From Lilin Xiong, "I change ive plugin a little for osgText inout, so the ive plugin supports backdrop setting,
and Text3D, FadeText inout : 1. in DataInputStream.cpp, add 1286--1293 lines; 2. in Text.cpp, add some code for text's Backdrop setting; 3. in IveVersion.h, add line 39, increase the VERSION to VERSION_028(line 41) 4. in ReadWrite.h, add line 146,147 5. add file FadeText.h, FadeText.cpp, Text3D.h, Text3D.cpp."
This commit is contained in:
61
src/osgPlugins/ive/FadeText.cpp
Normal file
61
src/osgPlugins/ive/FadeText.cpp
Normal file
@@ -0,0 +1,61 @@
|
||||
/**********************************************************************
|
||||
*
|
||||
* FILE: FadeText.cpp
|
||||
*
|
||||
* DESCRIPTION: Read/Write osgText::FadeText in binary format to disk.
|
||||
*
|
||||
* CREATED BY: Auto generated by iveGenerator
|
||||
* and later modified by Rune Schmidt Jensen.
|
||||
*
|
||||
* HISTORY: Created 27.3.2003
|
||||
*
|
||||
* Copyright 2003 VR-C
|
||||
**********************************************************************/
|
||||
|
||||
#include "Exception.h"
|
||||
#include "FadeText.h"
|
||||
#include "Text.h"
|
||||
#include "Drawable.h"
|
||||
#include "Object.h"
|
||||
|
||||
#include <osgDB/FileUtils>
|
||||
#include <osgDB/FileNameUtils>
|
||||
#include <osg/Notify>
|
||||
|
||||
using namespace ive;
|
||||
|
||||
void FadeText::write(DataOutputStream* out){
|
||||
// Write FadeText's identification.
|
||||
out->writeInt(IVEFADETEXT);
|
||||
// If the osg class is inherited by any other class we should also write this to file.
|
||||
osgText::Text* text = dynamic_cast<osgText::Text*>(this);
|
||||
if(text){
|
||||
((ive::Text*)(text))->write(out);
|
||||
}
|
||||
else
|
||||
throw Exception("FadeText::write(): Could not cast this osgText::FadeText to an osgText::Tex.");
|
||||
|
||||
// Write FadeText's properties.
|
||||
out->writeFloat(getFadeSpeed());
|
||||
}
|
||||
|
||||
void FadeText::read(DataInputStream* in){
|
||||
// Read FadeText's identification.
|
||||
int id = in->peekInt();
|
||||
if(id == IVEFADETEXT){
|
||||
|
||||
id = in->readInt();
|
||||
// If the osg class is inherited by any other class we should also read this from file.
|
||||
osgText::Text* text = dynamic_cast<osgText::Text*>(this);
|
||||
if(text){
|
||||
((ive::Text*)(text))->read(in);
|
||||
}
|
||||
else
|
||||
throw Exception("FadeText::read(): Could not cast this osgText::FadeText to an osgText::Text.");
|
||||
|
||||
setFadeSpeed(in->readFloat());
|
||||
}
|
||||
else{
|
||||
throw Exception("FadeText::read(): Expected FadeText identification.");
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user