Added releaseGLObjects to PrimitiveSet.

This commit is contained in:
Robert Osfield
2005-11-25 12:31:04 +00:00
parent 9b92e675d4
commit daefa1cae6
4 changed files with 148 additions and 29 deletions

View File

@@ -13,6 +13,7 @@
#include <osg/PrimitiveSet>
#include <osg/BufferObject>
#include <osg/State>
#include <osg/Notify>
using namespace osg;
@@ -81,12 +82,29 @@ unsigned int DrawArrayLengths::getNumIndices() const
DrawElementsUByte::~DrawElementsUByte()
{
for(unsigned int i=0;i<_vboList.size();++i)
releaseGLObjects();
}
void DrawElementsUByte::releaseGLObjects(State* state) const
{
if (state)
{
if (_vboList[i] != 0)
unsigned int contextID = state->getContextID();
if (_vboList[contextID]._objectID != 0)
{
BufferObject::deleteBufferObject(i,_vboList[i]);
_vboList[i] = 0;
BufferObject::deleteBufferObject(contextID,_vboList[contextID]._objectID);
_vboList[contextID]._objectID = 0;
}
}
else
{
for(unsigned int i=0;i<_vboList.size();++i)
{
if (_vboList[i]._objectID != 0)
{
BufferObject::deleteBufferObject(i,_vboList[i]._objectID);
_vboList[i]._objectID = 0;
}
}
}
}
@@ -95,18 +113,28 @@ void DrawElementsUByte::draw(State& state, bool useVertexBufferObjects) const
{
if (useVertexBufferObjects)
{
const BufferObject::Extensions* extensions = BufferObject::getExtensions(state.getContextID(), true);
unsigned int contextID = state.getContextID();
const BufferObject::Extensions* extensions = BufferObject::getExtensions(contextID, true);
GLuint& buffer = _vboList[state.getContextID()];
GLuint& buffer = _vboList[contextID]._objectID;
if (!buffer)
{
extensions->glGenBuffers(1, &buffer);
extensions->glBindBuffer(GL_ELEMENT_ARRAY_BUFFER_ARB, buffer);
extensions->glBufferData(GL_ELEMENT_ARRAY_BUFFER_ARB, size() * 1, &front(), GL_STATIC_DRAW_ARB);
// osg::notify(osg::NOTICE)<<"Generating ubyte buffer"<<buffer<<std::endl;
_vboList[contextID]._modifiedCount = _modifiedCount;
}
else
{
extensions->glBindBuffer(GL_ELEMENT_ARRAY_BUFFER_ARB, buffer);
if (_vboList[contextID]._modifiedCount != _modifiedCount)
{
extensions->glBufferData(GL_ELEMENT_ARRAY_BUFFER_ARB, size() * 1, &front(), GL_STATIC_DRAW_ARB);
_vboList[contextID]._modifiedCount = _modifiedCount;
}
}
glDrawElements(_mode, size(), GL_UNSIGNED_BYTE, 0);
@@ -142,12 +170,29 @@ void DrawElementsUByte::offsetIndices(int offset)
DrawElementsUShort::~DrawElementsUShort()
{
for(unsigned int i=0;i<_vboList.size();++i)
releaseGLObjects();
}
void DrawElementsUShort::releaseGLObjects(State* state) const
{
if (state)
{
if (_vboList[i] != 0)
unsigned int contextID = state->getContextID();
if (_vboList[contextID]._objectID != 0)
{
BufferObject::deleteBufferObject(i,_vboList[i]);
_vboList[i] = 0;
BufferObject::deleteBufferObject(contextID,_vboList[contextID]._objectID);
_vboList[contextID]._objectID = 0;
}
}
else
{
for(unsigned int i=0;i<_vboList.size();++i)
{
if (_vboList[i]._objectID != 0)
{
BufferObject::deleteBufferObject(i,_vboList[i]._objectID);
_vboList[i]._objectID = 0;
}
}
}
}
@@ -156,18 +201,29 @@ void DrawElementsUShort::draw(State& state, bool useVertexBufferObjects) const
{
if (useVertexBufferObjects)
{
const BufferObject::Extensions* extensions = BufferObject::getExtensions(state.getContextID(), true);
unsigned int contextID = state.getContextID();
const BufferObject::Extensions* extensions = BufferObject::getExtensions(contextID, true);
GLuint& buffer = _vboList[state.getContextID()];
GLuint& buffer = _vboList[contextID]._objectID;
if (!buffer)
{
extensions->glGenBuffers(1, &buffer);
extensions->glBindBuffer(GL_ELEMENT_ARRAY_BUFFER_ARB, buffer);
extensions->glBufferData(GL_ELEMENT_ARRAY_BUFFER_ARB, size() * 2, &front(), GL_STATIC_DRAW_ARB);
// osg::notify(osg::NOTICE)<<"Generating ushort buffer"<<buffer<<std::endl;
_vboList[contextID]._modifiedCount = _modifiedCount;
}
else
{
extensions->glBindBuffer(GL_ELEMENT_ARRAY_BUFFER_ARB, buffer);
if (_vboList[contextID]._modifiedCount != _modifiedCount)
{
extensions->glBufferData(GL_ELEMENT_ARRAY_BUFFER_ARB, size() * 2, &front(), GL_STATIC_DRAW_ARB);
_vboList[contextID]._modifiedCount = _modifiedCount;
}
}
glDrawElements(_mode, size(), GL_UNSIGNED_SHORT, 0);
@@ -203,12 +259,29 @@ void DrawElementsUShort::offsetIndices(int offset)
DrawElementsUInt::~DrawElementsUInt()
{
for(unsigned int i=0;i<_vboList.size();++i)
releaseGLObjects();
}
void DrawElementsUInt::releaseGLObjects(State* state) const
{
if (state)
{
if (_vboList[i] != 0)
unsigned int contextID = state->getContextID();
if (_vboList[contextID]._objectID != 0)
{
BufferObject::deleteBufferObject(i,_vboList[i]);
_vboList[i] = 0;
BufferObject::deleteBufferObject(contextID,_vboList[contextID]._objectID);
_vboList[contextID]._objectID = 0;
}
}
else
{
for(unsigned int i=0;i<_vboList.size();++i)
{
if (_vboList[i]._objectID != 0)
{
BufferObject::deleteBufferObject(i,_vboList[i]._objectID);
_vboList[i]._objectID = 0;
}
}
}
}
@@ -217,18 +290,29 @@ void DrawElementsUInt::draw(State& state, bool useVertexBufferObjects) const
{
if (useVertexBufferObjects)
{
const BufferObject::Extensions* extensions = BufferObject::getExtensions(state.getContextID(), true);
GLuint& buffer = _vboList[state.getContextID()];
unsigned int contextID = state.getContextID();
const BufferObject::Extensions* extensions = BufferObject::getExtensions(contextID, true);
GLuint& buffer = _vboList[contextID]._objectID;
if (!buffer)
{
extensions->glGenBuffers(1, &buffer);
extensions->glBindBuffer(GL_ELEMENT_ARRAY_BUFFER_ARB, buffer);
extensions->glBufferData(GL_ELEMENT_ARRAY_BUFFER_ARB, size() * 4, &front(), GL_STATIC_DRAW_ARB);
// osg::notify(osg::NOTICE)<<"Generating buffer int"<<buffer<<std::endl;
_vboList[contextID]._modifiedCount = _modifiedCount;
}
else
{
// osg::notify(osg::NOTICE)<<"binding buffer int"<<buffer<<std::endl;
extensions->glBindBuffer(GL_ELEMENT_ARRAY_BUFFER_ARB, buffer);
if (_vboList[contextID]._modifiedCount != _modifiedCount)
{
extensions->glBufferData(GL_ELEMENT_ARRAY_BUFFER_ARB, size() * 4, &front(), GL_STATIC_DRAW_ARB);
_vboList[contextID]._modifiedCount = _modifiedCount;
}
}
glDrawElements(_mode, size(), GL_UNSIGNED_INT, 0);