Implemented duplicate removal code into TriStripVisitor and added an
extra pass to doing tri stripping in the osgUtil::Optimzer. Added validity checks into osg::TexEnvCombine to catch eronous enumarant values. Improved the efficient of CullingSet's handling of new transforms. Added a copy shared subgraphs and subdivision code into osgUtil::Optimizer.
This commit is contained in:
@@ -358,6 +358,23 @@ class DrawFogCoord : public osg::ConstValueVisitor
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const Drawable::Extensions * _extensions;
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};
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Geometry::ArrayData::ArrayData(const ArrayData& data,const CopyOp& copyop):
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array(data.array.valid()?dynamic_cast<osg::Array*>(data.array->clone(copyop)):0),
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indices(data.indices.valid()?dynamic_cast<osg::IndexArray*>(data.indices->clone(copyop)):0),
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binding(data.binding),
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normalize(data.normalize),
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offset(data.offset)
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{
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}
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Geometry::Vec3ArrayData::Vec3ArrayData(const Vec3ArrayData& data,const CopyOp& copyop):
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array(data.array.valid()?dynamic_cast<osg::Vec3Array*>(data.array->clone(copyop)):0),
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indices(data.indices.valid()?dynamic_cast<osg::IndexArray*>(data.indices->clone(copyop)):0),
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binding(data.binding),
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normalize(data.normalize),
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offset(data.offset)
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{
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}
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Geometry::Geometry()
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{
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@@ -367,11 +384,11 @@ Geometry::Geometry()
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Geometry::Geometry(const Geometry& geometry,const CopyOp& copyop):
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Drawable(geometry,copyop),
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_vertexData(geometry._vertexData),
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_normalData(geometry._normalData),
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_colorData(geometry._colorData),
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_secondaryColorData(geometry._secondaryColorData),
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_fogCoordData(geometry._fogCoordData),
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_vertexData(geometry._vertexData,copyop),
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_normalData(geometry._normalData,copyop),
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_colorData(geometry._colorData,copyop),
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_secondaryColorData(geometry._secondaryColorData,copyop),
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_fogCoordData(geometry._fogCoordData,copyop),
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_fastPath(geometry._fastPath),
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_fastPathHint(geometry._fastPathHint)
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{
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@@ -12,6 +12,7 @@
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*/
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#include <osg/GLExtensions>
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#include <osg/TexEnvCombine>
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#include <osg/Notify>
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using namespace osg;
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@@ -100,3 +101,42 @@ void TexEnvCombine::apply(State&) const
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glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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}
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}
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void TexEnvCombine::setCombine_RGB(GLint cm) { _combine_RGB = cm; }
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void TexEnvCombine::setCombine_Alpha(GLint cm) { _combine_Alpha = cm; }
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void TexEnvCombine::setSource0_RGB(GLint sp) { _source0_RGB = sp; computeNeedoForTexEnvCombiners(); }
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void TexEnvCombine::setSource1_RGB(GLint sp) { _source1_RGB = sp; computeNeedoForTexEnvCombiners(); }
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void TexEnvCombine::setSource2_RGB(GLint sp) { _source2_RGB = sp; computeNeedoForTexEnvCombiners(); }
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void TexEnvCombine::setSource0_Alpha(GLint sp) { _source0_Alpha = sp; computeNeedoForTexEnvCombiners(); }
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void TexEnvCombine::setSource1_Alpha(GLint sp) { _source1_Alpha = sp; computeNeedoForTexEnvCombiners(); }
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void TexEnvCombine::setSource2_Alpha(GLint sp) { _source2_Alpha = sp; computeNeedoForTexEnvCombiners(); }
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void TexEnvCombine::setOperand0_RGB(GLint op) { _operand0_RGB = op; }
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void TexEnvCombine::setOperand1_RGB(GLint op) { _operand1_RGB = op; }
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void TexEnvCombine::setOperand2_RGB(GLint op) { _operand2_RGB = op; }
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static GLint Valid_Operand_Alpha(GLint op, const char* functionName)
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{
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if (op==TexEnvCombine::SRC_ALPHA || op==TexEnvCombine::ONE_MINUS_SRC_ALPHA) return op;
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notify(WARN)<<"Warning:: TexEnvCombine::"<<functionName<<"("<<op<<") invalid parameter value,"<<std::endl<<
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" must be SRC_ALPHA or ONE_MINUS_SRC_ALPHA, resetting to SRC_ALPHA."<<std::endl;
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return TexEnvCombine::SRC_ALPHA;
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}
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void TexEnvCombine::setOperand0_Alpha(GLint op)
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{
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_operand0_Alpha = Valid_Operand_Alpha(op,"setOperand0_Alpha");
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}
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void TexEnvCombine::setOperand1_Alpha(GLint op)
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{
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_operand1_Alpha = Valid_Operand_Alpha(op,"setOperand1_Alpha");
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}
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void TexEnvCombine::setOperand2_Alpha(GLint op)
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{
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_operand2_Alpha = Valid_Operand_Alpha(op,"setOperand2_Alpha");
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}
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void TexEnvCombine::setScale_RGB(float scale) { _scale_RGB = scale; }
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void TexEnvCombine::setScale_Alpha(float scale) { _scale_Alpha = scale; }
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@@ -25,6 +25,7 @@
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#include <osg/Switch>
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#include <osgUtil/TransformAttributeFunctor>
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#include <osgUtil/TriStripVisitor>
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#include <typeinfo>
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#include <algorithm>
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@@ -48,19 +49,101 @@ static bool isNodeEmpty(const osg::Node& node)
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return true;
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}
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void Optimizer::optimize(osg::Node* node)
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{
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unsigned int options = 0;
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const char* env = getenv("OSG_OPTIMIZER");
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if (env)
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{
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std::string str(env);
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if(str.find("!DEFAULT")!=std::string::npos) options ^= DEFAULT_OPTIMIZATIONS;
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else if(str.find("DEFAULT")!=std::string::npos) options |= DEFAULT_OPTIMIZATIONS;
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if(str.find("!FLATTEN_STATIC_TRANSFORMS")!=std::string::npos) options ^= FLATTEN_STATIC_TRANSFORMS;
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else if(str.find("FLATTEN_STATIC_TRANSFORMS")!=std::string::npos) options |= FLATTEN_STATIC_TRANSFORMS;
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if(str.find("!REMOVE_REDUNDANT_NODES")!=std::string::npos) options ^= REMOVE_REDUNDANT_NODES;
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else if(str.find("REMOVE_REDUNDANT_NODES")!=std::string::npos) options |= REMOVE_REDUNDANT_NODES;
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if(str.find("!COMBINE_ADJACENT_LODS")!=std::string::npos) options ^= COMBINE_ADJACENT_LODS;
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else if(str.find("COMBINE_ADJACENT_LODS")!=std::string::npos) options |= COMBINE_ADJACENT_LODS;
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if(str.find("!SHARE_DUPLICATE_STATE")!=std::string::npos) options ^= SHARE_DUPLICATE_STATE;
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else if(str.find("SHARE_DUPLICATE_STATE")!=std::string::npos) options |= SHARE_DUPLICATE_STATE;
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if(str.find("!MERGE_GEOMETRY")!=std::string::npos) options ^= MERGE_GEOMETRY;
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else if(str.find("MERGE_GEOMETRY")!=std::string::npos) options |= MERGE_GEOMETRY;
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if(str.find("!SPATIALIZE_GROUPS")!=std::string::npos) options ^= SPATIALIZE_GROUPS;
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else if(str.find("SPATIALIZE_GROUPS")!=std::string::npos) options |= SPATIALIZE_GROUPS;
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if(str.find("!COPY_SHARED_NODES")!=std::string::npos) options ^= COPY_SHARED_NODES;
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else if(str.find("COPY_SHARED_NODES")!=std::string::npos) options |= COPY_SHARED_NODES;
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if(str.find("!TRISTRIP_GEOMETRY")!=std::string::npos) options ^= TRISTRIP_GEOMETRY;
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else if(str.find("TRISTRIP_GEOMETRY")!=std::string::npos) options |= TRISTRIP_GEOMETRY;
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}
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else
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{
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options = DEFAULT_OPTIMIZATIONS;
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}
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optimize(node,options);
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}
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void Optimizer::optimize(osg::Node* node, unsigned int options)
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{
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if (options & COMBINE_ADJACENT_LODS)
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{
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osg::notify(osg::INFO)<<"Optimizer::optimize() doing COMBINE_ADJACENT_LODS"<<std::endl;
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CombineLODsVisitor clv;
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node->accept(clv);
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clv.combineLODs();
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}
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if (options & SHARE_DUPLICATE_STATE)
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{
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osg::notify(osg::INFO)<<"Optimizer::optimize() doing SHARE_DUPLICATE_STATE"<<std::endl;
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StateVisitor osv;
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node->accept(osv);
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osv.optimize();
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}
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if (options & CHECK_GEOMETRY)
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{
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osg::notify(osg::INFO)<<"Optimizer::optimize() doing CHECK_GEOMETRY"<<std::endl;
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CheckGeometryVisitor mgv;
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node->accept(mgv);
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}
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if (options & MERGE_GEOMETRY)
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{
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osg::notify(osg::INFO)<<"Optimizer::optimize() doing MERGE_GEOMETRY"<<std::endl;
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MergeGeometryVisitor mgv;
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node->accept(mgv);
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}
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if (options & COPY_SHARED_NODES)
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{
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osg::notify(osg::INFO)<<"Optimizer::optimize() doing COPY_SHARED_NODES"<<std::endl;
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CopySharedSubgraphsVisitor cssv;
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node->accept(cssv);
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cssv.copySharedNodes();
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}
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if (options & FLATTEN_STATIC_TRANSFORMS)
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{
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osg::notify(osg::INFO)<<"Optimizer::optimize() doing FLATTEN_STATIC_TRANSFORMS"<<std::endl;
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int i=0;
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bool result = false;
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@@ -78,6 +161,7 @@ void Optimizer::optimize(osg::Node* node, unsigned int options)
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if (options & REMOVE_REDUNDANT_NODES)
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{
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osg::notify(osg::INFO)<<"Optimizer::optimize() doing REMOVE_REDUNDANT_NODES"<<std::endl;
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RemoveEmptyNodesVisitor renv;
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node->accept(renv);
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@@ -89,33 +173,22 @@ void Optimizer::optimize(osg::Node* node, unsigned int options)
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}
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if (options & SHARE_DUPLICATE_STATE)
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{
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StateVisitor osv;
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node->accept(osv);
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osv.optimize();
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}
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if (options & CHECK_GEOMETRY)
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{
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CheckGeometryVisitor mgv;
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node->accept(mgv);
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}
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if (options & MERGE_GEOMETRY)
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{
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MergeGeometryVisitor mgv;
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node->accept(mgv);
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}
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if (options & SPATIALIZE_GROUPS)
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{
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osg::notify(osg::INFO)<<"Optimizer::optimize() doing SPATIALIZE_GROUPS"<<std::endl;
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SpatializeGroupsVisitor sv;
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node->accept(sv);
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sv.divide();
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}
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if (options & TRISTRIP_GEOMETRY)
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{
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osg::notify(osg::INFO)<<"Optimizer::optimize() doing TRISTRIP_GEOMETRY"<<std::endl;
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TriStripVisitor tsv;
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node->accept(tsv);
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tsv.stripify();
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}
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}
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@@ -1532,6 +1605,7 @@ bool Optimizer::MergeGeometryVisitor::mergePrimitive(osg::DrawElementsUInt& lhs,
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Spatialize the scene to accelerate culling
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@@ -1718,3 +1792,41 @@ bool Optimizer::SpatializeGroupsVisitor::divide(osg::Group* group, unsigned int
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return (numChildrenOnEntry<group->getNumChildren());
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}
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////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Spatialize the scene to accelerate culling
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//
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void Optimizer::CopySharedSubgraphsVisitor::apply(osg::Node& node)
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{
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if (node.getNumParents()>1)
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{
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_sharedNodeList.insert(&node);
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}
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traverse(node);
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}
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void Optimizer::CopySharedSubgraphsVisitor::copySharedNodes()
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{
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std::cout<<"Shared node "<<_sharedNodeList.size()<<std::endl;
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for(SharedNodeList::iterator itr=_sharedNodeList.begin();
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itr!=_sharedNodeList.end();
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++itr)
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{
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std::cout<<" No parents "<<(*itr)->getNumParents()<<std::endl;
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osg::Node* node = *itr;
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for(unsigned int i=node->getNumParents()-1;i>0;--i)
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{
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// create a clone.
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osg::ref_ptr<osg::Object> new_object = node->clone(osg::CopyOp::DEEP_COPY_NODES |
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osg::CopyOp::DEEP_COPY_DRAWABLES);
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// cast it to node.
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osg::Node* new_node = dynamic_cast<osg::Node*>(new_object.get());
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// replace the node by new_new
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if (new_node) node->getParent(i)->replaceChild(node,new_node);
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}
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}
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}
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@@ -14,6 +14,7 @@
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#include <osg/TriangleFunctor>
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#include <osgUtil/TriStripVisitor>
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#include <osgUtil/SmoothingVisitor>
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#include <stdio.h>
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#include <algorithm>
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@@ -23,6 +24,484 @@
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using namespace osg;
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using namespace osgUtil;
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typedef std::vector<unsigned int> IndexList;
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|
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class WriteValue : public osg::ConstValueVisitor
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{
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public:
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WriteValue(std::ostream& o):_o(o) {}
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|
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std::ostream& _o;
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virtual void apply(const GLbyte& v) { _o << v; }
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virtual void apply(const GLshort& v) { _o << v; }
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virtual void apply(const GLint& v) { _o << v; }
|
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virtual void apply(const GLushort& v) { _o << v; }
|
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virtual void apply(const GLubyte& v) { _o << v; }
|
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virtual void apply(const GLuint& v) { _o << v; }
|
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virtual void apply(const GLfloat& v) { _o << v; }
|
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virtual void apply(const UByte4& v) { _o << v; }
|
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virtual void apply(const Vec2& v) { _o << v; }
|
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virtual void apply(const Vec3& v) { _o << v; }
|
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virtual void apply(const Vec4& v) { _o << v; }
|
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};
|
||||
|
||||
|
||||
struct VertexAttribComparitor
|
||||
{
|
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VertexAttribComparitor(osg::Geometry& geometry)
|
||||
{
|
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add(geometry.getVertexArray(),osg::Geometry::BIND_PER_VERTEX);
|
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add(geometry.getNormalArray(),geometry.getNormalBinding());
|
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add(geometry.getColorArray(),geometry.getColorBinding());
|
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add(geometry.getSecondaryColorArray(),geometry.getSecondaryColorBinding());
|
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add(geometry.getFogCoordArray(),geometry.getFogCoordBinding());
|
||||
unsigned int i;
|
||||
for(i=0;i<geometry.getNumTexCoordArrays();++i)
|
||||
{
|
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add(geometry.getTexCoordArray(i),osg::Geometry::BIND_PER_VERTEX);
|
||||
}
|
||||
for(i=0;i<geometry.getNumVertexAttribArrays();++i)
|
||||
{
|
||||
add(geometry.getVertexAttribArray(i),geometry.getVertexAttribBinding(i));
|
||||
}
|
||||
}
|
||||
|
||||
void add(osg::Array* array, osg::Geometry::AttributeBinding binding)
|
||||
{
|
||||
if (binding==osg::Geometry::BIND_PER_VERTEX && array)
|
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_arrayList.push_back(array);
|
||||
}
|
||||
|
||||
typedef std::vector<osg::Array*> ArrayList;
|
||||
|
||||
ArrayList _arrayList;
|
||||
|
||||
bool operator() (unsigned int lhs, unsigned int rhs) const
|
||||
{
|
||||
for(ArrayList::const_iterator itr=_arrayList.begin();
|
||||
itr!=_arrayList.end();
|
||||
++itr)
|
||||
{
|
||||
int compare = (*itr)->compare(lhs,rhs);
|
||||
if (compare==-1) return true;
|
||||
if (compare==1) return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
int compare(unsigned int lhs, unsigned int rhs)
|
||||
{
|
||||
for(ArrayList::iterator itr=_arrayList.begin();
|
||||
itr!=_arrayList.end();
|
||||
++itr)
|
||||
{
|
||||
int compare = (*itr)->compare(lhs,rhs);
|
||||
if (compare==-1) return -1;
|
||||
if (compare==1) return 1;
|
||||
}
|
||||
//
|
||||
// WriteValue wv(std::cout);
|
||||
//
|
||||
// std::cout<<"Values equal"<<std::endl;
|
||||
// for(ArrayList::iterator itr=_arrayList.begin();
|
||||
// itr!=_arrayList.end();
|
||||
// ++itr)
|
||||
// {
|
||||
// std::cout<<" lhs["<<lhs<<"]="; (*itr)->accept(lhs,wv);
|
||||
// std::cout<<" rhs["<<rhs<<"]="; (*itr)->accept(rhs,wv);
|
||||
// std::cout<<std::endl;
|
||||
// }
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void accept(osg::ArrayVisitor& av)
|
||||
{
|
||||
for(ArrayList::iterator itr=_arrayList.begin();
|
||||
itr!=_arrayList.end();
|
||||
++itr)
|
||||
{
|
||||
(*itr)->accept(av);
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
class RemapArray : public osg::ArrayVisitor
|
||||
{
|
||||
public:
|
||||
RemapArray(const IndexList& remapping):_remapping(remapping) {}
|
||||
|
||||
const IndexList& _remapping;
|
||||
|
||||
template<class T>
|
||||
inline void remap(T& array)
|
||||
{
|
||||
for(unsigned int i=0;i<_remapping.size();++i)
|
||||
{
|
||||
if (i!=_remapping[i])
|
||||
{
|
||||
array[i] = array[_remapping[i]];
|
||||
}
|
||||
}
|
||||
array.erase(array.begin()+_remapping.size(),array.end());
|
||||
}
|
||||
|
||||
virtual void apply(osg::Array&) {}
|
||||
virtual void apply(osg::ByteArray& array) { remap(array); }
|
||||
virtual void apply(osg::ShortArray& array) { remap(array); }
|
||||
virtual void apply(osg::IntArray& array) { remap(array); }
|
||||
virtual void apply(osg::UByteArray& array) { remap(array); }
|
||||
virtual void apply(osg::UShortArray& array) { remap(array); }
|
||||
virtual void apply(osg::UIntArray& array) { remap(array); }
|
||||
virtual void apply(osg::UByte4Array& array) { remap(array); }
|
||||
virtual void apply(osg::FloatArray& array) { remap(array); }
|
||||
virtual void apply(osg::Vec2Array& array) { remap(array); }
|
||||
virtual void apply(osg::Vec3Array& array) { remap(array); }
|
||||
virtual void apply(osg::Vec4Array& array) { remap(array); }
|
||||
};
|
||||
|
||||
class TriangleIndexFunctor : public osg::Drawable::PrimitiveFunctor
|
||||
{
|
||||
public:
|
||||
|
||||
|
||||
IndexList _remapIndices;
|
||||
triangle_stripper::tri_stripper::indices _in_indices;
|
||||
|
||||
inline void triangle(unsigned int p1, unsigned int p2, unsigned int p3)
|
||||
{
|
||||
if (_remapIndices.empty())
|
||||
{
|
||||
_in_indices.push_back(p1);
|
||||
_in_indices.push_back(p2);
|
||||
_in_indices.push_back(p3);
|
||||
}
|
||||
else
|
||||
{
|
||||
_in_indices.push_back(_remapIndices[p1]);
|
||||
_in_indices.push_back(_remapIndices[p2]);
|
||||
_in_indices.push_back(_remapIndices[p3]);
|
||||
}
|
||||
}
|
||||
|
||||
virtual void setVertexArray(unsigned int,const Vec2*)
|
||||
{
|
||||
notify(WARN)<<"TriangleIndexFunctor does not support Vec2* vertex arrays"<<std::endl;
|
||||
}
|
||||
|
||||
virtual void setVertexArray(unsigned int ,const Vec3* )
|
||||
{
|
||||
notify(WARN)<<"TriangleIndexFunctor does not support Vec4* vertex arrays"<<std::endl;
|
||||
}
|
||||
|
||||
virtual void setVertexArray(unsigned int,const Vec4* )
|
||||
{
|
||||
notify(WARN)<<"TriangleIndexFunctor does not support Vec4* vertex arrays"<<std::endl;
|
||||
}
|
||||
|
||||
virtual void begin(GLenum )
|
||||
{
|
||||
notify(WARN)<<"TriangleIndexFunctor::begin(GLenum mode) not implemented"<<std::endl;
|
||||
}
|
||||
|
||||
virtual void vertex(const Vec2& )
|
||||
{
|
||||
notify(WARN)<<"TriangleIndexFunctor::vertex(const Vec2& vert) not implemented"<<std::endl;
|
||||
}
|
||||
virtual void vertex(const Vec3& )
|
||||
{
|
||||
notify(WARN)<<"TriangleIndexFunctor::vertex(const Vec3& vert) not implemented"<<std::endl;
|
||||
}
|
||||
virtual void vertex(const Vec4& )
|
||||
{
|
||||
notify(WARN)<<"TriangleIndexFunctor::vertex(const Vec4& vert) not implemented"<<std::endl;
|
||||
}
|
||||
virtual void vertex(float ,float )
|
||||
{
|
||||
notify(WARN)<<"TriangleIndexFunctor::vertex(float x,float y) not implemented"<<std::endl;
|
||||
}
|
||||
virtual void vertex(float ,float ,float )
|
||||
{
|
||||
notify(WARN)<<"TriangleIndexFunctor::vertex(float x,float y,float z) not implemented"<<std::endl;
|
||||
}
|
||||
virtual void vertex(float ,float ,float ,float )
|
||||
{
|
||||
notify(WARN)<<"TriangleIndexFunctor::vertex(float x,float y,float z,float w) not implemented"<<std::endl;
|
||||
}
|
||||
virtual void end()
|
||||
{
|
||||
notify(WARN)<<"TriangleIndexFunctor::end() not implemented"<<std::endl;
|
||||
}
|
||||
|
||||
virtual void drawArrays(GLenum mode,GLint first,GLsizei count)
|
||||
{
|
||||
switch(mode)
|
||||
{
|
||||
case(GL_TRIANGLES):
|
||||
{
|
||||
unsigned int pos=first;
|
||||
for(GLsizei i=2;i<count;i+=3,pos+=3)
|
||||
{
|
||||
triangle(pos,pos+1,pos+2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_TRIANGLE_STRIP):
|
||||
{
|
||||
unsigned int pos=first;
|
||||
for(GLsizei i=2;i<count;++i,++pos)
|
||||
{
|
||||
if ((i%2)) triangle(pos,pos+2,pos+1);
|
||||
else triangle(pos,pos+1,pos+2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_QUADS):
|
||||
{
|
||||
unsigned int pos=first;
|
||||
for(GLsizei i=3;i<count;i+=4,pos+=4)
|
||||
{
|
||||
triangle(pos,pos+1,pos+2);
|
||||
triangle(pos,pos+2,pos+3);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_QUAD_STRIP):
|
||||
{
|
||||
unsigned int pos=first;
|
||||
for(GLsizei i=3;i<count;i+=2,pos+=2)
|
||||
{
|
||||
triangle(pos,pos+1,pos+2);
|
||||
triangle(pos+1,pos+3,pos+2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_POLYGON): // treat polygons as GL_TRIANGLE_FAN
|
||||
case(GL_TRIANGLE_FAN):
|
||||
{
|
||||
unsigned int pos=first+1;
|
||||
for(GLsizei i=2;i<count;++i,++pos)
|
||||
{
|
||||
triangle(first,pos,pos+1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_POINTS):
|
||||
case(GL_LINES):
|
||||
case(GL_LINE_STRIP):
|
||||
case(GL_LINE_LOOP):
|
||||
default:
|
||||
// can't be converted into to triangles.
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void drawElements(GLenum mode,GLsizei count,const GLubyte* indices)
|
||||
{
|
||||
if (indices==0 || count==0) return;
|
||||
|
||||
typedef const GLubyte* IndexPointer;
|
||||
|
||||
switch(mode)
|
||||
{
|
||||
case(GL_TRIANGLES):
|
||||
{
|
||||
IndexPointer ilast = &indices[count];
|
||||
for(IndexPointer iptr=indices;iptr<ilast;iptr+=3)
|
||||
triangle(*iptr,*(iptr+1),*(iptr+2));
|
||||
break;
|
||||
}
|
||||
case(GL_TRIANGLE_STRIP):
|
||||
{
|
||||
IndexPointer iptr = indices;
|
||||
for(GLsizei i=2;i<count;++i,++iptr)
|
||||
{
|
||||
if ((i%2)) triangle(*(iptr),*(iptr+2),*(iptr+1));
|
||||
else triangle(*(iptr),*(iptr+1),*(iptr+2));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_QUADS):
|
||||
{
|
||||
IndexPointer iptr = indices;
|
||||
for(GLsizei i=3;i<count;i+=4,iptr+=4)
|
||||
{
|
||||
triangle(*(iptr),*(iptr+1),*(iptr+2));
|
||||
triangle(*(iptr),*(iptr+2),*(iptr+3));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_QUAD_STRIP):
|
||||
{
|
||||
IndexPointer iptr = indices;
|
||||
for(GLsizei i=3;i<count;i+=2,iptr+=2)
|
||||
{
|
||||
triangle(*(iptr),*(iptr+1),*(iptr+2));
|
||||
triangle(*(iptr+1),*(iptr+3),*(iptr+2));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_POLYGON): // treat polygons as GL_TRIANGLE_FAN
|
||||
case(GL_TRIANGLE_FAN):
|
||||
{
|
||||
IndexPointer iptr = indices;
|
||||
unsigned int first = *iptr;
|
||||
++iptr;
|
||||
for(GLsizei i=2;i<count;++i,++iptr)
|
||||
{
|
||||
triangle(first,*(iptr),*(iptr+1));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_POINTS):
|
||||
case(GL_LINES):
|
||||
case(GL_LINE_STRIP):
|
||||
case(GL_LINE_LOOP):
|
||||
default:
|
||||
// can't be converted into to triangles.
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void drawElements(GLenum mode,GLsizei count,const GLushort* indices)
|
||||
{
|
||||
if (indices==0 || count==0) return;
|
||||
|
||||
typedef const GLushort* IndexPointer;
|
||||
|
||||
switch(mode)
|
||||
{
|
||||
case(GL_TRIANGLES):
|
||||
{
|
||||
IndexPointer ilast = &indices[count];
|
||||
for(IndexPointer iptr=indices;iptr<ilast;iptr+=3)
|
||||
triangle(*iptr,*(iptr+1),*(iptr+2));
|
||||
break;
|
||||
}
|
||||
case(GL_TRIANGLE_STRIP):
|
||||
{
|
||||
IndexPointer iptr = indices;
|
||||
for(GLsizei i=2;i<count;++i,++iptr)
|
||||
{
|
||||
if ((i%2)) triangle(*(iptr),*(iptr+2),*(iptr+1));
|
||||
else triangle(*(iptr),*(iptr+1),*(iptr+2));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_QUADS):
|
||||
{
|
||||
IndexPointer iptr = indices;
|
||||
for(GLsizei i=3;i<count;i+=4,iptr+=4)
|
||||
{
|
||||
triangle(*(iptr),*(iptr+1),*(iptr+2));
|
||||
triangle(*(iptr),*(iptr+2),*(iptr+3));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_QUAD_STRIP):
|
||||
{
|
||||
IndexPointer iptr = indices;
|
||||
for(GLsizei i=3;i<count;i+=2,iptr+=2)
|
||||
{
|
||||
triangle(*(iptr),*(iptr+1),*(iptr+2));
|
||||
triangle(*(iptr+1),*(iptr+3),*(iptr+2));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_POLYGON): // treat polygons as GL_TRIANGLE_FAN
|
||||
case(GL_TRIANGLE_FAN):
|
||||
{
|
||||
IndexPointer iptr = indices;
|
||||
unsigned int first = *iptr;
|
||||
++iptr;
|
||||
for(GLsizei i=2;i<count;++i,++iptr)
|
||||
{
|
||||
triangle(first,*(iptr),*(iptr+1));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_POINTS):
|
||||
case(GL_LINES):
|
||||
case(GL_LINE_STRIP):
|
||||
case(GL_LINE_LOOP):
|
||||
default:
|
||||
// can't be converted into to triangles.
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void drawElements(GLenum mode,GLsizei count,const GLuint* indices)
|
||||
{
|
||||
if (indices==0 || count==0) return;
|
||||
|
||||
typedef const GLuint* IndexPointer;
|
||||
|
||||
switch(mode)
|
||||
{
|
||||
case(GL_TRIANGLES):
|
||||
{
|
||||
IndexPointer ilast = &indices[count];
|
||||
for(IndexPointer iptr=indices;iptr<ilast;iptr+=3)
|
||||
triangle(*iptr,*(iptr+1),*(iptr+2));
|
||||
break;
|
||||
}
|
||||
case(GL_TRIANGLE_STRIP):
|
||||
{
|
||||
IndexPointer iptr = indices;
|
||||
for(GLsizei i=2;i<count;++i,++iptr)
|
||||
{
|
||||
if ((i%2)) triangle(*(iptr),*(iptr+2),*(iptr+1));
|
||||
else triangle(*(iptr),*(iptr+1),*(iptr+2));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_QUADS):
|
||||
{
|
||||
IndexPointer iptr = indices;
|
||||
for(GLsizei i=3;i<count;i+=4,iptr+=4)
|
||||
{
|
||||
triangle(*(iptr),*(iptr+1),*(iptr+2));
|
||||
triangle(*(iptr),*(iptr+2),*(iptr+3));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_QUAD_STRIP):
|
||||
{
|
||||
IndexPointer iptr = indices;
|
||||
for(GLsizei i=3;i<count;i+=2,iptr+=2)
|
||||
{
|
||||
triangle(*(iptr),*(iptr+1),*(iptr+2));
|
||||
triangle(*(iptr+1),*(iptr+3),*(iptr+2));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_POLYGON): // treat polygons as GL_TRIANGLE_FAN
|
||||
case(GL_TRIANGLE_FAN):
|
||||
{
|
||||
IndexPointer iptr = indices;
|
||||
unsigned int first = *iptr;
|
||||
++iptr;
|
||||
for(GLsizei i=2;i<count;++i,++iptr)
|
||||
{
|
||||
triangle(first,*(iptr),*(iptr+1));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case(GL_POINTS):
|
||||
case(GL_LINES):
|
||||
case(GL_LINE_STRIP):
|
||||
case(GL_LINE_LOOP):
|
||||
default:
|
||||
// can't be converted into to triangles.
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
// triangle functor.
|
||||
struct TriangleAcumulatorFunctor
|
||||
{
|
||||
@@ -32,7 +511,7 @@ struct TriangleAcumulatorFunctor
|
||||
|
||||
TriangleAcumulatorFunctor() : _vbase(0) {}
|
||||
|
||||
void setCoords( const Vec3* vbase ) { _vbase = vbase; }
|
||||
void setCoords( const Vec3* vbase ) { _vbase = vbase; std::cout<<"set coords"<<std::endl;}
|
||||
|
||||
inline void operator() ( const Vec3 &v1, const Vec3 &v2, const Vec3 &v3, bool treatVertexDataAsTemporary )
|
||||
{
|
||||
@@ -96,7 +575,110 @@ void TriStripVisitor::stripify(Geometry& geom)
|
||||
|
||||
if (!numSurfacePrimitives) return;
|
||||
|
||||
TriangleFunctor<TriangleAcumulatorFunctor> taf;
|
||||
// compute duplicate vertices
|
||||
|
||||
typedef std::vector<unsigned int> IndexList;
|
||||
unsigned int numVertices = geom.getVertexArray()->getNumElements();
|
||||
IndexList indices(numVertices);
|
||||
unsigned int i,j;
|
||||
for(i=0;i<numVertices;++i)
|
||||
{
|
||||
indices[i] = i;
|
||||
}
|
||||
|
||||
VertexAttribComparitor arrayComparitor(geom);
|
||||
std::sort(indices.begin(),indices.end(),arrayComparitor);
|
||||
|
||||
unsigned int lastUnique = 0;
|
||||
unsigned int numUnique = 1;
|
||||
unsigned int numDuplicate = 0;
|
||||
for(i=1;i<numVertices;++i)
|
||||
{
|
||||
if (arrayComparitor.compare(indices[lastUnique],indices[i])==0)
|
||||
{
|
||||
//std::cout<<" found duplicate "<<indices[lastUnique]<<" and "<<indices[i]<<std::endl;
|
||||
++numDuplicate;
|
||||
}
|
||||
else
|
||||
{
|
||||
//std::cout<<" unique "<<indices[i]<<std::endl;
|
||||
lastUnique = i;
|
||||
++numUnique;
|
||||
}
|
||||
|
||||
}
|
||||
// std::cout<<" Number of duplicates "<<numDuplicate<<std::endl;
|
||||
// std::cout<<" Number of unique "<<numUnique<<std::endl;
|
||||
// std::cout<<" Total number of vertices required "<<numUnique<<" vs original "<<numVertices<<std::endl;
|
||||
// std::cout<<" % size "<<(float)numUnique/(float)numVertices*100.0f<<std::endl;
|
||||
|
||||
IndexList remapDuplicatesToOrignals(numVertices);
|
||||
lastUnique = 0;
|
||||
for(i=1;i<numVertices;++i)
|
||||
{
|
||||
if (arrayComparitor.compare(indices[lastUnique],indices[i])!=0)
|
||||
{
|
||||
// found a new vertex entry, so previous run of duplicates needs
|
||||
// to be put together.
|
||||
unsigned int min_index = indices[lastUnique];
|
||||
for(j=lastUnique+1;j<i;++j)
|
||||
{
|
||||
min_index = osg::minimum(min_index,indices[j]);
|
||||
}
|
||||
for(j=lastUnique;j<i;++j)
|
||||
{
|
||||
remapDuplicatesToOrignals[indices[j]]=min_index;
|
||||
}
|
||||
lastUnique = i;
|
||||
}
|
||||
|
||||
}
|
||||
unsigned int min_index = indices[lastUnique];
|
||||
for(j=lastUnique+1;j<i;++j)
|
||||
{
|
||||
min_index = osg::minimum(min_index,indices[j]);
|
||||
}
|
||||
for(j=lastUnique;j<i;++j)
|
||||
{
|
||||
remapDuplicatesToOrignals[indices[j]]=min_index;
|
||||
}
|
||||
|
||||
|
||||
// copy the arrays.
|
||||
IndexList finalMapping(numVertices);
|
||||
IndexList copyMapping;
|
||||
copyMapping.reserve(numUnique);
|
||||
unsigned int currentIndex=0;
|
||||
for(i=0;i<numVertices;++i)
|
||||
{
|
||||
if (remapDuplicatesToOrignals[i]==i)
|
||||
{
|
||||
finalMapping[i] = currentIndex;
|
||||
copyMapping.push_back(i);
|
||||
currentIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
for(i=0;i<numVertices;++i)
|
||||
{
|
||||
if (remapDuplicatesToOrignals[i]!=i)
|
||||
{
|
||||
finalMapping[i] = finalMapping[remapDuplicatesToOrignals[i]];
|
||||
}
|
||||
}
|
||||
|
||||
for(i=0;i<finalMapping.size();++i)
|
||||
{
|
||||
//std::cout<<" finalMapping["<<i<<"] = "<<finalMapping[i]<<std::endl;
|
||||
}
|
||||
|
||||
RemapArray ra(copyMapping);
|
||||
arrayComparitor.accept(ra);
|
||||
|
||||
|
||||
TriangleIndexFunctor taf;
|
||||
//taf._remapIndices.swap(remapDuplicatesToOrignals);
|
||||
taf._remapIndices.swap(finalMapping);
|
||||
|
||||
Geometry::PrimitiveSetList new_primitives;
|
||||
new_primitives.reserve(primitives.size());
|
||||
@@ -122,11 +704,11 @@ void TriStripVisitor::stripify(Geometry& geom)
|
||||
}
|
||||
}
|
||||
|
||||
if (!taf.in_indices.empty())
|
||||
if (!taf._in_indices.empty())
|
||||
{
|
||||
int in_numVertices = -1;
|
||||
for(triangle_stripper::tri_stripper::indices::iterator itr=taf.in_indices.begin();
|
||||
itr!=taf.in_indices.end();
|
||||
for(triangle_stripper::tri_stripper::indices::iterator itr=taf._in_indices.begin();
|
||||
itr!=taf._in_indices.end();
|
||||
++itr)
|
||||
{
|
||||
if ((int)*itr>in_numVertices) in_numVertices=*itr;
|
||||
@@ -135,7 +717,7 @@ void TriStripVisitor::stripify(Geometry& geom)
|
||||
// so increment to give to the corrent number of verticies.
|
||||
++in_numVertices;
|
||||
|
||||
triangle_stripper::tri_stripper stripifier(taf.in_indices);
|
||||
triangle_stripper::tri_stripper stripifier(taf._in_indices);
|
||||
stripifier.SetCacheSize(_cacheSize);
|
||||
stripifier.SetMinStripSize(_minStripSize);
|
||||
|
||||
@@ -170,17 +752,42 @@ void TriStripVisitor::stripify(Geometry& geom)
|
||||
new_primitives.push_back(elements);
|
||||
}
|
||||
}
|
||||
|
||||
geom.setPrimitiveSetList(new_primitives);
|
||||
|
||||
#if 0
|
||||
// debugging code for indentifying the tri-strips.
|
||||
osg::Vec4Array* colors = new osg::Vec4Array(new_primitives.size());
|
||||
for(i=0;i<colors->size();++i)
|
||||
{
|
||||
(*colors)[i].set(((float)rand()/(float)RAND_MAX),
|
||||
((float)rand()/(float)RAND_MAX),
|
||||
((float)rand()/(float)RAND_MAX),
|
||||
1.0f);
|
||||
}
|
||||
geom.setColorArray(colors);
|
||||
geom.setColorBinding(osg::Geometry::BIND_PER_PRIMITIVE_SET);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void TriStripVisitor::stripify()
|
||||
{
|
||||
for(GeometryList::iterator itr=_geometryList.begin();
|
||||
itr!=_geometryList.end();
|
||||
++itr)
|
||||
{
|
||||
stripify(*(*itr));
|
||||
|
||||
// osgUtil::SmoothingVisitor sv;
|
||||
// sv.smooth(*(*itr));
|
||||
}
|
||||
}
|
||||
|
||||
void TriStripVisitor::apply(Geode& geode)
|
||||
{
|
||||
for(unsigned int i = 0; i < geode.getNumDrawables(); ++i )
|
||||
{
|
||||
osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i));
|
||||
if (geom) stripify(*geom);
|
||||
if (geom) _geometryList.insert(geom);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user