From Stephan Huber, "minor ios-fixes/-enhancements
* force _OPENTHREADS_ATOMIC_USE_BSD_ATOMIC for IOS device + simulator as the test does not pick the right implementation * fixed a small compile-bug for iphone-example * added a check to prevent multiple realization of a GraphicsWindowIOS-object "
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@@ -5,7 +5,6 @@
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#include <osgDB/ReadFile>
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#include <osg/MatrixTransform>
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#include <osg/CameraNode>
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#include <osgText/Text>
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#include <osgViewer/Viewer>
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