpp
Sequence.cpp
ShadeModel.cpp
Shader.cpp
Shape.cpp
ShapeDrawable.cpp
StateSet.cpp
Stencil.cpp
Switch.cpp
TexEnv.cpp
TexEnvCombine.cpp
TexGen.cpp
TexGenNode.cpp
TexMat.cpp
Text.cpp
Texture.cpp
Texture1D.cpp
Texture2D.cpp
Texture3D.cpp
TextureCubeMap.cpp
TextureRectangle.cpp
Transform.cpp
Uniform.cpp
VertexProgram.cpp
Viewport.cpp
VisibilityGroup.cpp
)
SET(TARGET_H
AlphaFunc.h
AnimationPath.h
AnimationPathCallback.h
AutoTransform.h
AzimElevationSector.h
AzimSector.h
Billboard.h
BlendColor.h
BlendFunc.h
BlinkSequence.h
Camera.h
CameraView.h
ClipNode.h
ClipPlane.h
ClusterCullingCallback.h
ColorMask.h
ConeSector.h
ConvexPlanarOccluder.h
ConvexPlanarPolygon.h
CoordinateSystemNode.h
CullFace.h
DOFTransform.h
DataInputStream.h
DataOutputStream.h
DataTypeSize.h
Depth.h
DirectionalSector.h
DrawArrayLengths.h
DrawArrays.h
DrawElementsUByte.h
DrawElementsUInt.h
DrawElementsUShort.h
Drawable.h
ElevationSector.h
EllipsoidModel.h
Exception.h
FragmentProgram.h
FrontFace.h
Geode.h
Geometry.h
Group.h
Image.h
Impostor.h
IveVersion.h
LOD.h
Light.h
LightModel.h
LightPoint.h
LightPointNode.h
LightSource.h
LineWidth.h
Material.h
MatrixTransform.h
MultiSwitch.h
MultiTextureControl.h
Node.h
Object.h
OccluderNode.h
PagedLOD.h
Point.h
PointSprite.h
PolygonMode.h
PolygonOffset.h
PositionAttitudeTransform.h
PrimitiveSet.h
Program.h
ProxyNode.h
ReadWrite.h
Scissor.h
Sequence.h
ShadeModel.h
Shader.h
Shape.h
ShapeDrawable.h
StateSet.h
Stencil.h
Switch.h
TexEnv.h
TexEnvCombine.h
TexGen.h
TexGenNode.h
TexMat.h
Text.h
Texture.h
Texture1D.h
Texture2D.h
Texture3D.h
TextureCubeMap.h
TextureRectangle.h
Transform.h
Uniform.h
VertexProgram.h
Viewport.h
VisibilityGroup.h
)
SET(TARGET_ADDED_LIBRARIES osgSim osgFX osgText )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME ive )
SET(TARGET_SRC
AlphaFunc.cpp
AnimationPath.cpp
AnimationPathCallback.cpp
AutoTransform.cpp
AzimElevationSector.cpp
AzimSector.cpp
Billboard.cpp
BlendColor.cpp
BlendFunc.cpp
BlinkSequence.cpp
Camera.cpp
CameraView.cpp
ClipNode.cpp
ClipPlane.cpp
ClusterCullingCallback.cpp
ColorMask.cpp
ConeSector.cpp
ConvexPlanarOccluder.cpp
ConvexPlanarPolygon.cpp
CoordinateSystemNode.cpp
CullFace.cpp
DOFTransform.cpp
DataInputStream.cpp
DataOutputStream.cpp
Depth.cpp
DirectionalSector.cpp
DrawArrayLengths.cpp
DrawArrays.cpp
DrawElementsUByte.cpp
DrawElementsUInt.cpp
DrawElementsUShort.cpp
Drawable.cpp
ElevationSector.cpp
EllipsoidModel.cpp
Exception.cpp
FragmentProgram.cpp
FrontFace.cpp
Geode.cpp
Geometry.cpp
Group.cpp
Image.cpp
Impostor.cpp
LOD.cpp
Light.cpp
LightModel.cpp
LightPoint.cpp
LightPointNode.cpp
LightSource.cpp
LineWidth.cpp
Material.cpp
MatrixTransform.cpp
MultiSwitch.cpp
MultiTextureControl.cpp
Node.cpp
Object.cpp
OccluderNode.cpp
PagedLOD.cpp
Point.cpp
PointSprite.cpp
PolygonMode.cpp
PolygonOffset.cpp
PositionAttitudeTransform.cpp
PrimitiveSet.cpp
Program.cpp
ProxyNode.cpp
ReaderWriterIVE.cpp
Scissor.cpp
Sequence.cpp
ShadeModel.cpp
Shader.cpp
Shape.cpp
ShapeDrawable.cpp
StateSet.cpp
Stencil.cpp
Switch.cpp
TexEnv.cpp
TexEnvCombine.cpp
TexGen.cpp
TexGenNode.cpp
TexMat.cpp
Text.cpp
Texture.cpp
Texture1D.cpp
Texture2D.cpp
Texture3D.cpp
TextureCubeMap.cpp
TextureRectangle.cpp
Transform.cpp
Uniform.cpp
VertexProgram.cpp
Viewport.cpp
VisibilityGroup.cpp
)
SET(TARGET_H
AlphaFunc.h
AnimationPath.h
AnimationPathCallback.h
AutoTransform.h
AzimElevationSector.h
AzimSector.h
Billboard.h
BlendColor.h
BlendFunc.h
BlinkSequence.h
Camera.h
CameraView.h
ClipNode.h
ClipPlane.h
ClusterCullingCallback.h
ColorMask.h
ConeSector.h
ConvexPlanarOccluder.h
ConvexPlanarPolygon.h
CoordinateSystemNode.h
CullFace.h
DOFTransform.h
DataInputStream.h
DataOutputStream.h
DataTypeSize.h
Depth.h
DirectionalSector.h
DrawArrayLengths.h
DrawArrays.h
DrawElementsUByte.h
DrawElementsUInt.h
DrawElementsUShort.h
Drawable.h
ElevationSector.h
EllipsoidModel.h
Exception.h
FragmentProgram.h
FrontFace.h
Geode.h
Geometry.h
Group.h
Image.h
Impostor.h
IveVersion.h
LOD.h
Light.h
LightModel.h
LightPoint.h
LightPointNode.h
LightSource.h
LineWidth.h
Material.h
MatrixTransform.h
MultiSwitch.h
MultiTextureControl.h
Node.h
Object.h
OccluderNode.h
PagedLOD.h
Point.h
PointSprite.h
PolygonMode.h
PolygonOffset.h
PositionAttitudeTransform.h
PrimitiveSet.h
Program.h
ProxyNode.h
ReadWrite.h
Scissor.h
Sequence.h
ShadeModel.h
Shader.h
Shape.h
ShapeDrawable.h
StateSet.h
Stencil.h
Switch.h
TexEnv.h
TexEnvCombine.h
TexGen.h
TexGenNode.h
TexMat.h
Text.h
Texture.h
Texture1D.h
Texture2D.h
Texture3D.h
TextureCubeMap.h
TextureRectangle.h
Transform.h
Uniform.h
VertexProgram.h
Viewport.h
VisibilityGroup.h
)
SET(TARGET_ADDED_LIBRARIES osgSim osgFX osgText )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME lws )
SET(TARGET_SRC ReaderWriterLWS.cpp SceneLoader.cpp )
SET(TARGET_H SceneLoader.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME lws )
SET(TARGET_SRC ReaderWriterLWS.cpp SceneLoader.cpp )
SET(TARGET_H SceneLoader.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME md2 )
SET(TARGET_SRC ReaderWriterMD2.cpp )
SET(TARGET_H anorms.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME md2 )
SET(TARGET_SRC ReaderWriterMD2.cpp )
SET(TARGET_H anorms.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,8 +1,8 @@
#this file is automatically generated
SET(TARGET_NAME net )
SET(TARGET_SRC ReaderWriterNET.cpp sockinet.cpp sockstream.cpp )
SET(TARGET_H sockinet.h sockstream.h )
SET(TARGET_EXTERNAL_LIBRARIES ${OSG_SOCKET_LIBS} )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME net )
SET(TARGET_SRC ReaderWriterNET.cpp sockinet.cpp sockstream.cpp )
SET(TARGET_H sockinet.h sockstream.h )
SET(TARGET_EXTERNAL_LIBRARIES ${OSG_SOCKET_LIBS} )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME obj )
SET(TARGET_SRC ReaderWriterOBJ.cpp obj.cpp )
SET(TARGET_H obj.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME obj )
SET(TARGET_SRC ReaderWriterOBJ.cpp obj.cpp )
SET(TARGET_H obj.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,85 +1,85 @@
#this file is automatically generated
SET(TARGET_NAME osg )
SET(TARGET_SRC
AlphaFunc.cpp
AnimationPath.cpp
AutoTransform.cpp
Billboard.cpp
BlendColor.cpp
BlendFunc.cpp
Camera.cpp
CameraView.cpp
ClearNode.cpp
ClipNode.cpp
ClipPlane.cpp
ClusterCullingCallback.cpp
ColorMask.cpp
ColorMatrix.cpp
ConvexPlanarOccluder.cpp
CoordinateSystemNode.cpp
CullFace.cpp
Depth.cpp
Drawable.cpp
EllipsoidModel.cpp
Fog.cpp
FragmentProgram.cpp
FrontFace.cpp
Geode.cpp
Geometry.cpp
Group.cpp
Image.cpp
LOD.cpp
Light.cpp
LightModel.cpp
LightSource.cpp
LineStipple.cpp
LineWidth.cpp
Material.cpp
Matrix.cpp
MatrixTransform.cpp
Node.cpp
NodeCallback.cpp
Object.cpp
OccluderNode.cpp
PagedLOD.cpp
Point.cpp
PointSprite.cpp
PolygonMode.cpp
PolygonOffset.cpp
PositionAttitudeTransform.cpp
Program.cpp
Projection.cpp
ProxyNode.cpp
ReaderWriterOSG.cpp
Scissor.cpp
Sequence.cpp
ShadeModel.cpp
Shader.cpp
Shape.cpp
ShapeDrawable.cpp
StateSet.cpp
Stencil.cpp
Switch.cpp
TessellationHints.cpp
TexEnv.cpp
TexEnvCombine.cpp
TexEnvFilter.cpp
TexGen.cpp
TexGenNode.cpp
TexMat.cpp
Texture.cpp
Texture1D.cpp
Texture2D.cpp
Texture3D.cpp
TextureCubeMap.cpp
TextureRectangle.cpp
Transform.cpp
Uniform.cpp
VertexProgram.cpp
Viewport.cpp
)
SET(TARGET_H Matrix.h )
SET(TARGET_ADDED_LIBRARIES osgSim osgFX osgText )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME osg )
SET(TARGET_SRC
AlphaFunc.cpp
AnimationPath.cpp
AutoTransform.cpp
Billboard.cpp
BlendColor.cpp
BlendFunc.cpp
Camera.cpp
CameraView.cpp
ClearNode.cpp
ClipNode.cpp
ClipPlane.cpp
ClusterCullingCallback.cpp
ColorMask.cpp
ColorMatrix.cpp
ConvexPlanarOccluder.cpp
CoordinateSystemNode.cpp
CullFace.cpp
Depth.cpp
Drawable.cpp
EllipsoidModel.cpp
Fog.cpp
FragmentProgram.cpp
FrontFace.cpp
Geode.cpp
Geometry.cpp
Group.cpp
Image.cpp
LOD.cpp
Light.cpp
LightModel.cpp
LightSource.cpp
LineStipple.cpp
LineWidth.cpp
Material.cpp
Matrix.cpp
MatrixTransform.cpp
Node.cpp
NodeCallback.cpp
Object.cpp
OccluderNode.cpp
PagedLOD.cpp
Point.cpp
PointSprite.cpp
PolygonMode.cpp
PolygonOffset.cpp
PositionAttitudeTransform.cpp
Program.cpp
Projection.cpp
ProxyNode.cpp
ReaderWriterOSG.cpp
Scissor.cpp
Sequence.cpp
ShadeModel.cpp
Shader.cpp
Shape.cpp
ShapeDrawable.cpp
StateSet.cpp
Stencil.cpp
Switch.cpp
TessellationHints.cpp
TexEnv.cpp
TexEnvCombine.cpp
TexEnvFilter.cpp
TexGen.cpp
TexGenNode.cpp
TexMat.cpp
Texture.cpp
Texture1D.cpp
Texture2D.cpp
Texture3D.cpp
TextureCubeMap.cpp
TextureRectangle.cpp
Transform.cpp
Uniform.cpp
VertexProgram.cpp
Viewport.cpp
)
SET(TARGET_H Matrix.h )
SET(TARGET_ADDED_LIBRARIES osgSim osgFX osgText )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,15 +1,15 @@
#this file is automatically generated
SET(TARGET_NAME osgFX )
SET(TARGET_SRC
IO_AnisotropicLighting.cpp
IO_BumpMapping.cpp
IO_Cartoon.cpp
IO_Effect.cpp
IO_MultiTextureControl.cpp
IO_Scribe.cpp
IO_SpecularHighlights.cpp
)
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME osgFX )
SET(TARGET_SRC
IO_AnisotropicLighting.cpp
IO_BumpMapping.cpp
IO_Cartoon.cpp
IO_Effect.cpp
IO_MultiTextureControl.cpp
IO_Scribe.cpp
IO_SpecularHighlights.cpp
)
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,38 +1,38 @@
#this file is automatically generated
SET(TARGET_NAME osgParticle )
SET(TARGET_SRC
IO_AccelOperator.cpp
IO_AngularAccelOperator.cpp
IO_BoxPlacer.cpp
IO_CenteredPlacer.cpp
IO_ConnectedParticleSystem.cpp
IO_ConstantRateCounter.cpp
IO_Emitter.cpp
IO_ExplosionDebrisEffect.cpp
IO_ExplosionEffect.cpp
IO_FireEffect.cpp
IO_FluidFrictionOperator.cpp
IO_ForceOperator.cpp
IO_LinearInterpolator.cpp
IO_ModularEmitter.cpp
IO_ModularProgram.cpp
IO_MultiSegmentPlacer.cpp
IO_Particle.cpp
IO_ParticleEffect.cpp
IO_ParticleProcessor.cpp
IO_ParticleSystem.cpp
IO_ParticleSystemUpdater.cpp
IO_PointPlacer.cpp
IO_Program.cpp
IO_RadialShooter.cpp
IO_RandomRateCounter.cpp
IO_SectorPlacer.cpp
IO_SegmentPlacer.cpp
IO_SmokeEffect.cpp
IO_SmokeTrailEffect.cpp
IO_VariableRateCounter.cpp
)
SET(TARGET_ADDED_LIBRARIES osgParticle )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME osgParticle )
SET(TARGET_SRC
IO_AccelOperator.cpp
IO_AngularAccelOperator.cpp
IO_BoxPlacer.cpp
IO_CenteredPlacer.cpp
IO_ConnectedParticleSystem.cpp
IO_ConstantRateCounter.cpp
IO_Emitter.cpp
IO_ExplosionDebrisEffect.cpp
IO_ExplosionEffect.cpp
IO_FireEffect.cpp
IO_FluidFrictionOperator.cpp
IO_ForceOperator.cpp
IO_LinearInterpolator.cpp
IO_ModularEmitter.cpp
IO_ModularProgram.cpp
IO_MultiSegmentPlacer.cpp
IO_Particle.cpp
IO_ParticleEffect.cpp
IO_ParticleProcessor.cpp
IO_ParticleSystem.cpp
IO_ParticleSystemUpdater.cpp
IO_PointPlacer.cpp
IO_Program.cpp
IO_RadialShooter.cpp
IO_RandomRateCounter.cpp
IO_SectorPlacer.cpp
IO_SegmentPlacer.cpp
IO_SmokeEffect.cpp
IO_SmokeTrailEffect.cpp
IO_VariableRateCounter.cpp
)
SET(TARGET_ADDED_LIBRARIES osgParticle )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,17 +1,17 @@
#this file is automatically generated
SET(TARGET_NAME osgSim )
SET(TARGET_SRC
IO_BlinkSequence.cpp
IO_DOFTransform.cpp
IO_Impostor.cpp
IO_LightPoint.cpp
IO_LightPointNode.cpp
IO_MultiSwitch.cpp
IO_Sector.cpp
IO_VisibilityGroup.cpp
)
SET(TARGET_H IO_LightPoint.h )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME osgSim )
SET(TARGET_SRC
IO_BlinkSequence.cpp
IO_DOFTransform.cpp
IO_Impostor.cpp
IO_LightPoint.cpp
IO_LightPointNode.cpp
IO_MultiSwitch.cpp
IO_Sector.cpp
IO_VisibilityGroup.cpp
)
SET(TARGET_H IO_LightPoint.h )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgText )
SET(TARGET_SRC IO_Text.cpp )
SET(TARGET_ADDED_LIBRARIES osgText )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME osgText )
SET(TARGET_SRC IO_Text.cpp )
SET(TARGET_ADDED_LIBRARIES osgText )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osga )
SET(TARGET_SRC OSGA_Archive.cpp ReaderWriterOSGA.cpp )
SET(TARGET_H OSGA_Archive.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME osga )
SET(TARGET_SRC OSGA_Archive.cpp ReaderWriterOSGA.cpp )
SET(TARGET_H OSGA_Archive.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgtgz )
SET(TARGET_SRC ReaderWriterOSGTGZ.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME osgtgz )
SET(TARGET_SRC ReaderWriterOSGTGZ.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME pic )
SET(TARGET_SRC ReaderWriterPIC.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME pic )
SET(TARGET_SRC ReaderWriterPIC.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,16 +1,16 @@
#this file is automatically generated
INCLUDE_DIRECTORIES( ${PNG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} )
LINK_DIRECTORIES( ${ZLIB_DIR}/lib ${PNG_DIR}/lib )
SET(TARGET_NAME png )
SET(TARGET_SRC ReaderWriterPNG.cpp )
SET(TARGET_EXTERNAL_LIBRARIES ${PNG_LIBRARY} ${ZLIB_LIBRARY} )
#### end var setup ###
SETUP_PLUGIN()
IF(MSVC)
SET_TARGET_PROPERTIES("${TARGET_DEFAULT_PREFIX}${TARGET_NAME}" PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB:MSVCRT")
ENDIF(MSVC)
#this file is automatically generated
INCLUDE_DIRECTORIES( ${PNG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} )
LINK_DIRECTORIES( ${ZLIB_DIR}/lib ${PNG_DIR}/lib )
SET(TARGET_NAME png )
SET(TARGET_SRC ReaderWriterPNG.cpp )
SET(TARGET_EXTERNAL_LIBRARIES ${PNG_LIBRARY} ${ZLIB_LIBRARY} )
#### end var setup ###
SETUP_PLUGIN()
IF(MSVC)
SET_TARGET_PROPERTIES("${TARGET_DEFAULT_PREFIX}${TARGET_NAME}" PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB:MSVCRT")
ENDIF(MSVC)

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME rgb )
SET(TARGET_SRC ReaderWriterRGB.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME rgb )
SET(TARGET_SRC ReaderWriterRGB.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME rot )
SET(TARGET_SRC ReaderWriterROT.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME rot )
SET(TARGET_SRC ReaderWriterROT.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME scale )
SET(TARGET_SRC ReaderWriterSCALE.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME scale )
SET(TARGET_SRC ReaderWriterSCALE.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME shp )
SET(TARGET_SRC ESRIShape.cpp ESRIShapeParser.cpp ESRIShapeReaderWriter.cpp )
SET(TARGET_H ESRIShape.h ESRIShapeParser.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME shp )
SET(TARGET_SRC ESRIShape.cpp ESRIShapeParser.cpp ESRIShapeReaderWriter.cpp )
SET(TARGET_H ESRIShape.h ESRIShapeParser.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME stl )
SET(TARGET_SRC ReaderWriterSTL.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME stl )
SET(TARGET_SRC ReaderWriterSTL.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME tga )
SET(TARGET_SRC ReaderWriterTGA.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME tga )
SET(TARGET_SRC ReaderWriterTGA.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME tgz )
SET(TARGET_SRC ReaderWriterTGZ.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME tgz )
SET(TARGET_SRC ReaderWriterTGZ.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME trans )
SET(TARGET_SRC ReaderWriterTRANS.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME trans )
SET(TARGET_SRC ReaderWriterTRANS.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME x )
SET(TARGET_SRC ReaderWriterDirectX.cpp directx.cpp mesh.cpp types.cpp )
SET(TARGET_H directx.h mesh.h types.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME x )
SET(TARGET_SRC ReaderWriterDirectX.cpp directx.cpp mesh.cpp types.cpp )
SET(TARGET_H directx.h mesh.h types.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME zip )
SET(TARGET_SRC ReaderWriterZIP.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME zip )
SET(TARGET_SRC ReaderWriterZIP.cpp )
#### end var setup ###
SETUP_PLUGIN()