Converted osgGA::GUIEventAdapter into a concrete class capable of respresenting
keyboard and mouse events. Added osgGA::EventQueue class to support a thread safe event queue and adaption of keyboard and mouse events. Removed osgProducer::EventAdapter as GUIEventAdapter replaces it. Adapted osgProducer and examples to work with the new changes to osgGA.
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@@ -1,89 +0,0 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGGLUT_ProducerEventAdapter
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#define OSGGLUT_ProducerEventAdapter 1
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#include <osgProducer/Export>
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#include <osgGA/GUIEventAdapter>
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#include <Producer/KeyboardMouse>
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namespace osgProducer {
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/** Class for adapting Producer events so that they can be used as input to osgGA::CameraManipulators.*/
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class OSGPRODUCER_EXPORT EventAdapter : public osgGA::GUIEventAdapter
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{
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public:
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EventAdapter();
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virtual ~EventAdapter() {}
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/** static method for setting window dimensions.*/
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static void setWindowSize(float Xmin, float Ymin, float Xmax, float Ymax);
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/** static method for setting button state.*/
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static void setButtonMask(unsigned int buttonMask);
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/** method for adapting resize events. */
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void adaptResize(double t, float Xmin, float Ymin, float Xmax, float Ymax);
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/** method for adapting mouse scroll wheel events. */
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void adaptMouseScroll(double t, Producer::KeyboardMouseCallback::ScrollingMotion sm);
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/** method for adapting mouse motion events whilst mouse buttons are pressed.*/
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void adaptMouseMotion(double t, float x, float y);
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void adaptButtonPress(double t,float x, float y, unsigned int button);
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void adaptButtonRelease(double t,float x, float y, unsigned int button);
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/** method for adapting keyboard events.*/
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void adaptKeyPress( double t, Producer::KeySymbol key);
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void adaptKeyRelease( double t, Producer::KeySymbol key);
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/** method for adapting frame events, i.e. idle/display callback.*/
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void adaptFrame(double t);
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void copyStaticVariables();
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public:
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// used to accumulate the button mask state, it represents
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// the current button mask state, which is modified by the
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// adaptMouse() method which then copies it to value _buttonMask
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// which required the mouse buttons state at the time of the event.
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static unsigned int _s_accumulatedButtonMask;
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// used to store current button value
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static int _s_button;
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// used to store window min and max values.
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static float _s_Xmin;
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static float _s_Xmax;
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static float _s_Ymin;
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static float _s_Ymax;
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static float _s_mx;
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static float _s_my;
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static int _s_modKeyMask;
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};
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}
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#endif
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@@ -20,8 +20,7 @@
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#include <Producer/RenderSurface> // For definition of KeySymbol
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#include <Producer/KeyboardMouse>
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#include <osgProducer/EventAdapter>
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#include <osgGA/EventQueue>
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#include <osg/ref_ptr>
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#include <osg/Timer>
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@@ -32,13 +31,7 @@ namespace osgProducer {
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class OSGPRODUCER_EXPORT KeyboardMouseCallback : public Producer::KeyboardMouseCallback
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{
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public:
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KeyboardMouseCallback(Producer::KeyboardMouse* keyboardMouse, bool &done, bool escapeKeySetsDone=true) :
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Producer::KeyboardMouseCallback(),
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_keyboardMouse(keyboardMouse),
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_mx(0.0f),_my(0.0f),_mbutton(0),
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_done(done),
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_escapeKeySetsDone(escapeKeySetsDone)
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{}
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KeyboardMouseCallback(Producer::KeyboardMouse* keyboardMouse, bool &done, bool escapeKeySetsDone=true);
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virtual ~KeyboardMouseCallback() {}
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@@ -68,28 +61,26 @@ class OSGPRODUCER_EXPORT KeyboardMouseCallback : public Producer::KeyboardMouseC
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// local methods and members
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typedef std::vector< osg::ref_ptr<EventAdapter> > EventQueue;
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typedef osgGA::EventQueue::Events EventQueue;
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double getEventQueue(EventQueue& queue);
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double copyEventQueue(EventQueue& queue) const;
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double setEventQueue(EventQueue& queue);
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double appendEventQueue(EventQueue& queue);
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osgGA::EventQueue* getEventQueue() { return _eventQueue.get(); }
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bool takeEventQueue(EventQueue& queue);
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bool copyEventQueue(EventQueue& queue) const;
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void setEventQueue(EventQueue& queue);
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void appendEventQueue(EventQueue& queue);
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bool done() const { return _done; }
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float mx() const { return _mx; }
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float my() const { return _my; }
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unsigned int mbutton() const { return _mbutton; }
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void setStartTick(osg::Timer_t tick) { _startTick = tick; }
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osg::Timer_t getStartTick() const { return _startTick; }
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double getTime() const { return _timer.delta_s(_startTick,_timer.tick()); }
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double getTime() const { return _eventQueue->getTime(); }
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Producer::KeyboardMouse* getKeyboardMouse() { return _keyboardMouse; }
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const Producer::KeyboardMouse* getKeyboardMouse() const { return _keyboardMouse; }
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EventAdapter* createEventAdapter();
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osgGA::GUIEventAdapter* createEventAdapter();
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void updateWindowSize();
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protected:
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@@ -99,10 +90,7 @@ class OSGPRODUCER_EXPORT KeyboardMouseCallback : public Producer::KeyboardMouseC
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bool &_done;
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bool _escapeKeySetsDone;
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osg::Timer_t _startTick;
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osg::Timer _timer;
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mutable OpenThreads::Mutex _eventQueueMutex;
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EventQueue _eventQueue;
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osg::ref_ptr<osgGA::EventQueue> _eventQueue;
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};
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